Player Matchup

Artemis
Artemis
Adnem
Artemis
Level 18
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 3
Nemesis
Nemesis
Batters1338
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,578 Elo+
Party 2
Poseidon
Poseidon
Vredinca
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,578 Elo+
Party 2
Sol
Sol
WCURREW
Sol
Level 17
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 3
Kali
Kali
diosproBN
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,481 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,467 Elo+

VS

Team Averages
Level 25
1,647 SR
1,652 Elo+
Guan Yu
Guan Yu
APRL
Guan Yu
Level 41
God Stats
3W - 3L
1,750 SR
Queue Stats
155W - 87L
1,794 Elo+
Party 1
Scylla
Scylla
Igorcode
Scylla
Level 27
God Stats
16W - 4L
1,938 SR
Queue Stats
163W - 86L
1,794 Elo+
Party 1
Merlin
Merlin
LarryMcWankfist
Merlin
Level 33
God Stats
14W - 10L
1,546 SR
Queue Stats
130W - 71L
1,741 Elo+
Party 1
Bacchus
Bacchus
ZPUNCH69
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,148 Elo+
Solo
Thor
Thor
joaof12
Thor
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 74L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adnem
Artemis
15
1 / 11 / 5
9,156
916
11,976
18,034
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Batters1338
Nemesis
15
5 / 7 / 3
10,030
1,003
11,251
19,039
5,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Vredinca
Poseidon
14
1 / 11 / 4
8,940
894
12,816
14,906
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sol
15
0 / 7 / 7
9,610
961
5,874
18,824
5,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kali
14
2 / 7 / 3
9,039
904
5,619
15,111
5,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
APRL
Guan Yu
17
3 / 1 / 23
10,463
1,046
11,322
10,658
12,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Igorcode
Scylla
18
14 / 2 / 15
12,181
1,218
17,226
7,808
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
20 / 1 / 16
13,547
1,355
36,723
8,097
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ZPUNCH69
Bacchus
18
0 / 2 / 30
11,119
1,112
3,003
13,416
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
joaof12
Thor
18
6 / 3 / 29
11,569
1,157
14,310
13,609
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
156
9
Kills
43
43
Deaths
9
22
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
APRL
Guan Yu
3
1
23
14.5
L
Artemis
Adnem
Artemis
1
11
5
0.32
L
Nemesis
Batters1338
Nemesis
5
7
3
0.93
W
Scylla
Igorcode
Scylla
14
2
15
10.75
W
20
1
16
28
L
Poseidon
Vredinca
Poseidon
1
11
4
0.27
L
Sol
0
7
7
0.5
W
Bacchus
ZPUNCH69
Bacchus
0
2
30
7.5
L
Kali
2
7
3
0.5
W
Thor
joaof12
Thor
6
3
29
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,536
Damage
82,584
85,914
Taken
53,588
27,282
Mitigated
40,318
5,474
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
APRL
Guan Yu
11,322
1,981
5,648
3,964
10,658
12,789
0
2,863
7,795
1,664
17,729
L
Artemis
Adnem
Artemis
11,976
7,244
0
1,518
18,034
5,814
0
11,320
6,714
0
36,507
L
Nemesis
Batters1338
Nemesis
11,251
3,905
0
2,176
19,039
5,859
0
12,890
6,149
0
22,647
W
Scylla
Igorcode
Scylla
17,226
1,431
0
160
7,808
2,852
0
2,092
5,716
34,225
0
W
36,723
2,595
0
853
8,097
3,587
0
3,250
4,847
75,098
0
L
Poseidon
Vredinca
Poseidon
12,816
804
0
0
14,906
4,671
0
9,340
5,566
28,572
0
L
Sol
5,874
998
0
636
18,824
5,920
0
14,919
3,905
15,392
0
W
Bacchus
ZPUNCH69
Bacchus
3,003
338
0
1,437
13,416
15,214
0
6,078
7,338
9,196
0
L
Kali
5,619
2,089
0
1,144
15,111
5,018
0
9,226
5,885
0
12,715
W
Thor
joaof12
Thor
14,310
2,492
0
441
13,609
5,876
0
4,407
9,202
0
25,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,775
Gold Earned
58,879
130
Minions Killed
204
4
Camps Cleared
7
806,148
Distance Traveled
974,207
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,463
1,046
18
2
0
213,640
0
L
Artemis
9,156
916
36
4
0
138,443
2
L
Nemesis
10,030
1,003
31
3
0
203,157
2
W
Scylla
12,181
1,218
55
6
3
201,719
0
W
Merlin
13,547
1,355
90
9
2
185,689
0
L
Poseidon
8,940
894
29
3
1
142,486
1
L
Sol
9,610
961
16
2
2
140,595
2
W
Bacchus
11,119
1,112
12
1
1
182,776
1
L
Kali
9,039
904
18
2
1
181,467
1
W
Thor
11,569
1,157
29
3
1
190,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role