Player Matchup

Fenrir
Fenrir
GoldBloodGhost
Fenrir
Level 106
God Stats
6W - 8L
1,500 SR
Queue Stats
224W - 223L
1,612 Elo+
Party 2
Sylvanus
Sylvanus
Kathos15
Sylvanus
Level 128
God Stats
3W - 4L
1,528 SR
Queue Stats
47W - 56L
1,718 Elo+
Party 2
Ra
Ra
fullspy
Ra
Level 145
God Stats
4W - 3L
1,292 SR
Queue Stats
64W - 60L
1,365 Elo+
Solo
Jing Wei
Jing Wei
kenjinn
Jing Wei
Level 147
God Stats
1W - 2L
1,922 SR
Queue Stats
128W - 108L
1,742 Elo+
Party 2
Rama
Rama
laxxu5
Rama
Level 119
God Stats
3W - 2L
1,619 SR
Queue Stats
23W - 19L
1,524 Elo+
Solo
Team Averages
Level 129
1,572 SR
1,592 Elo+

VS

Team Averages
Level 136
1,481 SR
1,584 Elo+
Achilles
Achilles
BigTiddieBandit
Achilles
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,701 Elo+
Party 1
Nu Wa
Nu Wa
LPenguinK
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MG_Te_Chingo
Neith
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 228L
1,568 Elo+
Solo
Sylvanus
Sylvanus
MagicCronch
Sylvanus
Level 125
God Stats
3W - 0L
1,285 SR
Queue Stats
51W - 48L
1,561 Elo+
Party 1
Scylla
Scylla
MagicCrunch
Scylla
Level 157
God Stats
16W - 10L
1,619 SR
Queue Stats
86W - 71L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,089
578
6,786
16,910
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Kathos15
Sylvanus
15
0 / 3 / 1
8,363
597
7,107
19,065
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 5 / 2
8,373
598
8,252
12,983
4,905
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
kenjinn
Jing Wei
15
0 / 1 / 0
8,157
583
7,096
11,699
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
laxxu5
Rama
14
1 / 5 / 0
7,930
566
3,942
15,083
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 1 / 10
9,261
662
11,181
14,180
17,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
LPenguinK
Nu Wa
17
2 / 1 / 10
9,859
704
19,823
6,659
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 0 / 5
10,373
741
8,966
6,457
2,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MagicCronch
Sylvanus
16
2 / 0 / 11
10,532
752
7,372
14,797
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
19
10 / 1 / 6
11,913
851
20,462
8,053
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
2
Kills
17
17
Deaths
3
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
1
10
6
L
1
3
1
0.5
L
Sylvanus
Kathos15
Sylvanus
0
3
1
0.17
W
Nu Wa
LPenguinK
Nu Wa
2
1
10
7
W
2
0
5
4.5
W
Sylvanus
MagicCronch
Sylvanus
2
0
11
7.5
W
Scylla
10
1
6
13
L
0
5
2
0.2
L
Jing Wei
kenjinn
Jing Wei
0
1
0
0
L
Rama
laxxu5
Rama
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,183
Damage
67,804
75,740
Taken
50,146
42,031
Mitigated
41,180
19,770
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,181
1,885
0
1,369
14,180
17,547
225
2,383
11,697
0
21,584
L
6,786
1,250
0
3,301
16,910
9,584
0
8,748
7,468
0
18,352
L
Sylvanus
Kathos15
Sylvanus
7,107
577
2,170
5,230
19,065
17,340
0
12,445
5,919
20,118
0
W
Nu Wa
LPenguinK
Nu Wa
19,823
3,806
297
1,578
6,659
2,732
1,585
2,683
3,926
46,056
0
W
8,966
2,218
0
3,348
6,457
2,880
3,119
1,949
4,458
0
59,913
W
Sylvanus
MagicCronch
Sylvanus
7,372
548
7,318
9,400
14,797
14,179
256
5,763
8,959
13,876
0
W
Scylla
20,462
1,374
0
606
8,053
3,842
465
2,699
5,329
54,775
0
L
8,252
517
2,029
1,790
12,983
4,905
2
7,618
4,754
49,301
0
L
Jing Wei
kenjinn
Jing Wei
7,096
4,542
0
2,269
11,699
4,442
0
7,291
3,921
0
37,572
L
Rama
laxxu5
Rama
3,942
2,706
0
2,981
15,083
5,760
0
9,327
5,057
0
20,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
51,938
293
Minions Killed
340
4
Camps Cleared
9
1,277,724
Distance Traveled
1,337,441
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,261
662
27
2
0
280,613
4
L
Fenrir
8,089
578
25
2
3
265,560
3
L
Sylvanus
8,363
597
32
2
0
218,843
3
W
Nu Wa
9,859
704
75
5
5
264,185
2
W
Neith
10,373
741
136
10
3
264,571
1
W
Sylvanus
10,532
752
6
0
0
265,892
1
W
Scylla
11,913
851
96
7
1
262,180
0
L
Ra
8,373
598
110
8
1
261,136
6
L
Jing Wei
8,157
583
82
6
0
286,400
0
L
Rama
7,930
566
44
3
0
245,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role