Player Matchup

Nu Wa
Nu Wa
BloodRoseAbove
Nu Wa
Level 41
God Stats
3W - 10L
1,196 SR
Queue Stats
5W - 13L
1,204 Elo+
Party 1
Bacchus
Bacchus
Cpannn
Bacchus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 1
Ymir
Ymir
MR MACZZ
Ymir
Level 7
God Stats
13W - 8L
1,091 SR
Queue Stats
14W - 9L
1,094 Elo+
Party 1
Olorun
Olorun
tairyhestibls
Olorun
Level 102
God Stats
1W - 1L
1,514 SR
Queue Stats
11W - 6L
1,580 Elo+
Party 1
Odin
Odin
x40ozMerrittx
Odin
Level 61
God Stats
2W - 2L
1,793 SR
Queue Stats
2W - 4L
1,416 Elo+
Party 1
Team Averages
Level 62
1,419 SR
1,336 Elo+

VS

Team Averages
Level 83
1,539 SR
1,568 Elo+
Khepri
Khepri
Colester0
Khepri
Level 136
God Stats
6W - 1L
2,021 SR
Queue Stats
64W - 52L
1,646 Elo+
Party 2
Serqet
Serqet
Franchise334
Serqet
Level 65
God Stats
2W - 1L
1,237 SR
Queue Stats
281W - 281L
1,339 Elo+
Solo
Pele
Pele
Justlikefall20
Pele
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 6L
1,736 Elo+
Party 2
Izanami
Izanami
LastKingRich2
Izanami
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 288L
1,634 Elo+
Party 2
Ah Puch
Ah Puch
PnBSkittlesRTV
Ah Puch
Level 45
God Stats
15W - 17L
1,436 SR
Queue Stats
76W - 81L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
11,845
846
11,439
6,019
1,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Cpannn
Bacchus
17
1 / 8 / 6
11,712
837
8,741
20,784
25,742
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
17
0 / 4 / 7
11,153
797
8,142
18,370
18,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 10 / 4
12,369
884
14,248
27,061
10,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 8 / 3
11,985
856
13,710
23,200
14,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Colester0
Khepri
20
7 / 0 / 22
15,148
1,082
12,955
11,944
23,641
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
19
1 / 2 / 15
12,287
878
4,702
12,566
12,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 3 / 17
11,916
851
4,935
17,043
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
20
16 / 0 / 14
15,777
1,127
41,149
11,379
5,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 2 / 19
14,276
1,020
28,497
8,735
3,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
119
7
Kills
32
32
Deaths
7
24
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Khepri
Colester0
Khepri
7
0
22
18
L
Bacchus
Cpannn
Bacchus
1
8
6
0.5
W
Serqet
1
2
15
4.25
W
0
3
17
2.83
W
Izanami
16
0
14
23
L
Ymir
0
4
7
0.88
W
8
2
19
8.75
L
2
10
4
0.4
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,280
Damage
92,238
95,434
Taken
61,667
71,006
Mitigated
53,650
11,945
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,439
1,220
1,075
433
6,019
1,976
0
2,674
3,345
44,803
0
W
Khepri
Colester0
Khepri
12,955
559
0
594
11,944
23,641
0
7,503
4,441
26,970
0
L
Bacchus
Cpannn
Bacchus
8,741
612
386
692
20,784
25,742
0
5,782
15,002
21,221
0
W
Serqet
4,702
1,850
0
0
12,566
12,783
0
7,717
4,849
0
18,411
W
4,935
381
0
1,925
17,043
8,291
0
13,252
3,791
0
14,574
W
Izanami
41,149
33,172
0
3,834
11,379
5,157
0
8,140
3,239
0
104,331
L
Ymir
8,142
857
690
606
18,370
18,879
0
8,348
9,859
12,170
0
W
28,497
2,382
0
299
8,735
3,778
0
5,958
2,777
59,825
0
L
14,248
6,191
1,258
5,813
27,061
10,359
0
12,722
13,836
62,635
0
L
13,710
2,669
725
267
23,200
14,050
0
11,926
10,364
0
25,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,064
Gold Earned
69,404
289
Minions Killed
321
7
Camps Cleared
8
1,155,474
Distance Traveled
1,294,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,845
846
66
5
0
255,434
0
W
Khepri
15,148
1,082
18
1
2
253,849
0
L
Bacchus
11,712
837
30
2
1
232,069
0
W
Serqet
12,287
878
39
3
1
267,497
0
W
Pele
11,916
851
19
1
0
279,209
0
W
Izanami
15,777
1,127
155
11
5
248,154
0
L
Ymir
11,153
797
20
1
2
197,253
0
W
Ah Puch
14,276
1,020
90
6
0
246,194
0
L
Olorun
12,369
884
128
9
3
219,443
0
L
Odin
11,985
856
45
3
1
251,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role