Player Matchup

Bellona
Bellona
Acheyoツ
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,330 Elo+
Party 2
Olorun
Olorun
BelongingBoseck
Olorun
Level 23
God Stats
51W - 43L
1,774 SR
Queue Stats
294W - 293L
1,499 Elo+
Solo
Freya
Freya
DAQV
Freya
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 90L
1,332 Elo+
Party 2
Pele
Pele
Ligloru
Pele
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PRG-QUEEN_KOHZY
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,216 Elo+
Party 2
Team Averages
Level 16
1,555 SR
1,375 Elo+

VS

Team Averages
Level 26
1,451 SR
1,406 Elo+
Yemoja
Yemoja
AirborneSafe190
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Ra
Ra
KR7T05
Ra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Bellona
Bellona
ThirdsBetter
Bellona
Level 28
God Stats
24W - 33L
1,428 SR
Queue Stats
57W - 86L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
White_Hawk1003
Kukulkan
Level 58
God Stats
10W - 18L
1,479 SR
Queue Stats
41W - 78L
1,332 Elo+
Party 1
Neith
Neith
smokeypants
Neith
Level 8
God Stats
8W - 15L
1,347 SR
Queue Stats
35W - 56L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acheyoツ
Bellona
10
1 / 7 / 0
6,086
380
2,982
9,518
6,988
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 5 / 2
8,643
540
8,878
11,751
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
DAQV
Freya
9
0 / 8 / 2
6,124
383
3,585
11,609
3,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
Ligloru
Pele
8
0 / 9 / 1
5,321
333
1,871
11,421
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
10
2 / 8 / 1
7,070
442
6,726
8,949
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
6,763
423
5,410
8,308
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
13
4 / 1 / 3
7,685
480
2,828
5,623
1,884
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
ThirdsBetter
Bellona
15
13 / 2 / 6
9,278
580
9,981
12,945
9,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
13
7 / 1 / 4
8,385
524
8,630
7,367
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
11 / 2 / 8
8,992
562
11,983
12,251
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
36
37
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
Acheyoツ
Bellona
1
7
0
0.14
W
1
1
8
5
L
2
5
2
0.6
L
Freya
DAQV
Freya
0
8
2
0.13
W
Ra
4
1
3
5.5
L
Pele
Ligloru
Pele
0
9
1
0.06
L
Kukulkan
2
8
1
0.31
W
Bellona
ThirdsBetter
Bellona
13
2
6
8
W
Kukulkan
7
1
4
9
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
38,832
53,248
Taken
46,494
21,660
Mitigated
24,646
10,440
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Acheyoツ
Bellona
2,982
727
0
1,572
9,518
6,988
382
3,315
6,203
507
17,162
W
5,410
1,174
786
961
8,308
5,265
415
5,219
3,089
23,622
0
L
8,878
5,220
526
5,107
11,751
4,565
536
3,066
8,685
46,248
0
L
Freya
DAQV
Freya
3,585
1,032
0
2,938
11,609
3,752
228
4,410
7,199
12,758
0
W
Ra
2,828
372
344
1,392
5,623
1,884
1,383
1,187
4,436
34,943
0
L
Pele
Ligloru
Pele
1,871
41
0
297
11,421
3,412
0
3,480
7,941
0
11,188
L
Kukulkan
6,726
1,043
0
0
8,949
2,943
0
2,597
6,352
24,417
0
W
Bellona
ThirdsBetter
Bellona
9,981
4,410
243
4,655
12,945
9,751
382
3,143
9,802
0
47,980
W
Kukulkan
8,630
1,344
0
2,893
7,367
2,796
435
3,318
4,049
44,314
0
W
11,983
7,656
378
7,077
12,251
4,950
721
6,392
5,859
0
45,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,244
Gold Earned
41,103
178
Minions Killed
319
0
Camps Cleared
0
1,499,201
Distance Traveled
1,342,846
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,086
380
23
1
0
292,406
0
W
Yemoja
6,763
423
35
2
0
225,042
0
L
Olorun
8,643
540
79
5
0
255,622
0
L
Freya
6,124
383
28
2
0
304,530
0
W
Ra
7,685
480
63
4
0
248,673
0
L
Pele
5,321
333
8
1
0
349,649
0
L
Kukulkan
7,070
442
40
3
0
296,994
0
W
Bellona
9,278
580
75
5
0
353,818
1
W
Kukulkan
8,385
524
77
5
0
253,822
0
W
Neith
8,992
562
69
4
0
261,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role