Player Matchup

Thanatos
Thanatos
Bigg Sad Dad
Thanatos
Level 55
God Stats
10W - 10L
1,290 SR
Queue Stats
137W - 125L
1,510 Elo+
Solo
Terra
Terra
HydraLisko
Terra
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 73L
1,596 Elo+
Solo
Medusa
Medusa
Mendjgo
Medusa
Level 91
God Stats
21W - 22L
1,494 SR
Queue Stats
460W - 490L
1,363 Elo+
Solo
Cu Chulainn
Cu Chulainn
cofimaste313
Cu Chulainn
Level 89
God Stats
12W - 12L
1,500 SR
Queue Stats
446W - 433L
1,432 Elo+
Solo
Chang'e
Chang'e
joevir81
Chang'e
Level 147
God Stats
2W - 2L
1,413 SR
Queue Stats
34W - 27L
1,421 Elo+
Solo
Team Averages
Level 100
1,439 SR
1,464 Elo+

VS

Team Averages
Level 121
1,583 SR
1,521 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BlueBat808
Chaac
Level 78
God Stats
71W - 102L
1,518 SR
Queue Stats
76W - 108L
1,487 Elo+
Party 1
Skadi
Skadi
SW0RD N PeN
Skadi
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
319W - 390L
1,478 Elo+
Party 1
Vamana
Vamana
getbenjmin
Vamana
Level 147
God Stats
3W - 2L
1,772 SR
Queue Stats
15W - 14L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
halor0kx
Kumbhakarna
Level 115
God Stats
2W - 4L
1,626 SR
Queue Stats
14W - 11L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bigg Sad Dad
Thanatos
17
5 / 8 / 11
11,079
528
9,482
16,598
5,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Terra
17
3 / 6 / 13
11,723
558
12,552
20,131
14,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Mendjgo
Medusa
17
10 / 10 / 8
11,865
565
18,396
22,061
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
cofimaste313
Cu Chulainn
19
11 / 4 / 5
12,855
612
11,412
16,784
14,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
joevir81
Chang'e
16
1 / 3 / 13
10,013
477
6,599
12,105
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 5 / 2
10,113
482
13,632
9,258
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
2 / 8 / 4
9,556
455
5,850
19,377
13,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 8 / 8
12,469
594
20,994
17,589
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
getbenjmin
Vamana
10
8 / 4 / 5
8,858
422
7,461
12,143
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
halor0kx
Kumbhakarna
15
3 / 6 / 14
10,357
493
9,220
17,829
16,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
63
30
Kills
30
31
Deaths
31
50
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
5
2
1.2
W
Thanatos
Bigg Sad Dad
Thanatos
5
8
11
1.31
L
Chaac
2
8
4
0.5
W
Terra
3
6
13
1.58
W
Medusa
Mendjgo
Medusa
10
10
8
1.4
L
12
8
8
2
W
Cu Chulainn
cofimaste313
Cu Chulainn
11
4
5
3.38
L
Vamana
getbenjmin
Vamana
8
4
5
2.63
L
Kumbhakarna
halor0kx
Kumbhakarna
3
6
14
1.67
W
Chang'e
joevir81
Chang'e
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,441
Damage
57,157
87,679
Taken
76,196
47,162
Mitigated
46,650
32,263
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,632
5,187
0
262
9,258
3,779
396
3,141
6,117
57,407
0
W
Thanatos
Bigg Sad Dad
Thanatos
9,482
3,861
0
8,129
16,598
5,117
1,562
1,330
15,243
0
59,091
L
Chaac
5,850
1,049
0
4,742
19,377
13,930
844
4,473
14,904
0
47,569
W
Terra
12,552
1,315
2,631
6,768
20,131
14,972
595
6,048
13,822
48,845
0
W
Medusa
Mendjgo
Medusa
18,396
9,650
441
6,197
22,061
8,656
3,596
4,218
17,643
0
56,726
L
20,994
11,712
298
2,492
17,589
6,629
2,102
3,367
14,222
0
69,223
W
Cu Chulainn
cofimaste313
Cu Chulainn
11,412
2,678
0
1,816
16,784
14,747
2,014
3,444
13,340
11,763
62,080
L
Vamana
getbenjmin
Vamana
7,461
3,682
0
1,704
12,143
6,098
768
3,518
8,625
0
18,079
L
Kumbhakarna
halor0kx
Kumbhakarna
9,220
2,592
378
1,848
17,829
16,214
385
7,061
10,768
31,778
0
W
Chang'e
joevir81
Chang'e
6,599
515
2,472
3,809
12,105
3,670
452
7,812
4,268
46,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,535
Gold Earned
51,353
414
Minions Killed
334
0
Camps Cleared
0
1,930,754
Distance Traveled
1,572,470
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,113
482
95
5
0
304,292
4
W
Thanatos
11,079
528
91
4
0
410,774
3
L
Chaac
9,556
455
75
4
0
363,632
0
W
Terra
11,723
558
67
3
0
398,500
1
W
Medusa
11,865
565
53
3
0
343,733
3
L
Skadi
12,469
594
105
5
0
338,897
0
W
Cu Chulainn
12,855
612
127
6
0
405,361
0
L
Vamana
8,858
422
20
1
0
227,778
0
L
Kumbhakarna
10,357
493
39
2
0
337,871
5
W
Chang'e
10,013
477
76
4
0
372,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role