Player Matchup

Kuzenbo
Kuzenbo
Arzeel
Kuzenbo
Level 28
God Stats
4W - 6L
1,630 SR
Queue Stats
38W - 47L
1,447 Elo+
Party 3
Pele
Pele
MercMorgan
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,447 Elo+
Party 1
Hera
Hera
Mist_Aztec
Hera
Level 62
God Stats
2W - 3L
1,626 SR
Queue Stats
150W - 196L
1,453 Elo+
Party 1
Hachiman
Hachiman
PressQForSex
Hachiman
Level 26
God Stats
0W - 1L
1,177 SR
Queue Stats
14W - 17L
1,388 Elo+
Party 3
King Arthur
King Arthur
Seraph676End
King Arthur
Level 13
God Stats
7W - 5L
1,500 SR
Queue Stats
72W - 78L
1,461 Elo+
Party 1
Team Averages
Level 29
1,487 SR
1,439 Elo+

VS

Team Averages
Level 24
1,339 SR
1,425 Elo+
Baba Yaga
Baba Yaga
Brickster
Baba Yaga
Level 42
God Stats
1W - 5L
1,159 SR
Queue Stats
10W - 12L
1,478 Elo+
Party 2
Anubis
Anubis
MANDI OPAF
Anubis
Level 27
God Stats
3W - 3L
1,176 SR
Queue Stats
70W - 78L
1,330 Elo+
Solo
Khepri
Khepri
Punishmepapa
Khepri
Level 18
God Stats
2W - 1L
1,270 SR
Queue Stats
28W - 30L
1,410 Elo+
Party 2
Medusa
Medusa
Tebbie007
Medusa
Level 18
God Stats
6W - 3L
1,591 SR
Queue Stats
30W - 35L
1,387 Elo+
Party 2
Cu Chulainn
Cu Chulainn
youmustbemad
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arzeel
Kuzenbo
15
2 / 2 / 6
10,257
466
12,443
16,040
17,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 4 / 1
12,298
559
14,370
19,336
7,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 6 / 2
10,848
493
15,615
11,774
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
PressQForSex
Hachiman
13
0 / 6 / 3
8,168
371
4,088
12,201
3,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Seraph676End
King Arthur
15
3 / 3 / 7
10,224
465
10,070
19,114
14,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brickster
Baba Yaga
18
8 / 2 / 5
12,095
550
14,705
16,393
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
MANDI OPAF
Anubis
16
1 / 4 / 10
10,367
471
9,142
14,017
8,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
15
3 / 3 / 12
10,083
458
9,285
16,267
12,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Tebbie007
Medusa
18
8 / 5 / 6
12,270
558
18,489
17,819
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
youmustbemad
Cu Chulainn
16
1 / 5 / 7
10,034
456
5,194
12,338
13,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
19
Kills
21
21
Deaths
19
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Arzeel
Kuzenbo
2
2
6
2.5
W
Baba Yaga
Brickster
Baba Yaga
8
2
5
5.25
W
Anubis
MANDI OPAF
Anubis
1
4
10
1.5
L
10
4
1
2.63
L
4
6
2
0.83
L
Hachiman
PressQForSex
Hachiman
0
6
3
0.25
W
Khepri
3
3
12
3
L
King Arthur
Seraph676End
King Arthur
3
3
7
2.17
W
Medusa
Tebbie007
Medusa
8
5
6
2.2
W
Cu Chulainn
youmustbemad
Cu Chulainn
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,586
Damage
56,815
78,465
Taken
76,834
47,854
Mitigated
47,466
19,300
Healing
21,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Arzeel
Kuzenbo
12,443
2,887
0
3,569
16,040
17,746
353
6,360
9,680
51,213
0
W
Baba Yaga
Brickster
Baba Yaga
14,705
1,138
0
5,727
16,393
5,556
510
4,445
11,690
59,765
0
W
Anubis
MANDI OPAF
Anubis
9,142
1,096
0
2,169
14,017
8,977
982
6,697
6,853
54,004
0
L
14,370
2,848
0
6,158
19,336
7,669
2,744
6,610
12,726
0
91,350
L
15,615
2,891
0
878
11,774
4,175
1,060
6,672
5,102
66,750
0
L
Hachiman
PressQForSex
Hachiman
4,088
2,171
0
2,260
12,201
3,406
856
3,705
8,496
0
30,261
W
Khepri
9,285
1,218
1,079
4,952
16,267
12,472
651
7,025
9,116
33,042
0
L
King Arthur
Seraph676End
King Arthur
10,070
1,541
0
6,435
19,114
14,858
338
9,785
9,329
0
43,096
W
Medusa
Tebbie007
Medusa
18,489
8,478
0
7,369
17,819
7,224
4,141
7,404
10,287
0
78,260
W
Cu Chulainn
youmustbemad
Cu Chulainn
5,194
1,681
0
0
12,338
13,237
1,048
1,698
10,190
0
36,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,795
Gold Earned
54,849
477
Minions Killed
383
0
Camps Cleared
0
1,924,817
Distance Traveled
1,861,906
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,257
466
69
3
0
406,513
2
W
Baba Yaga
12,095
550
87
4
0
387,512
0
W
Anubis
10,367
471
75
3
0
363,431
4
L
Pele
12,298
559
149
7
0
393,025
0
L
Hera
10,848
493
117
5
0
331,034
0
L
Hachiman
8,168
371
59
3
0
384,603
2
W
Khepri
10,083
458
49
2
0
399,092
1
L
King Arthur
10,224
465
83
4
0
409,642
0
W
Medusa
12,270
558
118
5
0
354,553
1
W
Cu Chulainn
10,034
456
54
2
0
357,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role