Player Matchup

Pele
Pele
BenFalconX
Pele
Level 14
God Stats
2W - 4L
1,273 SR
Queue Stats
12W - 14L
1,621 Elo+
Solo
Kumbhakarna
Kumbhakarna
MyeCohk
Kumbhakarna
Level 27
God Stats
3W - 1L
1,621 SR
Queue Stats
38W - 37L
1,510 Elo+
Solo
Guan Yu
Guan Yu
NOlCEnick
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,802 Elo+
Solo
Kukulkan
Kukulkan
Tobi7089
Kukulkan
Level 14
God Stats
8W - 4L
1,702 SR
Queue Stats
48W - 32L
1,840 Elo+
Solo
Neith
Neith
zimzalabiatch
Neith
Level 4
God Stats
1W - 1L
1,227 SR
Queue Stats
4W - 4L
1,611 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,677 Elo+

VS

Team Averages
Level 43
1,576 SR
1,626 Elo+
Jing Wei
Jing Wei
Hooms95
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,533 Elo+
Party 1
Hades
Hades
Hxntai-Senpai1
Hades
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 86L
1,746 Elo+
Solo
Merlin
Merlin
Pickletiddy
Merlin
Level 28
God Stats
2W - 4L
1,493 SR
Queue Stats
32W - 35L
1,549 Elo+
Solo
Ymir
Ymir
braedon113
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,563 Elo+
Solo
Chaac
Chaac
tapon_vaciado
Chaac
Level 8
God Stats
2W - 3L
1,889 SR
Queue Stats
10W - 8L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,599
511
791
4,779
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
MyeCohk
Kumbhakarna
8
0 / 0 / 3
5,172
575
2,779
7,981
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
NOlCEnick
Guan Yu
9
0 / 0 / 0
5,139
571
694
4,224
2,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Tobi7089
Kukulkan
11
4 / 1 / 0
6,443
716
3,924
3,966
1,316
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 0
5,284
587
3,957
4,412
1,065
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hooms95
Jing Wei
10
0 / 1 / 1
5,272
586
4,774
6,517
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 0
5,482
609
3,920
6,548
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
7
0 / 3 / 0
4,102
456
636
3,737
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 3 / 0
3,431
381
0
2,379
745
8
0 / 0 / 0
4,380
487
1,572
3,913
1,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Jing Wei
Hooms95
Jing Wei
0
1
1
0.5
L
2
0
0
2
W
Kumbhakarna
MyeCohk
Kumbhakarna
0
0
3
1.5
W
Guan Yu
NOlCEnick
Guan Yu
0
0
0
0
L
Merlin
0
3
0
0
W
Kukulkan
Tobi7089
Kukulkan
4
1
0
4
L
0
3
0
0
L
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,145
Damage
10,902
25,362
Taken
23,094
8,564
Mitigated
7,527
10,277
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
791
221
0
2,258
4,779
1,105
0
643
4,136
0
17,594
L
Jing Wei
Hooms95
Jing Wei
4,774
3,802
0
4,003
6,517
1,810
436
665
5,852
0
33,227
L
3,920
914
27
3,228
6,548
2,408
0
2,361
4,187
23,397
0
W
Kumbhakarna
MyeCohk
Kumbhakarna
2,779
378
0
3,634
7,981
2,870
63
1,355
6,626
17,441
0
W
Guan Yu
NOlCEnick
Guan Yu
694
391
35
1,081
4,224
2,208
821
208
4,016
0
20,404
L
Merlin
636
0
0
923
3,737
1,208
0
2,066
1,646
14,667
0
W
Kukulkan
Tobi7089
Kukulkan
3,924
181
0
960
3,966
1,316
368
1,725
2,241
38,107
0
L
0
0
0
0
2,379
745
0
639
1,740
1,242
0
L
1,572
487
0
1,315
3,913
1,356
128
972
2,891
0
15,993
W
3,957
2,163
0
2,309
4,412
1,065
0
625
3,787
0
24,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
22,667
227
Minions Killed
170
0
Camps Cleared
0
918,671
Distance Traveled
728,304
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,599
511
38
4
0
172,817
1
L
Jing Wei
5,272
586
62
7
0
154,648
2
L
Hades
5,482
609
39
4
0
171,121
1
W
Kumbhakarna
5,172
575
15
2
0
208,786
1
W
Guan Yu
5,139
571
44
5
0
191,192
0
L
Merlin
4,102
456
33
4
0
130,843
0
W
Kukulkan
6,443
716
77
9
0
176,333
1
L
Ymir
3,431
381
2
0
0
53,725
0
L
Chaac
4,380
487
34
4
0
217,967
2
W
Neith
5,284
587
53
6
0
169,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role