Player Matchup

Chaac
Chaac
Silver I
Baby Yoda8317
Chaac
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 134L
1,651 MMR
Party 2
Khepri
Khepri
Silver I
BurIyStar
Khepri
Silver I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,651 MMR
Party 2
Poseidon
Poseidon
Gold II
CrYT Fuji
Poseidon
Gold II
Level 126
God Stats
0W - 2L
1,669 SR
Queue Stats
111W - 120L
1,666 MMR
Solo
Neith
Neith
Gold V
LiLKing3
Neith
Gold V
Level 107
God Stats
66W - 60L
1,636 SR
Queue Stats
521W - 510L
1,414 MMR
Party 1
Fenrir
Fenrir
Platinum II
Ocean of Hades
Fenrir
Platinum II
Level 145
God Stats
24W - 21L
1,500 SR
Queue Stats
567W - 556L
1,911 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,561 SR
1,659 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,504 SR
1,624 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
Famouz 4K
Apollo
Gold I
Level 126
God Stats
5W - 13L
1,407 SR
Queue Stats
193W - 179L
1,671 MMR
Solo
Guan Yu
Guan Yu
Gold II
ISSA WIPE BRO
Guan Yu
Gold II
Level 124
God Stats
11W - 12L
1,460 SR
Queue Stats
178W - 176L
1,649 MMR
Solo
Mercury
Mercury
Gold I
Lxzzyy
Mercury
Gold I
Level 104
God Stats
5W - 5L
1,616 SR
Queue Stats
141W - 130L
1,648 MMR
Solo
Artio
Artio
Gold I
Trompyy
Artio
Gold I
Level 126
God Stats
20W - 17L
1,535 SR
Queue Stats
617W - 620L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,466
403
11,192
20,616
15,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
BurIyStar
Khepri
12
0 / 5 / 3
7,928
378
6,950
18,867
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
CrYT Fuji
Poseidon
15
0 / 3 / 2
9,406
448
7,536
7,870
2,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
LiLKing3
Neith
16
1 / 4 / 4
10,588
504
9,714
9,742
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 6 / 0
10,029
478
7,870
17,102
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuDanzaburouNu WaErlang ShenCu Chulainn

VS

Bans
TsukuyomiSun WukongSetKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 1 / 4
12,180
580
9,627
6,368
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Famouz 4K
Apollo
20
4 / 1 / 5
13,233
630
16,675
16,004
8,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
17
4 / 0 / 10
11,507
548
13,827
25,587
18,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Lxzzyy
Mercury
19
9 / 2 / 2
12,184
580
12,493
16,470
6,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Trompyy
Artio
14
0 / 2 / 10
10,031
478
5,464
20,029
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
21
21
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
4
6
L
0
3
1
0.17
L
Khepri
BurIyStar
Khepri
0
5
3
0.3
L
Poseidon
CrYT Fuji
Poseidon
0
3
2
0.33
W
Apollo
Famouz 4K
Apollo
4
1
5
6.5
W
Guan Yu
4
0
10
9
L
Neith
LiLKing3
Neith
1
4
4
0.75
W
Mercury
Lxzzyy
Mercury
9
2
2
5
L
5
6
0
0.83
W
Artio
Trompyy
Artio
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,262
Damage
58,086
74,197
Taken
84,458
39,419
Mitigated
49,697
18,860
Healing
43,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,627
1,167
0
887
6,368
2,344
1,028
1,753
4,585
102,672
0
L
11,192
3,119
0
10,750
20,616
15,725
0
2,917
17,152
0
52,423
L
Khepri
BurIyStar
Khepri
6,950
871
0
2,540
18,867
11,436
0
5,919
12,729
31,774
0
L
Poseidon
CrYT Fuji
Poseidon
7,536
636
0
1,125
7,870
2,425
0
1,655
6,037
65,107
0
W
Apollo
Famouz 4K
Apollo
16,675
10,303
0
6,922
16,004
8,200
3,469
2,070
13,859
0
130,063
W
Guan Yu
13,827
2,692
2,500
16,827
25,587
18,695
598
3,505
21,117
0
60,446
L
Neith
LiLKing3
Neith
9,714
3,956
0
2,638
9,742
3,286
0
557
9,160
0
69,468
W
Mercury
Lxzzyy
Mercury
12,493
6,287
0
8,157
16,470
6,860
2,165
1,328
15,032
0
95,995
L
7,870
1,397
0
1,807
17,102
6,547
0
4,047
12,859
0
67,320
W
Artio
Trompyy
Artio
5,464
411
393
7,374
20,029
13,598
288
6,899
12,109
19,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,417
Gold Earned
59,135
495
Minions Killed
620
0
Camps Cleared
0
1,968,997
Distance Traveled
2,232,631
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,180
580
179
9
0
409,252
8
L
Chaac
8,466
403
82
4
0
408,116
8
L
Khepri
7,928
378
34
2
0
392,119
8
L
Poseidon
9,406
448
150
7
0
398,161
2
W
Apollo
13,233
630
191
9
0
397,676
5
W
Guan Yu
11,507
548
94
4
0
452,876
1
L
Neith
10,588
504
123
6
0
369,887
3
W
Mercury
12,184
580
140
7
0
514,030
6
L
Fenrir
10,029
478
106
5
0
400,714
1
W
Artio
10,031
478
16
1
0
458,797
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role