Player Matchup

Nemesis
Nemesis
Darky
Nemesis
Level 149
God Stats
1W - 0L
1,705 SR
Queue Stats
38W - 20L
1,744 Elo+
Party 1
Chronos
Chronos
Etakse
Chronos
Level 158
God Stats
2W - 0L
1,736 SR
Queue Stats
8W - 4L
1,870 Elo+
Party 1
Xing Tian
Xing Tian
KetchupnMuffins
Xing Tian
Level 61
God Stats
1W - 0L
1,706 SR
Queue Stats
11W - 6L
1,744 Elo+
Party 1
Team Averages
Level 123
1,716 SR
1,786 Elo+

VS

Team Averages
Level 105
1,502 SR
1,462 Elo+
Anubis
Anubis
ConflictedYanny
Anubis
Level 69
God Stats
1W - 3L
1,717 SR
Queue Stats
4W - 5L
1,518 Elo+
Solo
Geb
Geb
GnobbernGeb
Geb
Level 121
God Stats
66W - 36L
1,265 SR
Queue Stats
112W - 83L
1,232 Elo+
Party 2
Chaac
Chaac
Schokie
Chaac
Level 126
God Stats
7W - 12L
1,523 SR
Queue Stats
400W - 253L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darky
Nemesis
15
7 / 4 / 10
11,699
836
14,958
12,979
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Chronos
Etakse
Chronos
14
3 / 3 / 11
10,028
716
11,459
13,557
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
KetchupnMuffins
Xing Tian
14
8 / 7 / 5
11,093
792
9,582
14,193
4,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 0
10,586
756
12,372
7,879
2,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 7 / 12
9,572
684
11,891
19,367
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Schokie
Chaac
11
3 / 6 / 10
9,692
692
11,351
17,432
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
18
Kills
14
14
Deaths
18
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
10
5
0
2
W
Nemesis
Darky
Nemesis
7
4
10
3
W
Chronos
Etakse
Chronos
3
3
11
2.83
L
1
7
12
1
W
Xing Tian
KetchupnMuffins
Xing Tian
8
7
5
1.5
L
Chaac
Schokie
Chaac
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,999
Damage
35,614
40,729
Taken
44,678
19,589
Mitigated
29,913
6,552
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,372
694
128
1,541
7,879
2,671
375
1,757
6,122
34,556
0
W
Nemesis
Darky
Nemesis
14,958
9,606
0
2,998
12,979
8,788
396
7,647
5,332
0
58,483
W
Chronos
Etakse
Chronos
11,459
4,115
0
2,998
13,557
6,483
502
7,848
5,709
39,247
1,996
L
11,891
1,583
487
2,416
19,367
12,470
0
10,506
8,861
36,897
0
W
Xing Tian
KetchupnMuffins
Xing Tian
9,582
1,070
0
556
14,193
4,318
183
10,839
3,354
26,213
0
L
Chaac
Schokie
Chaac
11,351
1,846
564
4,616
17,432
14,772
0
8,130
9,302
2,374
23,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
29,850
142
Minions Killed
133
0
Camps Cleared
0
764,104
Distance Traveled
737,094
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,586
756
67
5
0
223,726
3
W
Nemesis
11,699
836
61
4
0
285,052
3
W
Chronos
10,028
716
55
4
0
263,373
2
L
Geb
9,572
684
37
3
0
248,465
3
W
Xing Tian
11,093
792
26
2
0
215,679
0
L
Chaac
9,692
692
29
2
0
264,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role