Player Matchup

Ymir
Ymir
Jhet77
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
KoG Taima
The Morrigan
Level 16
God Stats
0W - 2L
1,193 SR
Queue Stats
15W - 26L
1,080 Elo+
Party 3
Artemis
Artemis
TheAmericanPole
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sol
Sol
aidansfasha
Sol
Level 28
God Stats
0W - 1L
1,082 SR
Queue Stats
23W - 36L
1,222 Elo+
Party 3
King Arthur
King Arthur
weeat
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,197 Elo+
Party 3
Team Averages
Level 25
1,355 SR
1,302 Elo+

VS

Team Averages
Level 20
1,423 SR
1,342 Elo+
Mulan
Mulan
Dosezz
Mulan
Level 13
God Stats
7W - 6L
1,260 SR
Queue Stats
297W - 365L
1,207 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Elcryss21
Tsukuyomi
Level 6
God Stats
6W - 4L
1,702 SR
Queue Stats
23W - 23L
1,420 Elo+
Party 1
Scylla
Scylla
HunnyBunzzz
Scylla
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 134L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
O Thieves O
Sylvanus
Level 27
God Stats
4W - 4L
1,154 SR
Queue Stats
183W - 214L
1,212 Elo+
Party 4
Neith
Neith
xHarDQuakex
Neith
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 37L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jhet77
Ymir
8
0 / 3 / 1
5,120
427
2,388
7,801
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

The Morrigan
KoG Taima
The Morrigan
10
0 / 3 / 1
5,934
495
1,881
4,934
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 1
5,635
470
3,243
5,976
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 8 / 1
6,050
504
7,456
8,724
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
weeat
King Arthur
10
2 / 4 / 0
6,130
511
3,618
11,462
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dosezz
Mulan
11
2 / 0 / 2
6,631
553
4,698
5,526
3,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Elcryss21
Tsukuyomi
13
9 / 2 / 1
7,902
659
7,219
6,040
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
4 / 0 / 2
7,155
596
4,163
4,933
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
O Thieves O
Sylvanus
10
2 / 2 / 5
6,290
524
4,099
6,633
4,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
5 / 2 / 3
6,644
554
7,346
7,519
2,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
22
22
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
Dosezz
Mulan
2
0
2
3
W
Tsukuyomi
Elcryss21
Tsukuyomi
9
2
1
4.75
W
Scylla
4
0
2
5
L
Ymir
Jhet77
Ymir
0
3
1
0.17
L
The Morrigan
KoG Taima
The Morrigan
0
3
1
0.17
W
Sylvanus
O Thieves O
Sylvanus
2
2
5
2.25
L
2
4
1
0.63
L
2
8
1
0.31
L
King Arthur
weeat
King Arthur
2
4
0
0.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,586
Damage
27,525
38,897
Taken
30,651
16,510
Mitigated
15,268
9,819
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Dosezz
Mulan
4,698
735
0
1,618
5,526
3,045
272
857
4,440
0
27,030
W
Tsukuyomi
Elcryss21
Tsukuyomi
7,219
2,330
0
235
6,040
3,472
0
1,620
4,305
0
36,820
W
Scylla
4,163
277
0
1,250
4,933
1,513
0
2,559
2,140
34,250
0
L
Ymir
Jhet77
Ymir
2,388
265
0
1,970
7,801
3,594
78
2,401
5,400
13,815
0
L
The Morrigan
KoG Taima
The Morrigan
1,881
573
0
808
4,934
2,525
0
724
4,092
32,336
4,169
W
Sylvanus
O Thieves O
Sylvanus
4,099
1,693
1,351
1,977
6,633
4,420
468
3,251
3,272
16,014
0
L
3,243
2,140
0
1,716
5,976
1,688
31
1,166
4,810
0
14,648
L
7,456
2,532
0
1,755
8,724
2,118
737
3,547
4,871
24,875
0
L
King Arthur
weeat
King Arthur
3,618
978
0
3,570
11,462
6,585
94
0
11,462
0
22,733
W
7,346
4,999
501
1,237
7,519
2,818
1,823
2,957
4,468
0
29,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,869
Gold Earned
34,622
205
Minions Killed
289
0
Camps Cleared
0
977,410
Distance Traveled
1,020,894
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,631
553
56
5
0
200,872
0
W
Tsukuyomi
7,902
659
74
6
0
235,544
0
W
Scylla
7,155
596
75
6
0
204,982
3
L
Ymir
5,120
427
23
2
0
213,558
0
L
The Morrigan
5,934
495
73
6
0
214,524
1
W
Sylvanus
6,290
524
30
3
0
185,256
1
L
Artemis
5,635
470
23
2
0
156,056
1
L
Sol
6,050
504
50
4
0
166,377
1
L
King Arthur
6,130
511
36
3
0
226,895
0
W
Neith
6,644
554
54
5
0
194,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role