Player Matchup

Hou Yi
Hou Yi
Beamics
Hou Yi
Level 17
God Stats
11W - 14L
1,636 SR
Queue Stats
402W - 423L
1,373 Elo+
Party 3
Ymir
Ymir
FunkyFreshRymes
Ymir
Level 11
God Stats
1W - 2L
1,802 SR
Queue Stats
2W - 8L
1,203 Elo+
Party 2
Vamana
Vamana
TiagoGomezo
Vamana
Level 8
God Stats
2W - 2L
1,356 SR
Queue Stats
6W - 3L
1,578 Elo+
Solo
Kukulkan
Kukulkan
Yuukotori
Kukulkan
Level 22
God Stats
2W - 10L
1,101 SR
Queue Stats
384W - 445L
1,321 Elo+
Party 3
Thor
Thor
iCelembrimbor
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 13
1,479 SR
1,395 Elo+

VS

Team Averages
Level 19
1,320 SR
1,290 Elo+
Bellona
Bellona
AstriodDoctor
Bellona
Level 21
God Stats
13W - 7L
1,500 SR
Queue Stats
65W - 64L
1,515 Elo+
Solo
Rama
Rama
MrCoinit
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,433 Elo+
Solo
Ra
Ra
N2itive
Ra
Level 6
God Stats
1W - 2L
1,181 SR
Queue Stats
3W - 10L
946 Elo+
Party 1
Cu Chulainn
Cu Chulainn
River9999
Cu Chulainn
Level 27
God Stats
21W - 20L
1,287 SR
Queue Stats
97W - 88L
1,611 Elo+
Solo
Ares
Ares
tmac4103
Ares
Level 14
God Stats
1W - 2L
1,129 SR
Queue Stats
3W - 8L
946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beamics
Hou Yi
18
7 / 2 / 2
11,373
455
15,783
16,062
10,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 7 / 6
10,384
415
7,950
27,436
24,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
17
5 / 6 / 2
11,213
449
15,680
24,651
26,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Yuukotori
Kukulkan
18
3 / 7 / 3
11,469
459
13,570
14,808
6,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 12 / 2
10,412
416
8,834
18,842
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
4 / 5 / 4
12,315
493
16,009
20,418
16,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
20
12 / 3 / 5
13,964
559
25,674
18,192
7,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 4
11,986
479
8,710
12,080
4,447
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
River9999
Cu Chulainn
20
14 / 1 / 9
15,482
619
22,441
29,038
21,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
13
0 / 10 / 7
10,117
405
5,001
21,287
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
21
Kills
34
34
Deaths
22
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
5
4
1.2
L
Hou Yi
Beamics
Hou Yi
7
2
2
4
L
2
7
6
0.71
W
Rama
12
3
5
4.83
W
4
3
4
2
W
Cu Chulainn
River9999
Cu Chulainn
14
1
9
18.5
L
Vamana
5
6
2
1
L
Kukulkan
Yuukotori
Kukulkan
3
7
3
0.64
L
4
12
2
0.42
W
Ares
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,817
Damage
77,835
101,799
Taken
101,015
76,026
Mitigated
68,130
12,840
Healing
26,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
16,009
5,199
0
3,932
20,418
16,395
2,295
1,945
16,787
728
65,569
L
Hou Yi
Beamics
Hou Yi
15,783
7,606
0
2,756
16,062
10,692
378
1,297
14,721
0
92,615
L
7,950
2,973
0
0
27,436
24,526
1,484
7,251
20,160
39,165
0
W
Rama
25,674
23,220
0
8,082
18,192
7,212
6,511
5,233
12,939
0
96,922
W
8,710
1,453
2,670
3,565
12,080
4,447
2,695
4,535
7,178
61,491
0
W
Cu Chulainn
River9999
Cu Chulainn
22,441
4,835
0
7,002
29,038
21,237
1,694
5,552
23,241
9,784
117,762
L
Vamana
15,680
7,757
0
8,119
24,651
26,626
366
2,816
21,310
11,044
51,463
L
Kukulkan
Yuukotori
Kukulkan
13,570
1,412
0
1,016
14,808
6,862
0
2,558
12,175
57,231
0
L
8,834
3,252
0
949
18,842
7,320
487
2,065
16,652
0
41,289
W
Ares
5,001
691
0
952
21,287
18,839
406
7,015
14,038
12,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,851
Gold Earned
63,864
469
Minions Killed
574
0
Camps Cleared
0
1,999,019
Distance Traveled
2,114,068
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,315
493
105
4
0
440,371
3
L
Hou Yi
11,373
455
138
6
0
429,414
0
L
Ymir
10,384
415
63
3
0
418,353
0
W
Rama
13,964
559
147
6
0
411,591
0
W
Ra
11,986
479
116
5
0
435,202
1
W
Cu Chulainn
15,482
619
199
8
0
469,511
0
L
Vamana
11,213
449
102
4
0
376,118
1
L
Kukulkan
11,469
459
98
4
0
331,595
2
L
Thor
10,412
416
68
3
0
443,539
4
W
Ares
10,117
405
7
0
0
357,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role