Player Matchup

Erlang Shen
Erlang Shen
Camper_udi
Erlang Shen
Level 87
God Stats
1W - 8L
1,264 SR
Queue Stats
106W - 145L
1,356 Elo+
Party 2
Kali
Kali
DeadStrokeX1
Kali
Level 98
God Stats
28W - 25L
1,608 SR
Queue Stats
151W - 172L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
KurtWagnr
Danzaburou
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Loli__Safada
Nu Wa
Level 47
God Stats
13W - 12L
1,687 SR
Queue Stats
71W - 89L
1,434 Elo+
Party 2
Fafnir
Fafnir
Powerguido135
Fafnir
Level 69
God Stats
3W - 7L
1,278 SR
Queue Stats
115W - 155L
1,377 Elo+
Party 2
Team Averages
Level 74
1,467 SR
1,422 Elo+

VS

Team Averages
Level 44
1,568 SR
1,477 Elo+
Yemoja
Yemoja
JowTroMund0
Yemoja
Level 48
God Stats
16W - 23L
1,530 SR
Queue Stats
146W - 166L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Marco_Verissimo
Nu Wa
Level 68
God Stats
9W - 7L
1,723 SR
Queue Stats
189W - 174L
1,526 Elo+
Party 1
Skadi
Skadi
ju_jooj
Skadi
Level 15
God Stats
1W - 1L
1,459 SR
Queue Stats
3W - 3L
1,404 Elo+
Party 1
Pele
Pele
teretamen
Pele
Level 58
God Stats
28W - 10L
1,850 SR
Queue Stats
128W - 92L
1,640 Elo+
Party 1
Bellona
Bellona
zombiezuero
Bellona
Level 29
God Stats
4W - 3L
1,278 SR
Queue Stats
94W - 106L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Camper_udi
Erlang Shen
12
3 / 6 / 2
7,794
487
6,933
12,095
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 6 / 1
8,200
513
5,150
11,934
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
KurtWagnr
Danzaburou
11
1 / 4 / 1
7,325
458
5,399
9,225
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
0 / 5 / 1
7,587
474
7,078
8,974
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
7,230
452
4,500
11,938
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
4 / 3 / 10
8,419
526
5,660
9,455
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 9
8,295
518
7,299
5,424
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ju_jooj
Skadi
10
0 / 1 / 1
6,496
406
2,213
5,204
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
18
14 / 0 / 8
10,850
678
19,725
14,306
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
zombiezuero
Bellona
14
2 / 3 / 2
8,136
509
6,742
12,444
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
9
Kills
24
24
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Camper_udi
Erlang Shen
3
6
2
0.67
L
4
6
1
0.75
W
Yemoja
4
3
10
3
L
Danzaburou
KurtWagnr
Danzaburou
1
4
1
0.38
L
0
5
1
0.1
W
4
2
9
4.25
L
1
3
2
0.67
W
Skadi
ju_jooj
Skadi
0
1
1
0.5
W
Pele
14
0
8
18
W
Bellona
zombiezuero
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
41,639
54,166
Taken
46,833
32,481
Mitigated
23,437
10,193
Healing
19,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Camper_udi
Erlang Shen
6,933
3,707
0
2,074
12,095
9,753
0
1,692
10,232
731
34,670
L
5,150
2,179
0
1,941
11,934
7,326
0
1,801
9,957
0
47,702
W
Yemoja
5,660
1,005
655
1,743
9,455
6,026
0
2,386
7,069
22,041
0
L
Danzaburou
KurtWagnr
Danzaburou
5,399
2,516
0
2,337
9,225
2,914
564
2,356
6,705
0
44,423
L
7,078
912
0
2,064
8,974
2,295
13
2,633
6,059
57,345
0
W
7,299
2,032
0
876
5,424
1,778
546
2,672
2,752
41,241
0
L
4,500
373
0
1,777
11,938
10,193
562
3,512
8,254
14,984
0
W
Skadi
ju_jooj
Skadi
2,213
720
0
612
5,204
1,558
0
1,983
3,221
0
25,349
W
Pele
19,725
5,165
0
10,380
14,306
5,877
0
4,022
10,284
0
92,061
W
Bellona
zombiezuero
Bellona
6,742
2,780
0
5,713
12,444
8,198
319
738
11,706
0
46,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,136
Gold Earned
42,196
345
Minions Killed
408
0
Camps Cleared
0
1,437,718
Distance Traveled
1,498,331
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,794
487
75
5
0
281,886
0
L
Kali
8,200
513
80
5
0
319,208
0
W
Yemoja
8,419
526
48
3
0
298,560
2
L
Danzaburou
7,325
458
69
4
0
263,495
10
L
Nu Wa
7,587
474
93
6
0
287,058
4
W
Nu Wa
8,295
518
76
5
0
283,499
6
L
Fafnir
7,230
452
28
2
0
286,071
0
W
Skadi
6,496
406
46
3
0
256,940
0
W
Pele
10,850
678
137
9
0
354,030
2
W
Bellona
8,136
509
101
6
0
305,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role