Player Matchup

Ra
Ra
CompletelyInept
Ra
Level 22
God Stats
1W - 2L
1,371 SR
Queue Stats
187W - 223L
1,569 Elo+
Solo
Chaac
Chaac
HiHiHELLO
Chaac
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,628 Elo+
Solo
Ymir
Ymir
Meegle
Ymir
Level 15
God Stats
92W - 75L
1,425 SR
Queue Stats
159W - 116L
1,431 Elo+
Solo
Artemis
Artemis
RychuDesu
Artemis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 55L
1,779 Elo+
Solo
Camazotz
Camazotz
Trailblazer21
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,079 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,497 Elo+

VS

Team Averages
Level 24
1,585 SR
1,802 Elo+
Chaac
Chaac
Asterotha
Chaac
Level 61
God Stats
2W - 1L
1,185 SR
Queue Stats
15W - 2L
1,858 Elo+
Party 1
Ymir
Ymir
BigAlStepSon3000
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,903 Elo+
Party 1
Athena
Athena
Huweie
Athena
Level 18
God Stats
3W - 0L
1,840 SR
Queue Stats
34W - 18L
1,846 Elo+
Party 1
Chang'e
Chang'e
KangHyoNeul
Chang'e
Level 21
God Stats
2W - 1L
1,406 SR
Queue Stats
11W - 8L
1,497 Elo+
Solo
Cupid
Cupid
bigalmama3000
Cupid
Level 11
God Stats
3W - 0L
1,993 SR
Queue Stats
20W - 4L
1,903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 7 / 0
8,094
540
9,813
13,256
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
HiHiHELLO
Chaac
14
1 / 2 / 0
8,192
546
10,119
11,038
7,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Meegle
Ymir
10
0 / 6 / 2
6,356
424
1,997
12,483
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
RychuDesu
Artemis
11
3 / 6 / 0
6,926
462
6,330
11,105
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Trailblazer21
Camazotz
9
1 / 6 / 1
6,106
407
3,106
12,027
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asterotha
Chaac
12
0 / 1 / 2
7,286
486
3,080
8,065
5,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
10 / 1 / 5
9,185
612
16,610
10,713
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Huweie
Athena
15
5 / 2 / 6
8,679
579
9,170
11,023
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
KangHyoNeul
Chang'e
8
1 / 8 / 3
5,869
391
1,251
8,119
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 0 / 5
10,220
681
12,170
11,747
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
11
Kills
26
27
Deaths
12
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Asterotha
Chaac
0
1
2
1
W
10
1
5
12.5
L
6
7
0
0.86
L
Chaac
HiHiHELLO
Chaac
1
2
0
0.5
W
Athena
Huweie
Athena
5
2
6
4
W
Chang'e
KangHyoNeul
Chang'e
1
8
3
0.31
L
Ymir
Meegle
Ymir
0
6
2
0.17
L
Artemis
RychuDesu
Artemis
3
6
0
0.5
L
Camazotz
Trailblazer21
Camazotz
1
6
1
0.25
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
42,281
59,909
Taken
49,667
25,062
Mitigated
26,418
16,334
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Asterotha
Chaac
3,080
573
0
3,253
8,065
5,282
0
183
7,882
0
36,307
W
16,610
6,992
0
932
10,713
7,039
88
1,958
8,755
56,601
2,915
L
9,813
1,683
122
3,485
13,256
4,909
872
5,950
7,306
48,558
0
L
Chaac
HiHiHELLO
Chaac
10,119
2,112
0
3,627
11,038
7,534
0
3,343
7,445
390
50,214
W
Athena
Huweie
Athena
9,170
3,432
0
210
11,023
4,924
482
3,639
7,384
54,134
0
W
Chang'e
KangHyoNeul
Chang'e
1,251
159
82
1,078
8,119
1,937
128
2,400
5,719
10,045
0
L
Ymir
Meegle
Ymir
1,997
359
69
1,329
12,483
6,334
0
6,776
5,707
15,759
0
L
Artemis
RychuDesu
Artemis
6,330
2,741
0
2,872
11,105
3,155
0
6,802
4,303
0
41,377
L
Camazotz
Trailblazer21
Camazotz
3,106
1,626
0
4,830
12,027
3,130
0
3,741
8,286
0
28,712
W
12,170
6,346
193
5,063
11,747
7,236
1,025
4,020
7,727
0
68,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
41,239
360
Minions Killed
416
0
Camps Cleared
0
1,246,129
Distance Traveled
1,429,722
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,286
486
71
5
0
315,417
1
W
Ymir
9,185
612
98
7
0
276,140
5
L
Ra
8,094
540
90
6
0
238,497
3
L
Chaac
8,192
546
116
8
0
270,097
0
W
Athena
8,679
579
105
7
0
298,351
2
W
Chang'e
5,869
391
10
1
0
260,444
3
L
Ymir
6,356
424
33
2
0
253,517
0
L
Artemis
6,926
462
74
5
0
254,631
6
L
Camazotz
6,106
407
47
3
0
229,387
0
W
Cupid
10,220
681
132
9
0
279,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role