Player Matchup

Scylla
Scylla
Drexse
Scylla
Level 40
God Stats
7W - 1L
1,500 SR
Queue Stats
101W - 94L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
MuayThaiTurtle
Danzaburou
Level 5
God Stats
31W - 14L
1,461 SR
Queue Stats
36W - 20L
1,471 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RKEN6
Kumbhakarna
Level 29
God Stats
27W - 15L
1,542 SR
Queue Stats
76W - 60L
1,499 Elo+
Party 2
Thor
Thor
legacyrainbow04
Thor
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,632 Elo+
Party 3
Rama
Rama
soprano4
Rama
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 23L
1,632 Elo+
Party 3
Team Averages
Level 24
1,501 SR
1,544 Elo+

VS

Team Averages
Level 20
1,480 SR
1,510 Elo+
Tyr
Tyr
BigMooseTank
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
PJunsuina
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,497 Elo+
Solo
Merlin
Merlin
Schen07
Merlin
Level 6
God Stats
2W - 5L
1,425 SR
Queue Stats
6W - 17L
1,326 Elo+
Solo
Bacchus
Bacchus
SevereGameGuy
Bacchus
Level 67
God Stats
10W - 8L
1,265 SR
Queue Stats
97W - 110L
1,567 Elo+
Party 1
Rama
Rama
jjj321226
Rama
Level 15
God Stats
7W - 4L
1,712 SR
Queue Stats
36W - 27L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drexse
Scylla
16
4 / 0 / 16
10,120
1,124
9,736
3,089
1,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MuayThaiTurtle
Danzaburou
16
5 / 0 / 14
10,172
1,130
10,794
3,635
1,379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
RKEN6
Kumbhakarna
16
1 / 0 / 18
9,440
1,049
4,662
6,602
4,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 2 / 11
9,192
1,021
4,722
8,620
3,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
17
11 / 2 / 11
11,512
1,279
23,267
6,445
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

367

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,372
930
5,357
19,570
20,785
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
PJunsuina
Ah Puch
13
0 / 0 / 3
8,078
898
2,148
1,639
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Schen07
Merlin
14
1 / 10 / 1
8,793
977
7,886
16,277
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
14
2 / 6 / 2
8,942
994
7,766
17,487
12,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
12
1 / 1 / 1
7,983
887
888
1,648
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
25
Kills
4
4
Deaths
25
70
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Scylla
Drexse
Scylla
4
0
16
12
W
Danzaburou
MuayThaiTurtle
Danzaburou
5
0
14
12
L
Ah Puch
PJunsuina
Ah Puch
0
0
3
1.5
W
Kumbhakarna
RKEN6
Kumbhakarna
1
0
18
10
L
Merlin
Schen07
Merlin
1
10
1
0.15
L
Bacchus
2
6
2
0.5
L
Rama
1
1
1
1.5
W
4
2
11
4.75
W
Rama
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,181
Damage
24,045
28,391
Taken
56,621
13,741
Mitigated
40,758
1,373
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,357
1,095
0
658
19,570
20,785
0
5,265
14,305
0
10,230
W
Scylla
Drexse
Scylla
9,736
649
0
0
3,089
1,133
0
2,586
478
20,154
0
W
Danzaburou
MuayThaiTurtle
Danzaburou
10,794
6,391
0
1,267
3,635
1,379
0
2,679
906
0
28,050
L
Ah Puch
PJunsuina
Ah Puch
2,148
72
0
39
1,639
474
0
686
953
17,554
0
W
Kumbhakarna
RKEN6
Kumbhakarna
4,662
371
0
0
6,602
4,823
0
4,369
2,181
15,630
0
L
Merlin
Schen07
Merlin
7,886
1,188
0
65
16,277
6,548
0
4,520
11,757
20,292
0
L
Bacchus
7,766
328
283
965
17,487
12,485
0
3,475
14,012
16,471
0
L
Rama
888
805
0
213
1,648
466
0
452
1,196
0
2,723
W
4,722
1,011
0
0
8,620
3,821
0
5,153
3,342
0
18,943
W
Rama
23,267
20,957
0
106
6,445
2,585
0
3,013
3,382
0
44,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,436
Gold Earned
42,168
188
Minions Killed
112
11
Camps Cleared
3
894,047
Distance Traveled
554,358
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,372
930
16
2
0
134,451
0
W
Scylla
10,120
1,124
26
3
2
173,234
0
W
Danzaburou
10,172
1,130
46
5
0
172,148
0
L
Ah Puch
8,078
898
34
4
0
79,890
1
W
Kumbhakarna
9,440
1,049
24
3
0
197,071
1
L
Merlin
8,793
977
34
4
3
125,914
0
L
Bacchus
8,942
994
22
2
0
160,606
0
L
Rama
7,983
887
6
1
0
53,497
0
W
Thor
9,192
1,021
37
4
3
182,210
0
W
Rama
11,512
1,279
55
6
6
169,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role