Player Matchup

Neith
Neith
BlackElephant13
Neith
Level 16
God Stats
9W - 11L
1,717 SR
Queue Stats
10W - 13L
1,597 Elo+
Solo
Cthulhu
Cthulhu
LightWind68277
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Solo
Poseidon
Poseidon
SharkBateWhoha
Poseidon
Level 15
God Stats
11W - 12L
1,275 SR
Queue Stats
18W - 19L
1,184 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,318 Elo+

VS

Team Averages
Level 17
1,337 SR
1,156 Elo+
Anubis
Anubis
MR_GunkieLipz
Anubis
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 42L
1,500 Elo+
Solo
Arachne
Arachne
Princess6542
Arachne
Level 13
God Stats
0W - 2L
1,143 SR
Queue Stats
1W - 17L
854 Elo+
Solo
Bakasura
Bakasura
Savage5762
Bakasura
Level 21
God Stats
8W - 10L
1,368 SR
Queue Stats
16W - 21L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 10
9,926
764
7,777
11,451
3,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
5 / 5 / 9
9,383
722
3,794
11,516
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
16
12 / 4 / 9
12,266
944
11,967
9,175
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 9 / 3
10,530
810
15,210
11,933
4,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Princess6542
Arachne
6
0 / 7 / 1
6,910
532
1,345
5,253
1,451
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Savage5762
Bakasura
14
5 / 7 / 5
10,352
796
10,086
15,800
7,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
23
Kills
14
14
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
W
5
5
9
1.9
L
9
9
3
1.17
L
Arachne
Princess6542
Arachne
0
7
1
0.07
L
Bakasura
Savage5762
Bakasura
5
7
5
1.07
W
Poseidon
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,538
Damage
26,641
32,142
Taken
32,986
12,166
Mitigated
13,796
4,337
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,777
4,014
0
1,206
11,451
3,570
1,341
6,273
4,808
0
22,280
W
3,794
740
83
834
11,516
6,579
45
4,958
5,228
11,434
0
L
15,210
1,667
0
2,329
11,933
4,973
0
5,777
5,848
46,367
0
L
Arachne
Princess6542
Arachne
1,345
1,102
0
44
5,253
1,451
0
1,915
3,208
0
3,748
L
Bakasura
Savage5762
Bakasura
10,086
7,285
0
1,759
15,800
7,372
270
7,482
8,087
0
17,107
W
Poseidon
11,967
1,721
0
2,214
9,175
2,017
1,001
3,999
4,622
56,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
27,792
139
Minions Killed
97
0
Camps Cleared
0
592,048
Distance Traveled
453,532
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,926
764
34
3
0
180,555
4
W
Cthulhu
9,383
722
13
1
0
185,391
3
L
Anubis
10,530
810
65
5
0
165,321
0
L
Arachne
6,910
532
5
0
0
77,389
0
L
Bakasura
10,352
796
27
2
0
210,822
1
W
Poseidon
12,266
944
92
7
0
226,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role