Player Matchup

Sylvanus
Sylvanus
MildlyBuzzing
Sylvanus
Level 28
God Stats
3W - 2L
1,190 SR
Queue Stats
62W - 61L
1,648 Elo+
Solo
Zeus
Zeus
Monarcca
Zeus
Level 28
God Stats
8W - 4L
1,657 SR
Queue Stats
71W - 61L
1,653 Elo+
Solo
Mercury
Mercury
NeedTwo
Mercury
Level 27
God Stats
7W - 10L
1,452 SR
Queue Stats
231W - 201L
1,652 Elo+
Solo
Chaac
Chaac
Shellchaac
Chaac
Level 26
God Stats
33W - 18L
1,530 SR
Queue Stats
73W - 58L
1,599 Elo+
Solo
Ullr
Ullr
UnholyAmbush
Ullr
Level 4
God Stats
10W - 2L
1,500 SR
Queue Stats
165W - 97L
1,601 Elo+
Solo
Team Averages
Level 23
1,466 SR
1,630 Elo+

VS

Team Averages
Level 39
1,504 SR
1,655 Elo+
King Arthur
King Arthur
BigGirthy
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,813 Elo+
Party 1
Ymir
Ymir
FrostyZq
Ymir
Level 26
God Stats
24W - 13L
1,522 SR
Queue Stats
238W - 205L
1,616 Elo+
Solo
Bacchus
Bacchus
MitchLuc2
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,836 Elo+
Party 1
Scylla
Scylla
Shutt123
Scylla
Level 117
God Stats
4W - 0L
1,500 SR
Queue Stats
121W - 107L
1,549 Elo+
Party 1
Cupid
Cupid
SlappedSalami
Cupid
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
286W - 247L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MildlyBuzzing
Sylvanus
9
5 / 1 / 2
5,764
721
3,986
5,188
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
8
0 / 4 / 1
4,653
582
2,208
5,343
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
NeedTwo
Mercury
9
2 / 2 / 2
5,015
627
2,074
4,638
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
6
1 / 2 / 0
4,179
522
1,294
4,305
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 1 / 6
5,035
629
5,780
5,282
1,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigGirthy
King Arthur
10
3 / 1 / 1
5,595
699
4,843
4,842
1,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
7
2 / 5 / 2
4,638
580
3,251
7,879
2,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
MitchLuc2
Bacchus
9
3 / 1 / 4
5,484
686
3,605
5,102
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Scylla
Shutt123
Scylla
10
2 / 0 / 2
5,855
732
914
1,434
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 4
4,228
529
3,421
4,938
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
9
Kills
10
10
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigGirthy
King Arthur
3
1
1
3.5
W
Ymir
2
5
2
0.6
L
Sylvanus
MildlyBuzzing
Sylvanus
5
1
2
6
W
Bacchus
MitchLuc2
Bacchus
3
1
4
5
L
Zeus
0
4
1
0.13
L
Mercury
NeedTwo
Mercury
2
2
2
1.5
L
Chaac
1
2
0
0.5
W
Scylla
Shutt123
Scylla
2
0
2
3
W
0
2
4
1
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,342
Damage
16,034
24,756
Taken
24,195
10,102
Mitigated
8,281
9,525
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigGirthy
King Arthur
4,843
876
0
1,408
4,842
1,915
0
0
4,694
0
29,167
W
Ymir
3,251
1,333
140
2,091
7,879
2,269
0
2,657
5,222
10,850
0
L
Sylvanus
MildlyBuzzing
Sylvanus
3,986
1,727
1,521
3,084
5,188
2,953
186
1,715
3,473
15,985
0
W
Bacchus
MitchLuc2
Bacchus
3,605
1,132
0
1,955
5,102
2,642
0
1,650
3,452
22,483
0
L
Zeus
2,208
430
0
1,036
5,343
1,690
0
2,439
2,800
23,540
0
L
Mercury
NeedTwo
Mercury
2,074
1,330
0
505
4,638
1,397
0
984
3,654
0
19,612
L
Chaac
1,294
49
0
1,983
4,305
2,376
0
567
3,738
0
13,862
W
Scylla
Shutt123
Scylla
914
150
0
250
1,434
421
0
322
1,112
28,100
0
W
3,421
1,676
334
2,243
4,938
1,034
0
1,565
3,373
0
16,300
L
5,780
3,717
0
1,396
5,282
1,686
486
1,961
3,321
0
27,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,646
Gold Earned
25,800
194
Minions Killed
240
0
Camps Cleared
0
693,966
Distance Traveled
809,176
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,595
699
73
9
0
162,395
1
W
Ymir
4,638
580
13
2
0
151,948
3
L
Sylvanus
5,764
721
26
3
0
139,704
2
W
Bacchus
5,484
686
45
6
0
173,327
3
L
Zeus
4,653
582
53
7
0
133,226
0
L
Mercury
5,015
627
41
5
0
184,336
0
L
Chaac
4,179
522
25
3
0
92,470
1
W
Scylla
5,855
732
73
9
0
169,712
2
W
Cupid
4,228
529
36
5
0
151,794
2
L
Ullr
5,035
629
49
6
0
144,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role