Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DMA Angel
Heimdallr
Level 97
God Stats
1W - 1L
1,573 SR
Queue Stats
94W - 62L
1,772 Elo+
Party 1
Bellona
Bellona
sexxxluthor
Bellona
Level 6
God Stats
1W - 1L
1,551 SR
Queue Stats
1W - 2L
1,757 Elo+
Party 1
Team Averages
Level 77
1,541 SR
1,676 Elo+

VS

Team Averages
Level 51
1,637 SR
1,560 Elo+
Cthulhu
Cthulhu
DeadP00L412
Cthulhu
Level 17
God Stats
19W - 8L
1,689 SR
Queue Stats
43W - 35L
1,708 Elo+
Party 2
Chaac
Chaac
Estranged Angel
Chaac
Level 107
God Stats
4W - 0L
1,987 SR
Queue Stats
38W - 18L
1,630 Elo+
Party 2
Zeus
Zeus
X147GHK890X
Zeus
Level 28
God Stats
35W - 25L
1,234 SR
Queue Stats
141W - 150L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 5 / 5
8,979
641
8,251
11,240
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
DMA Angel
Heimdallr
15
7 / 4 / 2
10,695
764
13,131
14,717
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
sexxxluthor
Bellona
10
1 / 13 / 4
8,454
604
5,616
18,030
11,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadP00L412
Cthulhu
13
3 / 3 / 16
10,806
772
9,196
14,247
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 2 / 12
11,371
812
14,026
15,039
10,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
11 / 4 / 6
11,923
852
15,894
11,647
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
22
22
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
5
0.7
L
Heimdallr
DMA Angel
Heimdallr
7
4
2
2
W
Cthulhu
DeadP00L412
Cthulhu
3
3
16
3.67
W
8
2
12
7
W
11
4
6
3.5
L
Bellona
sexxxluthor
Bellona
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
39,116
43,987
Taken
40,933
23,019
Mitigated
30,508
5,056
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,251
512
1,328
1,160
11,240
4,209
140
5,288
5,952
30,447
0
L
Heimdallr
DMA Angel
Heimdallr
13,131
5,884
0
1,957
14,717
7,654
0
7,739
6,978
0
44,103
W
Cthulhu
DeadP00L412
Cthulhu
9,196
601
724
2,591
14,247
15,480
414
3,206
10,780
24,120
0
W
14,026
2,185
0
7,655
15,039
10,093
1,032
2,486
12,243
0
59,094
W
15,894
1,894
0
3,987
11,647
4,935
753
2,418
9,027
57,212
0
L
Bellona
sexxxluthor
Bellona
5,616
2,457
0
611
18,030
11,156
0
12,080
5,950
0
16,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
34,100
117
Minions Killed
185
0
Camps Cleared
0
671,918
Distance Traveled
850,942
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,979
641
49
4
0
234,454
0
L
Heimdallr
10,695
764
51
4
0
236,735
2
W
Cthulhu
10,806
772
41
3
0
300,844
2
W
Chaac
11,371
812
86
6
0
261,510
1
W
Zeus
11,923
852
58
4
0
288,588
2
L
Bellona
8,454
604
17
1
0
200,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role