Player Matchup

Heimdallr
Heimdallr
ADiseasedChild
Heimdallr
Level 104
God Stats
2W - 3L
1,688 SR
Queue Stats
99W - 70L
1,691 Elo+
Party 2
Janus
Janus
DoubleEdge1
Janus
Level 106
God Stats
22W - 13L
1,799 SR
Queue Stats
252W - 136L
1,652 Elo+
Party 2
Bacchus
Bacchus
DuckSwagington
Bacchus
Level 88
God Stats
11W - 8L
1,368 SR
Queue Stats
234W - 121L
1,615 Elo+
Party 2
Anubis
Anubis
ZeedTheMeme
Anubis
Level 30
God Stats
52W - 14L
1,825 SR
Queue Stats
75W - 26L
1,721 Elo+
Party 2
Thanatos
Thanatos
kacperwin18
Thanatos
Level 84
God Stats
30W - 17L
1,630 SR
Queue Stats
183W - 88L
1,689 Elo+
Party 2
Team Averages
Level 82
1,662 SR
1,674 Elo+

VS

Team Averages
Level 91
1,388 SR
1,488 Elo+
Achilles
Achilles
MaggiMann
Achilles
Level 159
God Stats
8W - 10L
1,322 SR
Queue Stats
377W - 320L
1,580 Elo+
Party 1
Janus
Janus
Schalach
Janus
Level 85
God Stats
6W - 7L
1,101 SR
Queue Stats
94W - 73L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
SixSuperset6367
Sylvanus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 16L
1,245 Elo+
Party 1
Set
Set
Zursa93
Set
Level 78
God Stats
16W - 11L
1,584 SR
Queue Stats
385W - 390L
1,511 Elo+
Party 1
Neith
Neith
darjeen
Neith
Level 106
God Stats
85W - 88L
1,431 SR
Queue Stats
839W - 847L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ADiseasedChild
Heimdallr
17
3 / 0 / 2
10,055
670
5,723
7,166
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
9 / 4 / 5
8,396
560
10,063
7,368
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 0
8,537
569
9,336
10,228
8,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
4 / 2 / 10
8,322
555
8,282
7,481
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
kacperwin18
Thanatos
15
8 / 1 / 9
8,921
595
8,973
13,235
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MaggiMann
Achilles
13
1 / 5 / 0
7,552
503
6,983
15,079
11,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Schalach
Janus
11
2 / 6 / 4
7,104
474
6,797
8,925
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
0 / 7 / 2
5,933
396
4,555
13,114
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
9
3 / 7 / 0
6,256
417
3,647
11,399
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
darjeen
Neith
13
2 / 3 / 0
7,550
503
4,173
6,758
2,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
28
Kills
8
8
Deaths
28
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ADiseasedChild
Heimdallr
3
0
2
4
W
9
4
5
2.88
W
4
1
0
4
L
Achilles
MaggiMann
Achilles
1
5
0
0.2
L
Janus
Schalach
Janus
2
6
4
0.67
L
Sylvanus
0
7
2
0.14
W
Anubis
4
2
10
4.5
L
Set
3
7
0
0.43
L
Neith
darjeen
Neith
2
3
0
0.67
W
Thanatos
kacperwin18
Thanatos
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,377
Damage
26,155
45,478
Taken
55,275
21,072
Mitigated
23,999
27,510
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ADiseasedChild
Heimdallr
5,723
3,431
0
5,283
7,166
2,690
218
1,326
5,798
0
83,692
W
10,063
594
0
370
7,368
2,317
399
3,023
4,173
41,200
0
W
9,336
2,459
0
4,974
10,228
8,102
240
0
10,228
50,620
0
L
Achilles
MaggiMann
Achilles
6,983
3,390
0
3,699
15,079
11,183
0
10,505
4,502
0
41,696
L
Janus
Schalach
Janus
6,797
446
0
902
8,925
2,120
0
4,051
4,692
36,780
0
L
Sylvanus
4,555
1,211
246
1,420
13,114
5,554
0
6,936
6,084
26,407
7,104
W
Anubis
8,282
924
0
3,079
7,481
3,191
311
2,666
4,725
36,526
0
L
Set
3,647
1,292
0
2,232
11,399
3,056
0
4,590
6,677
0
24,863
L
Neith
darjeen
Neith
4,173
1,680
0
592
6,758
2,086
0
1,119
5,632
0
43,210
W
Thanatos
kacperwin18
Thanatos
8,973
2,395
0
13,804
13,235
4,772
455
3,510
9,521
0
51,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
34,395
475
Minions Killed
332
0
Camps Cleared
0
1,410,254
Distance Traveled
1,295,700
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,055
670
154
10
0
260,465
3
W
Janus
8,396
560
72
5
0
287,247
0
W
Bacchus
8,537
569
95
6
0
291,155
3
L
Achilles
7,552
503
81
5
0
270,162
2
L
Janus
7,104
474
71
5
0
276,713
7
L
Sylvanus
5,933
396
50
3
0
219,259
3
W
Anubis
8,322
555
63
4
0
273,010
4
L
Set
6,256
417
48
3
0
246,921
2
L
Neith
7,550
503
82
5
0
282,645
1
W
Thanatos
8,921
595
91
6
0
298,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role