Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Coltexx
Izanami
Level 29
God Stats
25W - 14L
1,765 SR
Queue Stats
217W - 260L
1,422 Elo+
Solo
Arachne
Arachne
bpunter
Arachne
Level 7
God Stats
19W - 24L
1,073 SR
Queue Stats
41W - 53L
1,271 Elo+
Party 2
Ah Puch
Ah Puch
mluiz73
Ah Puch
Level 20
God Stats
1W - 0L
1,833 SR
Queue Stats
13W - 4L
1,612 Elo+
Solo
Khepri
Khepri
xx4skngangxx
Khepri
Level 20
God Stats
2W - 1L
1,558 SR
Queue Stats
64W - 86L
1,396 Elo+
Party 2
Team Averages
Level 33
1,546 SR
1,440 Elo+

VS

Team Averages
Level 25
1,363 SR
1,358 Elo+
Ullr
Ullr
CreamyFeeling
Ullr
Level 29
God Stats
2W - 6L
1,329 SR
Queue Stats
150W - 116L
1,408 Elo+
Party 3
Scylla
Scylla
Fisted_PineApple
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,342 Elo+
Party 3
Artemis
Artemis
Javofunko
Artemis
Level 18
God Stats
8W - 21L
1,108 SR
Queue Stats
38W - 74L
1,349 Elo+
Party 1
Ymir
Ymir
Jereanimat
Ymir
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 20L
1,347 Elo+
Solo
Bakasura
Bakasura
xeSköll
Bakasura
Level 22
God Stats
4W - 11L
1,378 SR
Queue Stats
22W - 43L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 1 / 0
7,109
508
4,216
4,601
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Coltexx
Izanami
12
5 / 0 / 5
7,854
561
6,101
8,112
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
bpunter
Arachne
12
8 / 1 / 2
7,682
549
6,267
7,553
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
mluiz73
Ah Puch
12
2 / 0 / 5
7,209
515
5,014
4,708
1,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
10
0 / 2 / 3
6,594
471
1,669
7,070
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,571
469
6,077
7,847
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
6,234
445
2,618
6,564
1,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Javofunko
Artemis
10
1 / 7 / 0
6,180
441
4,023
7,763
1,997
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

4
0 / 2 / 0
4,384
313
204
1,952
451
Bakasura
xeSköll
Bakasura
10
0 / 4 / 1
6,202
443
4,065
10,674
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
3
4
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
0
5
W
Izanami
Coltexx
Izanami
5
0
5
7.5
L
2
3
0
0.67
L
0
4
1
0.13
L
Artemis
Javofunko
Artemis
1
7
0
0.14
L
0
2
0
0
W
Arachne
bpunter
Arachne
8
1
2
9
W
Ah Puch
mluiz73
Ah Puch
2
0
5
4.5
L
Bakasura
xeSköll
Bakasura
0
4
1
0.13
W
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,267
Damage
16,987
32,044
Taken
34,800
14,424
Mitigated
9,186
11,116
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,216
88
0
1,895
4,601
1,848
878
37
4,564
22,777
0
W
Izanami
Coltexx
Izanami
6,101
3,863
0
4,421
8,112
2,632
3,455
553
7,559
0
41,739
L
6,077
2,317
0
1,878
7,847
2,290
240
4,439
3,408
0
37,410
L
2,618
529
0
1,348
6,564
1,727
0
3,978
2,586
20,598
0
L
Artemis
Javofunko
Artemis
4,023
1,338
0
764
7,763
1,997
0
1,049
6,714
0
15,689
L
204
128
0
0
1,952
451
88
870
1,082
1,839
0
W
Arachne
bpunter
Arachne
6,267
4,186
0
3,093
7,553
3,762
358
717
6,736
0
35,118
W
Ah Puch
mluiz73
Ah Puch
5,014
79
0
1,359
4,708
1,506
492
1,348
3,360
23,045
0
L
Bakasura
xeSköll
Bakasura
4,065
3,583
0
2,639
10,674
2,721
0
563
10,111
0
38,724
W
Khepri
1,669
152
0
348
7,070
4,676
127
167
6,903
19,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,448
Gold Earned
29,571
243
Minions Killed
244
0
Camps Cleared
0
1,153,134
Distance Traveled
1,019,126
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,109
508
41
3
0
173,958
0
W
Izanami
7,854
561
90
6
0
229,991
1
L
Ullr
6,571
469
54
4
0
236,398
2
L
Scylla
6,234
445
70
5
0
230,348
0
L
Artemis
6,180
441
28
2
0
178,324
1
L
Ymir
4,384
313
3
0
0
86,014
1
W
Arachne
7,682
549
54
4
0
293,209
0
W
Ah Puch
7,209
515
29
2
0
223,940
0
L
Bakasura
6,202
443
89
6
0
288,042
0
W
Khepri
6,594
471
29
2
0
232,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role