Player Matchup

Chang'e
Chang'e
HalfwayParalyzed
Chang'e
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 45L
1,469 Elo+
Party 2
Ymir
Ymir
temp-180967
Ymir
Level 99
God Stats
4W - 2L
1,517 SR
Queue Stats
11W - 15L
1,408 Elo+
Party 2
Neith
Neith
xKiLaFosTer
Neith
Level 46
God Stats
28W - 31L
1,109 SR
Queue Stats
321W - 298L
1,373 Elo+
Solo
Team Averages
Level 84
1,375 SR
1,417 Elo+

VS

Team Averages
Level 102
1,369 SR
1,264 Elo+
Hercules
Hercules
CRAZYMANHIPP5
Hercules
Level 89
God Stats
0W - 7L
1,485 SR
Queue Stats
78W - 68L
1,407 Elo+
Solo
Skadi
Skadi
Gordios desmos
Skadi
Level 108
God Stats
13W - 25L
1,124 SR
Queue Stats
13W - 26L
1,194 Elo+
Party 1
Chang'e
Chang'e
buzzhead94
Chang'e
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 21L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
12,767
672
16,815
12,236
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 11
12,556
661
13,807
12,169
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 1 / 13
11,838
623
15,598
14,599
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CRAZYMANHIPP5
Hercules
14
0 / 4 / 3
10,219
538
4,376
26,483
17,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 7 / 2
10,463
551
11,504
12,163
4,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
buzzhead94
Chang'e
13
2 / 6 / 1
10,819
569
13,178
15,780
5,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
3
3
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
CRAZYMANHIPP5
Hercules
0
4
3
0.38
L
1
7
2
0.29
W
8
2
8
6
L
Chang'e
buzzhead94
Chang'e
2
6
1
0.42
W
6
0
11
11.5
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,220
Damage
29,058
39,004
Taken
54,426
18,555
Mitigated
27,988
21,656
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CRAZYMANHIPP5
Hercules
4,376
184
0
8,781
26,483
17,591
67
15,002
10,835
0
20,040
L
11,504
3,268
0
0
12,163
4,676
674
6,313
5,648
0
44,861
W
16,815
1,259
5,780
6,514
12,236
4,732
1,151
5,043
7,193
50,912
0
L
Chang'e
buzzhead94
Chang'e
13,178
440
3,221
4,844
15,780
5,721
360
8,022
7,362
57,132
0
W
13,807
2,503
0
0
12,169
8,054
559
3,597
8,572
39,680
729
W
15,598
5,511
2,293
7,069
14,599
5,769
1,643
4,566
10,033
0
75,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
31,501
211
Minions Killed
158
0
Camps Cleared
0
984,470
Distance Traveled
933,635
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,219
538
29
2
0
353,663
3
L
Skadi
10,463
551
48
3
0
275,690
0
W
Chang'e
12,767
672
61
3
0
337,672
5
L
Chang'e
10,819
569
81
4
0
304,282
0
W
Ymir
12,556
661
52
3
0
359,543
1
W
Neith
11,838
623
98
5
0
287,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role