Player Matchup

Ares
Ares
AOxxTOXiC
Ares
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
36W - 34L
1,591 Elo+
Party 1
Fenrir
Fenrir
RandyDJ0107
Fenrir
Level 59
God Stats
5W - 4L
1,776 SR
Queue Stats
31W - 35L
1,596 Elo+
Party 1
Achilles
Achilles
marcbrtn4
Achilles
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 61L
1,603 Elo+
Party 1
Team Averages
Level 54
1,592 SR
1,597 Elo+

VS

Team Averages
Level 19
1,558 SR
1,567 Elo+
Hachiman
Hachiman
EveryoneHatesPhu
Hachiman
Level 18
God Stats
2W - 5L
1,618 SR
Queue Stats
27W - 29L
1,448 Elo+
Solo
Cthulhu
Cthulhu
LORD MANNYGOD
Cthulhu
Level 10
God Stats
122W - 71L
1,555 SR
Queue Stats
367W - 226L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MystNotIdeal
Tsukuyomi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 37L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 3 / 6
8,823
735
4,450
8,975
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
11
3 / 1 / 5
8,073
673
5,058
5,527
2,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
marcbrtn4
Achilles
13
8 / 1 / 5
9,283
774
12,894
11,142
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,959
580
3,069
5,642
1,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
10
2 / 3 / 1
7,966
664
8,687
12,717
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
MystNotIdeal
Tsukuyomi
11
3 / 7 / 1
7,699
642
6,182
9,665
3,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
5
5
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
6
2
L
0
4
3
0.38
L
Cthulhu
2
3
1
0.83
L
Tsukuyomi
MystNotIdeal
Tsukuyomi
3
7
1
0.5
W
Fenrir
3
1
5
5.5
W
Achilles
marcbrtn4
Achilles
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,402
Damage
17,938
25,644
Taken
28,024
16,806
Mitigated
15,536
6,559
Healing
2,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,450
390
0
780
8,975
7,102
0
3,652
5,323
11,992
0
L
3,069
2,156
0
577
5,642
1,980
195
756
4,811
0
13,088
L
Cthulhu
8,687
810
65
848
12,717
9,745
0
1,234
11,193
24,469
0
L
Tsukuyomi
MystNotIdeal
Tsukuyomi
6,182
2,039
0
1,048
9,665
3,811
0
2,512
6,953
0
16,835
W
Fenrir
5,058
1,916
0
1,748
5,527
2,104
21
1,661
3,866
0
17,776
W
Achilles
marcbrtn4
Achilles
12,894
5,234
0
4,031
11,142
7,600
171
3,488
7,654
0
41,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,179
Gold Earned
22,624
91
Minions Killed
70
0
Camps Cleared
0
660,936
Distance Traveled
570,589
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,823
735
23
2
0
200,670
0
L
Hachiman
6,959
580
18
2
0
166,303
4
L
Cthulhu
7,966
664
29
2
0
209,917
0
L
Tsukuyomi
7,699
642
23
2
0
194,369
1
W
Fenrir
8,073
673
21
2
0
233,402
3
W
Achilles
9,283
774
47
4
0
226,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role