Player Matchup

Hachiman
Hachiman
ArtsyAllAround
Hachiman
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 74L
1,410 Elo+
Party 1
Bacchus
Bacchus
Baku-chitai
Bacchus
Level 8
God Stats
9W - 4L
1,809 SR
Queue Stats
61W - 70L
1,435 Elo+
Party 1
Bellona
Bellona
Berserker184775
Bellona
Level 24
God Stats
33W - 19L
1,500 SR
Queue Stats
256W - 251L
1,278 Elo+
Solo
Persephone
Persephone
JV2XH
Persephone
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 80L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
lupyfist
Jormungandr
Level 13
God Stats
6W - 3L
1,500 SR
Queue Stats
46W - 47L
1,456 Elo+
Party 1
Team Averages
Level 13
1,562 SR
1,415 Elo+

VS

Team Averages
Level 13
1,461 SR
1,392 Elo+
Kukulkan
Kukulkan
Btd1205
Kukulkan
Level 4
God Stats
1W - 4L
1,361 SR
Queue Stats
5W - 8L
1,455 Elo+
Party 2
Nemesis
Nemesis
HouchyMonkey
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,453 Elo+
Party 3
Chiron
Chiron
Ktatt16
Chiron
Level 5
God Stats
5W - 5L
1,687 SR
Queue Stats
32W - 27L
1,333 Elo+
Party 3
Ra
Ra
dead_youngling
Ra
Level 5
God Stats
2W - 6L
1,348 SR
Queue Stats
6W - 10L
1,307 Elo+
Party 3
Fenrir
Fenrir
mad0505
Fenrir
Level 27
God Stats
9W - 11L
1,410 SR
Queue Stats
490W - 514L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
21 / 3 / 20
14,993
1,249
28,347
16,632
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Baku-chitai
Bacchus
19
3 / 1 / 31
12,945
1,079
14,386
17,236
25,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 2 / 25
13,537
1,128
19,561
14,302
15,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
JV2XH
Persephone
20
8 / 5 / 33
13,814
1,151
17,751
13,790
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
lupyfist
Jormungandr
19
7 / 3 / 32
13,177
1,098
17,522
18,526
23,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Btd1205
Kukulkan
17
0 / 5 / 5
10,697
891
4,621
8,759
3,560
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
HouchyMonkey
Nemesis
18
4 / 5 / 8
12,664
1,055
19,207
23,526
11,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Ktatt16
Chiron
17
4 / 14 / 6
12,349
1,029
22,973
27,807
11,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 8 / 7
11,007
917
8,542
13,686
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
mad0505
Fenrir
17
6 / 16 / 2
12,245
1,020
18,172
29,858
13,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
42
48
Kills
14
14
Deaths
48
141
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
21
3
20
10.33
W
Bacchus
Baku-chitai
Bacchus
3
1
31
18.5
W
9
2
25
10.75
L
Kukulkan
Btd1205
Kukulkan
0
5
5
0.5
L
Nemesis
HouchyMonkey
Nemesis
4
5
8
1.6
W
Persephone
JV2XH
Persephone
8
5
33
4.9
L
Chiron
Ktatt16
Chiron
4
14
6
0.5
L
0
8
7
0.44
W
Jormungandr
lupyfist
Jormungandr
7
3
32
7.67
L
Fenrir
mad0505
Fenrir
6
16
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,567
Damage
73,515
80,486
Taken
103,636
79,264
Mitigated
45,889
8,644
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
28,347
20,599
0
4,345
16,632
7,548
0
2,689
13,943
0
37,343
W
Bacchus
Baku-chitai
Bacchus
14,386
2,709
0
972
17,236
25,992
0
2,121
15,115
25,758
0
W
19,561
8,717
110
1,904
14,302
15,307
0
1,717
12,585
0
29,146
L
Kukulkan
Btd1205
Kukulkan
4,621
1,111
0
0
8,759
3,560
0
4,027
4,657
15,687
0
L
Nemesis
HouchyMonkey
Nemesis
19,207
10,799
0
5,330
23,526
11,015
0
10,448
12,953
0
25,134
W
Persephone
JV2XH
Persephone
17,751
2,926
0
688
13,790
6,612
0
1,716
12,071
33,404
0
L
Chiron
Ktatt16
Chiron
22,973
12,532
698
4,013
27,807
11,872
0
12,911
14,663
0
37,015
L
8,542
1,481
986
222
13,686
6,090
0
5,290
8,346
21,751
0
W
Jormungandr
lupyfist
Jormungandr
17,522
4,919
0
625
18,526
23,805
0
4,920
13,606
33,365
0
L
Fenrir
mad0505
Fenrir
18,172
5,602
0
874
29,858
13,352
0
16,330
13,328
0
28,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,466
Gold Earned
58,962
138
Minions Killed
117
2
Camps Cleared
4
1,152,435
Distance Traveled
995,133
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,993
1,249
26
2
1
216,570
2
W
Bacchus
12,945
1,079
23
2
0
254,744
1
W
Bellona
13,537
1,128
17
1
0
219,999
0
L
Kukulkan
10,697
891
23
2
0
137,448
0
L
Nemesis
12,664
1,055
10
1
3
230,753
0
W
Persephone
13,814
1,151
42
4
1
218,903
0
L
Chiron
12,349
1,029
30
3
1
181,251
1
L
Ra
11,007
917
34
3
0
222,280
0
W
Jormungandr
13,177
1,098
30
3
0
242,219
1
L
Fenrir
12,245
1,020
20
2
0
223,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role