Player Matchup

Kali
Kali
GreenGiller
Kali
Level 160
God Stats
58W - 7L
2,071 SR
Queue Stats
197W - 43L
2,094 Elo+
Party 1
Cthulhu
Cthulhu
Haandrew
Cthulhu
Level 156
God Stats
1W - 0L
1,268 SR
Queue Stats
48W - 45L
1,605 Elo+
Party 2
Zeus
Zeus
Honeybearloop
Zeus
Level 139
God Stats
1W - 0L
1,816 SR
Queue Stats
12W - 7L
1,436 Elo+
Solo
King Arthur
King Arthur
KucktimusPrime
King Arthur
Level 122
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 7L
1,536 Elo+
Party 2
Jing Wei
Jing Wei
RaidChump
Jing Wei
Level 22
God Stats
2W - 0L
1,731 SR
Queue Stats
9W - 0L
1,951 Elo+
Party 1
Team Averages
Level 120
1,634 SR
1,724 Elo+

VS

Team Averages
Level 43
1,643 SR
1,542 Elo+
Sylvanus
Sylvanus
AbortedSon
Sylvanus
Level 28
God Stats
7W - 12L
1,498 SR
Queue Stats
335W - 324L
1,508 Elo+
Solo
Loki
Loki
CH4OSKING
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FakinPleb
Scylla
Level 18
God Stats
34W - 23L
1,815 SR
Queue Stats
52W - 46L
1,640 Elo+
Solo
Ra
Ra
gingerpeensauce
Ra
Level 25
God Stats
0W - 1L
1,566 SR
Queue Stats
9W - 6L
1,426 Elo+
Solo
Cupid
Cupid
ĠоdLℓρα
Cupid
Level 25
God Stats
4W - 2L
1,833 SR
Queue Stats
125W - 75L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
15,468
1,031
15,678
24,918
12,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Haandrew
Cthulhu
16
3 / 5 / 3
10,890
726
6,883
14,038
9,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 5 / 10
11,645
776
19,462
11,915
4,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
KucktimusPrime
King Arthur
19
4 / 5 / 9
12,647
843
8,374
20,968
17,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
RaidChump
Jing Wei
20
4 / 3 / 10
13,649
910
20,311
17,739
6,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbortedSon
Sylvanus
18
7 / 4 / 5
12,289
819
13,233
23,644
31,175
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
17
0 / 9 / 6
10,406
694
8,137
15,767
7,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
FakinPleb
Scylla
15
1 / 4 / 7
9,544
636
7,999
9,945
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 4 / 9
12,121
808
17,365
16,693
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 4 / 5
13,806
920
18,457
16,125
10,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
25
Kills
21
21
Deaths
25
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AbortedSon
Sylvanus
7
4
5
2.38
L
Loki
0
9
6
0.33
L
Scylla
FakinPleb
Scylla
1
4
7
1.13
W
12
3
4
4.67
W
Cthulhu
Haandrew
Cthulhu
3
5
3
0.9
W
2
5
10
1.4
W
King Arthur
KucktimusPrime
King Arthur
4
5
9
1.7
W
Jing Wei
RaidChump
Jing Wei
4
3
10
3
L
5
4
9
2.38
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,708
Damage
65,191
89,578
Taken
82,174
49,392
Mitigated
61,886
18,976
Healing
26,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AbortedSon
Sylvanus
13,233
2,542
3,661
5,601
23,644
31,175
416
7,474
15,910
25,536
0
L
Loki
8,137
3,417
0
1,888
15,767
7,662
109
3,696
12,071
0
34,062
L
Scylla
FakinPleb
Scylla
7,999
1,130
0
0
9,945
4,136
495
3,968
5,977
20,349
0
W
15,678
7,853
0
6,240
24,918
12,115
835
8,607
15,971
7,727
48,660
W
Cthulhu
Haandrew
Cthulhu
6,883
139
1,013
3,334
14,038
9,130
47
4,256
9,564
24,289
0
W
19,462
4,123
0
1,477
11,915
4,000
0
6,266
5,433
52,103
0
W
King Arthur
KucktimusPrime
King Arthur
8,374
1,141
0
913
20,968
17,722
0
10,120
10,363
0
28,238
W
Jing Wei
RaidChump
Jing Wei
20,311
12,541
0
5,999
17,739
6,425
5,925
8,828
8,647
0
82,023
L
17,365
1,743
3,296
4,726
16,693
8,535
1
7,881
8,722
48,569
0
L
18,457
13,894
1,044
5,884
16,125
10,378
1,326
5,206
10,811
0
59,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,299
Gold Earned
58,166
415
Minions Killed
344
10
Camps Cleared
7
1,349,430
Distance Traveled
1,263,514
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,289
819
31
2
0
249,928
1
L
Loki
10,406
694
58
4
3
248,113
3
L
Scylla
9,544
636
37
2
2
204,308
1
W
Kali
15,468
1,031
91
6
0
340,818
3
W
Cthulhu
10,890
726
37
2
1
171,419
1
W
Zeus
11,645
776
90
6
4
254,635
0
W
King Arthur
12,647
843
45
3
1
277,973
0
W
Jing Wei
13,649
910
152
10
4
304,585
4
L
Ra
12,121
808
105
7
2
298,494
0
L
Cupid
13,806
920
113
8
0
262,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role