Player Matchup

Mulan
Mulan
Intasharmout
Mulan
Level 21
God Stats
1W - 5L
1,185 SR
Queue Stats
30W - 27L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
MachoMax
Ah Puch
Level 87
God Stats
3W - 2L
1,509 SR
Queue Stats
10W - 15L
1,470 Elo+
Party 1
Ares
Ares
Soop1032
Ares
Level 4
God Stats
2W - 1L
1,484 SR
Queue Stats
14W - 14L
1,507 Elo+
Party 1
Loki
Loki
Theebeelzebub
Loki
Level 57
God Stats
6W - 4L
1,532 SR
Queue Stats
31W - 28L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
kurlyfries
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,702 Elo+
Party 1
Team Averages
Level 39
1,442 SR
1,515 Elo+

VS

Team Averages
Level 19
1,451 SR
1,363 Elo+
Nemesis
Nemesis
Benh950
Nemesis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 109L
1,358 Elo+
Party 2
Ra
Ra
Hjildor
Ra
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 162L
1,368 Elo+
Solo
Medusa
Medusa
RDPD
Medusa
Level 22
God Stats
18W - 19L
1,468 SR
Queue Stats
41W - 45L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
pulpillo007
Cthulhu
Level 16
God Stats
2W - 5L
1,611 SR
Queue Stats
205W - 249L
1,387 Elo+
Solo
Skadi
Skadi
sniby
Skadi
Level 24
God Stats
8W - 19L
1,178 SR
Queue Stats
187W - 204L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
9,523
501
10,018
13,601
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
MachoMax
Ah Puch
16
5 / 1 / 5
10,609
558
10,950
9,535
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
3 / 2 / 8
8,983
473
3,576
10,808
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 0 / 7
10,585
557
8,246
11,361
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
kurlyfries
Cernunnos
15
6 / 3 / 7
9,901
521
13,908
13,105
5,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Benh950
Nemesis
13
0 / 4 / 2
8,054
424
3,935
15,248
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 1
9,368
493
3,557
7,409
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
RDPD
Medusa
12
2 / 7 / 2
7,693
405
6,490
12,279
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
pulpillo007
Cthulhu
13
1 / 5 / 4
8,597
452
7,154
14,077
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
sniby
Skadi
15
3 / 7 / 1
9,528
501
11,543
13,206
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
26
Kills
9
9
Deaths
26
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Benh950
Nemesis
0
4
2
0.25
L
3
3
1
1.17
W
5
3
5
2.5
W
Ah Puch
MachoMax
Ah Puch
5
1
5
7.5
L
Medusa
RDPD
Medusa
2
7
2
0.43
W
Ares
3
2
8
3.5
W
7
0
7
10.5
W
Cernunnos
kurlyfries
Cernunnos
6
3
7
3.17
L
Cthulhu
pulpillo007
Cthulhu
1
5
4
0.6
L
Skadi
sniby
Skadi
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,698
Damage
32,679
58,410
Taken
62,219
33,415
Mitigated
27,151
15,072
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Benh950
Nemesis
3,935
912
0
4,879
15,248
5,318
455
2,975
12,248
0
41,892
L
3,557
112
376
2,337
7,409
2,819
558
4,404
3,005
53,642
0
W
10,018
2,023
0
1,944
13,601
10,052
184
612
12,989
186
40,269
W
Ah Puch
MachoMax
Ah Puch
10,950
531
0
2,445
9,535
3,547
375
3,203
6,332
72,230
0
L
Medusa
RDPD
Medusa
6,490
3,126
0
2,329
12,279
4,337
477
2,793
9,486
0
32,448
W
Ares
3,576
141
0
1,086
10,808
10,077
0
1,841
8,967
12,813
0
W
8,246
2,478
0
3,666
11,361
4,519
372
1,203
10,158
0
69,972
W
Cernunnos
kurlyfries
Cernunnos
13,908
7,801
0
5,931
13,105
5,220
793
4,331
8,774
0
61,981
L
Cthulhu
pulpillo007
Cthulhu
7,154
220
0
1,382
14,077
10,127
0
3,258
10,744
34,547
0
L
Skadi
sniby
Skadi
11,543
6,640
0
1,115
13,206
4,550
3,860
1,282
11,599
0
56,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,601
Gold Earned
43,240
451
Minions Killed
405
0
Camps Cleared
0
1,798,965
Distance Traveled
1,708,452
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,054
424
70
4
0
404,220
1
L
Ra
9,368
493
118
6
0
352,973
4
W
Mulan
9,523
501
66
3
0
343,726
3
W
Ah Puch
10,609
558
136
7
0
350,365
11
L
Medusa
7,693
405
65
3
0
320,106
3
W
Ares
8,983
473
20
1
0
364,056
0
W
Loki
10,585
557
120
6
0
429,856
0
W
Cernunnos
9,901
521
109
6
0
310,962
1
L
Cthulhu
8,597
452
68
4
0
332,714
0
L
Skadi
9,528
501
84
4
0
298,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role