Player Matchup

Serqet
Serqet
Aphrosdite
Serqet
Level 81
God Stats
0W - 2L
1,542 SR
Queue Stats
4W - 3L
1,811 Elo+
Party 1
Heimdallr
Heimdallr
Cyonics007
Heimdallr
Level 126
God Stats
1W - 4L
1,218 SR
Queue Stats
172W - 162L
1,470 Elo+
Party 1
Chaac
Chaac
Skiifter
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,747 Elo+
Party 1
Ares
Ares
loldood1324
Ares
Level 12
God Stats
1W - 1L
1,669 SR
Queue Stats
4W - 2L
1,811 Elo+
Party 1
Zeus
Zeus
xXN1CH0L4SXx
Zeus
Level 27
God Stats
21W - 13L
1,832 SR
Queue Stats
457W - 309L
1,768 Elo+
Solo
Team Averages
Level 50
1,552 SR
1,721 Elo+

VS

Team Averages
Level 21
1,657 SR
1,635 Elo+
Scylla
Scylla
Frajile
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GDKxKraKKle
Anhur
Level 18
God Stats
4W - 1L
1,949 SR
Queue Stats
163W - 148L
1,684 Elo+
Solo
Erlang Shen
Erlang Shen
T3dthetank
Erlang Shen
Level 28
God Stats
6W - 6L
1,527 SR
Queue Stats
35W - 36L
1,643 Elo+
Solo
Awilix
Awilix
TouchMyDinker
Awilix
Level 13
God Stats
21W - 4L
1,652 SR
Queue Stats
173W - 155L
1,741 Elo+
Solo
Tyr
Tyr
gingersnap68
Tyr
Level 27
God Stats
6W - 5L
1,658 SR
Queue Stats
285W - 231L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aphrosdite
Serqet
12
1 / 5 / 1
7,458
466
5,517
11,139
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Cyonics007
Heimdallr
13
3 / 6 / 2
8,204
513
11,100
11,148
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Skiifter
Chaac
13
0 / 5 / 2
7,584
474
6,583
11,236
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 9 / 1
6,306
394
2,921
14,632
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 5 / 0
9,034
565
11,142
8,730
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Frajile
Scylla
18
8 / 1 / 2
11,151
697
5,660
9,048
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 3 / 8
9,412
588
10,732
10,553
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
T3dthetank
Erlang Shen
14
5 / 2 / 6
8,049
503
6,737
13,932
8,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 8
9,339
584
8,624
10,739
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 6
9,103
569
9,940
12,203
5,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
8
Kills
30
30
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
Aphrosdite
Serqet
1
5
1
0.3
L
Heimdallr
Cyonics007
Heimdallr
3
6
2
0.67
W
Scylla
Frajile
Scylla
8
1
2
9
W
8
3
8
4
L
Chaac
Skiifter
Chaac
0
5
2
0.2
W
Erlang Shen
T3dthetank
Erlang Shen
5
2
6
4
W
5
2
8
4.5
W
4
0
6
7
L
0
9
1
0.06
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,263
Damage
41,693
56,885
Taken
56,475
28,538
Mitigated
25,230
8,376
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Aphrosdite
Serqet
5,517
651
0
3,376
11,139
3,563
0
366
10,749
0
44,296
L
Heimdallr
Cyonics007
Heimdallr
11,100
6,016
0
1,010
11,148
3,455
0
775
10,339
0
50,863
W
Scylla
Frajile
Scylla
5,660
1,487
0
1,907
9,048
3,233
0
5,435
3,121
74,145
0
W
10,732
7,055
0
3,013
10,553
3,602
1,069
2,107
8,402
0
57,910
L
Chaac
Skiifter
Chaac
6,583
1,410
0
1,737
11,236
11,607
0
931
10,293
0
34,928
W
Erlang Shen
T3dthetank
Erlang Shen
6,737
2,908
576
3,209
13,932
8,562
253
4,063
9,637
0
28,701
W
8,624
3,984
0
3,096
10,739
3,909
0
855
9,039
0
64,399
W
9,940
1,995
0
4,921
12,203
5,924
313
1,097
9,945
0
44,109
L
2,921
322
0
1,172
14,632
7,342
0
0
14,632
10,496
0
L
11,142
1,816
0
1,081
8,730
2,571
0
3,370
5,212
60,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
47,054
364
Minions Killed
515
0
Camps Cleared
0
1,422,346
Distance Traveled
1,665,919
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,458
466
93
6
0
298,841
0
L
Heimdallr
8,204
513
75
5
0
271,264
1
W
Scylla
11,151
697
168
11
0
294,710
7
W
Anhur
9,412
588
118
7
0
284,482
5
L
Chaac
7,584
474
73
5
0
289,233
1
W
Erlang Shen
8,049
503
29
2
0
382,607
3
W
Awilix
9,339
584
111
7
0
374,816
6
W
Tyr
9,103
569
89
6
0
329,304
0
L
Ares
6,306
394
18
1
0
286,008
0
L
Zeus
9,034
565
105
7
0
277,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role