Player Matchup

Ares
Ares
CREWLEADER
Ares
Level 55
God Stats
0W - 1L
1,253 SR
Queue Stats
28W - 43L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
DA BUDIE DUE
Danzaburou
Level 24
God Stats
6W - 6L
1,404 SR
Queue Stats
21W - 31L
1,409 Elo+
Party 2
Scylla
Scylla
Tragik Royalty
Scylla
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,316 Elo+
Party 2
Rama
Rama
WtN GEEK SHOW
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,396 Elo+
Party 2
Hades
Hades
WtN TB12GOAT
Hades
Level 28
God Stats
15W - 27L
1,528 SR
Queue Stats
23W - 46L
1,467 Elo+
Party 2
Team Averages
Level 52
1,437 SR
1,403 Elo+

VS

Team Averages
Level 67
1,614 SR
1,616 Elo+
King Arthur
King Arthur
Bial
King Arthur
Level 46
God Stats
31W - 29L
1,648 SR
Queue Stats
662W - 687L
1,530 Elo+
Solo
Xbalanque
Xbalanque
Isaias6894
Xbalanque
Level 109
God Stats
2W - 1L
1,857 SR
Queue Stats
5W - 3L
1,693 Elo+
Party 1
Baron Samedi
Baron Samedi
MannyTypeFresh
Baron Samedi
Level 46
God Stats
71W - 44L
1,680 SR
Queue Stats
380W - 383L
1,575 Elo+
Solo
Jormungandr
Jormungandr
RattlesnakeJ_
Jormungandr
Level 7
God Stats
12W - 7L
1,591 SR
Queue Stats
76W - 51L
1,599 Elo+
Party 1
Cabrakan
Cabrakan
iTs_Johnny956
Cabrakan
Level 125
God Stats
1W - 0L
1,296 SR
Queue Stats
8W - 6L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 15 / 6
11,384
1,035
11,863
32,602
30,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DA BUDIE DUE
Danzaburou
17
3 / 7 / 8
11,575
1,052
18,157
19,313
10,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 10
11,945
1,086
19,209
9,173
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 10 / 6
9,975
907
6,317
16,627
6,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 11 / 8
12,729
1,157
18,549
23,627
15,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

28

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bial
King Arthur
19
6 / 4 / 27
12,438
1,131
14,166
24,759
33,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Isaias6894
Xbalanque
20
12 / 0 / 26
14,626
1,330
38,226
12,641
6,139
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
MannyTypeFresh
Baron Samedi
20
6 / 3 / 19
12,838
1,167
13,665
13,358
6,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
RattlesnakeJ_
Jormungandr
18
5 / 4 / 20
11,604
1,055
9,525
12,630
13,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
iTs_Johnny956
Cabrakan
20
15 / 4 / 20
14,220
1,293
19,469
20,833
17,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
156
15
Kills
44
44
Deaths
15
38
Assists
112
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bial
King Arthur
6
4
27
4.88
L
3
15
6
0.4
L
Danzaburou
DA BUDIE DUE
Danzaburou
3
7
8
1
W
Xbalanque
Isaias6894
Xbalanque
12
0
26
25
W
Baron Samedi
MannyTypeFresh
Baron Samedi
6
3
19
5.17
W
Jormungandr
RattlesnakeJ_
Jormungandr
5
4
20
3.75
L
3
1
10
8
L
0
10
6
0.3
L
6
11
8
0.91
W
Cabrakan
iTs_Johnny956
Cabrakan
15
4
20
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,095
Damage
95,051
101,342
Taken
84,221
66,782
Mitigated
78,137
6,968
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bial
King Arthur
14,166
1,689
0
4,596
24,759
33,827
0
13,123
11,636
34
24,392
L
11,863
1,411
451
845
32,602
30,109
0
14,262
17,640
32,097
0
L
Danzaburou
DA BUDIE DUE
Danzaburou
18,157
10,747
0
1,127
19,313
10,600
0
7,507
11,581
0
47,707
W
Xbalanque
Isaias6894
Xbalanque
38,226
23,205
0
3,135
12,641
6,139
0
6,400
6,241
0
60,620
W
Baron Samedi
MannyTypeFresh
Baron Samedi
13,665
1,365
1,997
3,748
13,358
6,993
0
9,607
3,751
58,099
0
W
Jormungandr
RattlesnakeJ_
Jormungandr
9,525
1,906
0
448
12,630
13,466
0
7,129
5,501
17,222
0
L
19,209
982
0
303
9,173
3,599
0
2,819
6,254
48,650
0
L
6,317
4,786
0
0
16,627
6,583
0
5,740
10,662
0
15,992
L
18,549
1,375
1,240
3,002
23,627
15,891
0
11,396
11,792
28,331
0
W
Cabrakan
iTs_Johnny956
Cabrakan
19,469
2,253
480
2,496
20,833
17,712
0
13,362
7,471
43,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,608
Gold Earned
65,726
208
Minions Killed
232
4
Camps Cleared
14
936,202
Distance Traveled
972,710
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,438
1,131
11
1
2
194,533
0
L
Ares
11,384
1,035
35
3
1
173,631
0
L
Danzaburou
11,575
1,052
52
5
1
198,689
0
W
Xbalanque
14,626
1,330
48
4
5
212,291
0
W
Baron Samedi
12,838
1,167
95
9
2
192,183
0
W
Jormungandr
11,604
1,055
23
2
0
163,264
2
L
Scylla
11,945
1,086
76
7
2
212,750
0
L
Rama
9,975
907
15
1
0
161,240
0
L
Hades
12,729
1,157
30
3
0
189,892
0
W
Cabrakan
14,220
1,293
55
5
5
210,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role