Player Matchup

Agni
Agni
Delta-Chronix
Agni
Level 80
God Stats
6W - 2L
1,500 SR
Queue Stats
135W - 128L
1,354 Elo+
Solo
Xing Tian
Xing Tian
JAHBOMB
Xing Tian
Level 46
God Stats
3W - 1L
1,797 SR
Queue Stats
65W - 78L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
SodaCanGrith
Hun Batz
Level 143
God Stats
1W - 2L
1,295 SR
Queue Stats
134W - 138L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
UrdnotFlex
Amaterasu
Level 88
God Stats
8W - 7L
1,467 SR
Queue Stats
66W - 61L
1,598 Elo+
Party 2
Neith
Neith
diamondnopearl
Neith
Level 72
God Stats
12W - 20L
1,560 SR
Queue Stats
21W - 35L
1,511 Elo+
Party 2
Team Averages
Level 86
1,524 SR
1,492 Elo+

VS

Team Averages
Level 48
1,328 SR
1,376 Elo+
Khepri
Khepri
Hoghead0401285
Khepri
Level 36
God Stats
15W - 21L
1,404 SR
Queue Stats
69W - 95L
1,401 Elo+
Party 1
King Arthur
King Arthur
OFFtheCOAST_7
King Arthur
Level 60
God Stats
5W - 13L
1,125 SR
Queue Stats
358W - 377L
1,340 Elo+
Party 3
Chronos
Chronos
PumaPants_8
Chronos
Level 57
God Stats
6W - 4L
1,759 SR
Queue Stats
242W - 235L
1,366 Elo+
Party 3
Aphrodite
Aphrodite
Tresminty_9
Aphrodite
Level 59
God Stats
10W - 10L
1,304 SR
Queue Stats
215W - 211L
1,344 Elo+
Party 3
Pele
Pele
imXOlts
Pele
Level 28
God Stats
2W - 5L
1,048 SR
Queue Stats
26W - 29L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,519
593
6,428
5,202
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
JAHBOMB
Xing Tian
9
1 / 0 / 3
5,760
524
1,177
6,967
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
SodaCanGrith
Hun Batz
11
5 / 0 / 3
6,713
610
3,194
4,771
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
UrdnotFlex
Amaterasu
13
4 / 0 / 1
7,239
658
6,242
6,123
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 1
5,356
487
2,569
4,058
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,203
473
3,120
5,093
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
OFFtheCOAST_7
King Arthur
9
0 / 3 / 0
5,238
476
2,613
8,942
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
PumaPants_8
Chronos
9
1 / 1 / 0
5,120
465
2,885
4,519
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Tresminty_9
Aphrodite
10
1 / 3 / 0
5,801
527
2,446
7,322
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
imXOlts
Pele
8
0 / 3 / 0
4,745
431
780
6,043
1,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
2
2
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
0
3
0
0
W
Xing Tian
JAHBOMB
Xing Tian
1
0
3
2.5
L
King Arthur
OFFtheCOAST_7
King Arthur
0
3
0
0
L
Chronos
PumaPants_8
Chronos
1
1
0
1
W
Hun Batz
SodaCanGrith
Hun Batz
5
0
3
6.5
L
Aphrodite
Tresminty_9
Aphrodite
1
3
0
0.33
W
Amaterasu
UrdnotFlex
Amaterasu
4
0
1
4.5
W
1
1
1
1.5
L
Pele
imXOlts
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,610
Damage
11,844
27,121
Taken
31,919
11,143
Mitigated
13,876
12,989
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,428
405
0
2,277
5,202
1,663
505
2,187
3,015
34,912
0
L
3,120
33
0
782
5,093
3,238
0
977
4,096
17,133
0
W
Xing Tian
JAHBOMB
Xing Tian
1,177
132
0
3,001
6,967
2,874
100
3,445
3,522
12,074
0
L
King Arthur
OFFtheCOAST_7
King Arthur
2,613
391
0
3,601
8,942
5,087
0
0
8,942
0
24,488
L
Chronos
PumaPants_8
Chronos
2,885
1,273
0
840
4,519
1,998
356
1,531
2,939
26,614
2,631
W
Hun Batz
SodaCanGrith
Hun Batz
3,194
1,074
0
2,525
4,771
1,305
233
774
3,972
0
31,605
L
Aphrodite
Tresminty_9
Aphrodite
2,446
228
0
3,279
7,322
2,113
0
3,978
2,946
30,295
0
W
Amaterasu
UrdnotFlex
Amaterasu
6,242
2,784
0
3,636
6,123
4,128
28
0
5,874
0
40,844
W
2,569
1,114
0
1,550
4,058
1,173
244
1,725
2,333
0
22,662
L
Pele
imXOlts
Pele
780
167
0
1,736
6,043
1,440
0
586
5,391
0
20,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
26,107
291
Minions Killed
246
0
Camps Cleared
0
997,134
Distance Traveled
979,460
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,519
593
68
6
0
201,521
2
L
Khepri
5,203
473
18
2
0
215,293
2
W
Xing Tian
5,760
524
17
2
0
174,695
0
L
King Arthur
5,238
476
62
6
0
187,083
3
L
Chronos
5,120
465
58
5
0
180,410
0
W
Hun Batz
6,713
610
67
6
0
220,957
3
L
Aphrodite
5,801
527
65
6
0
192,242
3
W
Amaterasu
7,239
658
96
9
0
231,068
3
W
Neith
5,356
487
43
4
0
168,893
6
L
Pele
4,745
431
43
4
0
204,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role