Player Matchup

Ra
Ra
CoinsBrother
Ra
Level 68
God Stats
14W - 10L
1,521 SR
Queue Stats
305W - 222L
1,654 Elo+
Party 3
Aphrodite
Aphrodite
DogsTasteBad
Aphrodite
Level 26
God Stats
9W - 7L
1,587 SR
Queue Stats
292W - 195L
1,614 Elo+
Party 3
Sun Wukong
Sun Wukong
Lunerrrrr
Sun Wukong
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
419W - 318L
1,572 Elo+
Party 3
Cerberus
Cerberus
NifGekRO
Cerberus
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 83L
1,606 Elo+
Party 3
Izanami
Izanami
coolguy6
Izanami
Level 27
God Stats
35W - 14L
1,729 SR
Queue Stats
262W - 180L
1,738 Elo+
Party 3
Team Averages
Level 65
1,567 SR
1,637 Elo+

VS

Team Averages
Level 62
1,539 SR
1,363 Elo+
Ne Zha
Ne Zha
EagleKnievel
Ne Zha
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 53L
1,292 Elo+
Party 2
Hercules
Hercules
HarveyDent
Hercules
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 22L
1,558 Elo+
Party 1
Artemis
Artemis
OnsieMain
Artemis
Level 61
God Stats
1W - 2L
1,713 SR
Queue Stats
34W - 51L
1,292 Elo+
Party 2
Ah Puch
Ah Puch
xHDx quan527
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,510 Elo+
Party 1
Ymir
Ymir
yourmomismyhomie
Ymir
Level 3
God Stats
0W - 3L
1,264 SR
Queue Stats
15W - 30L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 20
11,128
1,113
9,940
3,364
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
DogsTasteBad
Aphrodite
18
3 / 2 / 26
10,771
1,077
12,054
11,448
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Lunerrrrr
Sun Wukong
19
10 / 0 / 30
12,399
1,240
17,845
10,720
8,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
NifGekRO
Cerberus
19
11 / 2 / 28
12,146
1,215
18,296
18,413
8,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
coolguy6
Izanami
18
12 / 0 / 19
11,699
1,170
15,590
8,192
3,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
1 / 13 / 4
9,439
944
11,742
21,108
8,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
HarveyDent
Hercules
16
1 / 9 / 4
9,593
959
6,222
16,010
8,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Artemis
OnsieMain
Artemis
15
2 / 7 / 1
9,480
948
8,729
11,548
3,303
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
xHDx quan527
Ah Puch
15
2 / 5 / 2
9,729
973
17,153
10,295
3,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 4
9,920
992
4,114
21,156
16,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
21
44
Kills
6
6
Deaths
44
123
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
2
20
9
W
Aphrodite
DogsTasteBad
Aphrodite
3
2
26
8
L
Ne Zha
1
13
4
0.23
L
Hercules
HarveyDent
Hercules
1
9
4
0.33
W
Sun Wukong
Lunerrrrr
Sun Wukong
10
0
30
25
W
Cerberus
NifGekRO
Cerberus
11
2
28
12.5
L
Artemis
OnsieMain
Artemis
2
7
1
0.36
W
Izanami
coolguy6
Izanami
12
0
19
21.5
L
Ah Puch
xHDx quan527
Ah Puch
2
5
2
0.6
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,725
Damage
47,960
52,137
Taken
80,117
27,374
Mitigated
39,873
19,915
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,940
609
2,247
836
3,364
1,225
0
1,505
1,834
31,470
0
W
Aphrodite
DogsTasteBad
Aphrodite
12,054
1,435
5,680
4,622
11,448
6,011
0
4,493
6,880
16,865
0
L
Ne Zha
11,742
4,585
0
840
21,108
8,651
0
9,243
10,987
0
34,545
L
Hercules
HarveyDent
Hercules
6,222
1,062
0
1,278
16,010
8,537
0
8,734
6,488
510
19,103
W
Sun Wukong
Lunerrrrr
Sun Wukong
17,845
2,583
0
2,809
10,720
8,639
0
4,750
5,870
0
34,055
W
Cerberus
NifGekRO
Cerberus
18,296
1,273
104
2,599
18,413
8,391
0
7,827
10,486
29,417
0
L
Artemis
OnsieMain
Artemis
8,729
3,474
0
769
11,548
3,303
0
7,292
3,927
0
22,276
W
Izanami
coolguy6
Izanami
15,590
11,404
0
1,018
8,192
3,108
0
3,181
4,961
0
42,566
L
Ah Puch
xHDx quan527
Ah Puch
17,153
590
0
222
10,295
3,338
0
4,094
5,970
46,362
0
L
4,114
350
0
905
21,156
16,044
0
8,265
11,815
19,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,143
Gold Earned
48,161
237
Minions Killed
194
8
Camps Cleared
4
1,057,710
Distance Traveled
831,492
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,128
1,113
65
7
2
216,673
0
W
Aphrodite
10,771
1,077
18
2
0
197,142
0
L
Ne Zha
9,439
944
32
3
1
177,111
0
L
Hercules
9,593
959
35
4
1
159,331
0
W
Sun Wukong
12,399
1,240
37
4
5
228,294
0
W
Cerberus
12,146
1,215
46
5
0
201,902
0
L
Artemis
9,480
948
22
2
2
155,378
0
W
Izanami
11,699
1,170
71
7
1
213,699
1
L
Ah Puch
9,729
973
73
7
0
165,525
0
L
Ymir
9,920
992
32
3
0
174,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role