Player Matchup

Thor
Thor
BLUEDUDE4186
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
LIL ICE626MAN
Loki
Level 16
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 1
Cerberus
Cerberus
OD5T TROOPER109
Cerberus
Level 8
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,440 SR
1,411 Elo+

VS

Team Averages
Level 31
1,154 SR
1,200 Elo+
King Arthur
King Arthur
FierceFire33674
King Arthur
Level 58
God Stats
5W - 3L
1,014 SR
Queue Stats
94W - 104L
982 Elo+
Party 2
Medusa
Medusa
Tallsandwich
Medusa
Level 14
God Stats
1W - 3L
1,156 SR
Queue Stats
1W - 3L
1,119 Elo+
Party 2
Ah Puch
Ah Puch
pwheels85
Ah Puch
Level 20
God Stats
1W - 0L
1,293 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,806
619
2,356
8,815
2,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
0 / 7 / 1
6,225
566
2,525
7,731
2,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
9
1 / 2 / 0
6,405
582
1,640
6,707
3,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FierceFire33674
King Arthur
11
6 / 1 / 8
8,517
774
6,638
14,266
7,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
11
5 / 0 / 11
8,633
785
6,873
4,562
1,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
pwheels85
Ah Puch
11
5 / 1 / 10
8,973
816
4,424
2,878
1,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
16
16
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
King Arthur
FierceFire33674
King Arthur
6
1
8
10
L
0
7
1
0.07
L
Cerberus
1
2
0
0.5
W
Medusa
5
0
11
10.5
W
Ah Puch
pwheels85
Ah Puch
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,521
Damage
17,935
23,253
Taken
21,706
8,641
Mitigated
9,954
1,184
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,356
510
0
0
8,815
2,913
114
1,889
6,926
0
6,431
W
King Arthur
FierceFire33674
King Arthur
6,638
983
684
3,968
14,266
7,194
415
1,875
12,391
0
25,788
L
2,525
382
0
165
7,731
2,268
306
1,069
6,662
0
12,988
L
Cerberus
1,640
48
0
1,019
6,707
3,460
336
1,466
5,241
11,860
0
W
Medusa
6,873
3,625
0
2,363
4,562
1,390
1,151
1,030
3,532
0
30,949
W
Ah Puch
pwheels85
Ah Puch
4,424
727
0
608
2,878
1,370
522
305
2,573
14,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,436
Gold Earned
26,123
54
Minions Killed
100
0
Camps Cleared
0
526,050
Distance Traveled
560,075
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,806
619
6
1
0
165,657
0
W
King Arthur
8,517
774
25
2
0
220,270
0
L
Loki
6,225
566
17
2
0
168,748
0
L
Cerberus
6,405
582
31
3
0
191,645
1
W
Medusa
8,633
785
49
4
0
179,240
0
W
Ah Puch
8,973
816
26
2
0
160,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role