Player Matchup

Ares
Ares
A Big Iguana
Ares
Level 160
God Stats
26W - 36L
1,306 SR
Queue Stats
428W - 454L
1,422 Elo+
Party 3
Anubis
Anubis
CynicalHERO7025
Anubis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,389 Elo+
Solo
Guan Yu
Guan Yu
Dirt Enrgy
Guan Yu
Level 29
God Stats
15W - 6L
1,783 SR
Queue Stats
284W - 311L
1,497 Elo+
Party 1
Achilles
Achilles
IcyLollipop6116
Achilles
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,500 Elo+
Party 3
Izanami
Izanami
SirEnrgy
Izanami
Level 26
God Stats
2W - 1L
1,736 SR
Queue Stats
136W - 138L
1,510 Elo+
Party 1
Team Averages
Level 44
1,565 SR
1,464 Elo+

VS

Team Averages
Level 21
1,486 SR
1,495 Elo+
Anubis
Anubis
BUTTERMINDS55
Anubis
Level 24
God Stats
11W - 11L
1,608 SR
Queue Stats
19W - 24L
1,726 Elo+
Party 2
Nemesis
Nemesis
C48545
Nemesis
Level 29
God Stats
12W - 8L
1,536 SR
Queue Stats
26W - 37L
1,605 Elo+
Party 2
Ares
Ares
Kegforeman32
Ares
Level 6
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 3L
1,205 Elo+
Solo
Artio
Artio
Marshmallow2694
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,519 Elo+
Solo
Apollo
Apollo
llObelusll
Apollo
Level 21
God Stats
6W - 6L
1,450 SR
Queue Stats
10W - 12L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 19
14,087
587
17,804
21,446
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
25 / 2 / 11
15,372
641
28,186
19,393
10,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Dirt Enrgy
Guan Yu
20
3 / 1 / 1
14,205
592
5,359
19,107
20,519
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
18
4 / 5 / 6
12,415
517
8,832
20,508
8,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
SirEnrgy
Izanami
20
8 / 2 / 15
14,283
595
27,351
20,336
9,470
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 13 / 4
9,596
400
18,795
22,162
9,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
C48545
Nemesis
18
8 / 10 / 1
12,905
538
21,835
24,519
12,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 17 / 0
7,014
292
1,800
20,259
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 5 / 4
8,553
356
4,565
25,440
23,517
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
llObelusll
Apollo
13
0 / 10 / 3
8,992
375
8,179
17,017
6,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
52
Kills
10
11
Deaths
55
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
1
19
21.5
L
2
13
4
0.31
L
Nemesis
C48545
Nemesis
8
10
1
0.85
W
25
2
11
15.25
W
Guan Yu
Dirt Enrgy
Guan Yu
3
1
1
3.5
W
Achilles
4
5
6
1.4
L
0
17
0
0
L
0
5
4
0.4
W
Izanami
SirEnrgy
Izanami
8
2
15
7.75
L
Apollo
llObelusll
Apollo
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,532
Damage
55,174
100,790
Taken
109,397
71,728
Mitigated
64,672
49,261
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,804
243
0
7,779
21,446
22,338
328
6,466
14,765
47,625
0
L
18,795
1,290
207
6,975
22,162
9,802
210
13,065
9,097
63,778
0
L
Nemesis
C48545
Nemesis
21,835
11,712
0
1,808
24,519
12,920
154
10,040
14,303
0
73,926
W
28,186
887
801
10,306
19,393
10,588
3,486
7,259
12,084
116,352
0
W
Guan Yu
Dirt Enrgy
Guan Yu
5,359
1,412
1,600
6,805
19,107
20,519
0
1,569
17,463
293
97,027
W
Achilles
8,832
2,239
0
8,963
20,508
8,813
21
4,609
15,796
0
91,098
L
1,800
455
0
285
20,259
12,353
14
6,527
13,657
10,790
0
L
4,565
353
272
2,393
25,440
23,517
210
9,678
15,762
25,715
0
W
Izanami
SirEnrgy
Izanami
27,351
21,531
0
13,007
20,336
9,470
3,157
5,777
14,509
0
139,673
L
Apollo
llObelusll
Apollo
8,179
5,898
0
3,595
17,017
6,080
954
6,908
10,109
0
50,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,362
Gold Earned
47,060
691
Minions Killed
340
0
Camps Cleared
0
2,188,253
Distance Traveled
1,882,567
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,087
587
44
2
0
469,547
0
L
Anubis
9,596
400
102
4
0
336,621
0
L
Nemesis
12,905
538
101
4
0
421,645
0
W
Anubis
15,372
641
132
6
0
418,292
1
W
Guan Yu
14,205
592
211
9
0
443,305
0
W
Achilles
12,415
517
106
4
0
444,629
2
L
Ares
7,014
292
7
0
0
286,751
9
L
Artio
8,553
356
40
2
0
424,942
5
W
Izanami
14,283
595
198
8
0
412,480
1
L
Apollo
8,992
375
90
4
0
412,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role