Player Matchup

King Arthur
King Arthur
Xirupop
King Arthur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
bacchus8
Osiris
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,692 Elo+
Party 1
Odin
Odin
magpui
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,692 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,628 Elo+

VS

Team Averages
Level 15
1,380 SR
1,423 Elo+
Ymir
Ymir
Herzuh
Ymir
Level 26
God Stats
14W - 11L
1,820 SR
Queue Stats
46W - 48L
1,596 Elo+
Party 2
Ne Zha
Ne Zha
MRCORNELIOUS12
Ne Zha
Level 5
God Stats
2W - 6L
1,235 SR
Queue Stats
2W - 6L
1,221 Elo+
Solo
Danzaburou
Danzaburou
SerpentMoon
Danzaburou
Level 14
God Stats
7W - 15L
1,086 SR
Queue Stats
49W - 55L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Xirupop
King Arthur
13
1 / 4 / 13
9,629
642
4,864
9,863
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
bacchus8
Osiris
16
12 / 0 / 6
11,663
778
23,300
12,555
14,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
magpui
Odin
14
5 / 0 / 12
10,841
723
4,619
6,540
4,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Herzuh
Ymir
12
4 / 6 / 0
10,125
675
8,085
16,896
19,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 4
8,607
574
5,996
12,465
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
SerpentMoon
Danzaburou
11
0 / 6 / 4
8,666
578
5,836
11,592
4,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
4
4
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
Herzuh
Ymir
4
6
0
0.67
L
0
6
4
0.33
L
Danzaburou
SerpentMoon
Danzaburou
0
6
4
0.33
W
King Arthur
Xirupop
King Arthur
1
4
13
1.88
W
Osiris
bacchus8
Osiris
12
0
6
15
W
Odin
magpui
Odin
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,783
Damage
19,917
28,958
Taken
40,953
27,865
Mitigated
29,335
5,676
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Herzuh
Ymir
8,085
1,623
0
1,512
16,896
19,854
0
194
16,464
31,055
0
L
5,996
2,537
0
811
12,465
5,061
0
107
12,195
0
34,086
L
Danzaburou
SerpentMoon
Danzaburou
5,836
2,142
0
2,115
11,592
4,420
0
241
11,326
0
34,501
W
King Arthur
Xirupop
King Arthur
4,864
509
0
1,885
9,863
8,550
253
3,091
6,772
0
17,702
W
Osiris
bacchus8
Osiris
23,300
10,067
0
1,954
12,555
14,355
1,533
2,568
9,987
633
77,479
W
Odin
magpui
Odin
4,619
1,032
0
1,837
6,540
4,960
958
2,660
3,880
0
23,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
27,398
142
Minions Killed
158
0
Camps Cleared
0
772,179
Distance Traveled
684,724
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,125
675
23
2
0
241,787
0
L
Ne Zha
8,607
574
61
4
0
258,836
0
L
Danzaburou
8,666
578
74
5
0
184,101
0
W
King Arthur
9,629
642
21
1
0
209,158
1
W
Osiris
11,663
778
91
6
0
289,392
1
W
Odin
10,841
723
30
2
0
273,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role