Player Matchup

Cthulhu
Cthulhu
DummyThiccDom
Cthulhu
Level 25
God Stats
17W - 13L
1,577 SR
Queue Stats
78W - 96L
1,487 Elo+
Party 1
Persephone
Persephone
Jolkestar
Persephone
Level 27
God Stats
4W - 4L
1,727 SR
Queue Stats
39W - 50L
1,473 Elo+
Party 1
Chang'e
Chang'e
LordMoistSupreme
Chang'e
Level 52
God Stats
4W - 10L
1,423 SR
Queue Stats
60W - 60L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
Xanpakutes
Danzaburou
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 1
Vamana
Vamana
vahnzizka
Vamana
Level 107
God Stats
11W - 7L
1,938 SR
Queue Stats
820W - 807L
1,564 Elo+
Party 1
Team Averages
Level 60
1,633 SR
1,505 Elo+

VS

Team Averages
Level 90
1,611 SR
1,667 Elo+
Baron Samedi
Baron Samedi
Alcraza
Baron Samedi
Level 147
God Stats
5W - 3L
1,878 SR
Queue Stats
70W - 58L
1,616 Elo+
Party 2
Apollo
Apollo
Buddah12
Apollo
Level 88
God Stats
25W - 18L
1,823 SR
Queue Stats
532W - 469L
1,594 Elo+
Party 2
Ymir
Ymir
DefNOTaSmurfXD
Ymir
Level 17
God Stats
3W - 3L
1,391 SR
Queue Stats
8W - 5L
1,619 Elo+
Party 2
Discordia
Discordia
Sakeebomb
Discordia
Level 150
God Stats
4W - 2L
1,465 SR
Queue Stats
81W - 50L
1,638 Elo+
Party 2
Bakasura
Bakasura
WimppLo
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,866 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 2 / 6
5,690
517
4,532
6,638
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Jolkestar
Persephone
10
0 / 3 / 0
4,952
450
909
4,535
1,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,258
478
1,578
5,345
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Xanpakutes
Danzaburou
10
4 / 1 / 1
6,084
553
4,618
5,012
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
vahnzizka
Vamana
10
2 / 2 / 0
5,858
533
3,581
9,968
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alcraza
Baron Samedi
12
4 / 0 / 0
6,865
624
7,272
5,654
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Buddah12
Apollo
9
2 / 2 / 0
5,525
502
2,416
5,974
1,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
5,235
476
3,450
7,405
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Sakeebomb
Discordia
13
3 / 0 / 4
7,386
671
4,029
3,431
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
WimppLo
Bakasura
11
2 / 0 / 5
6,523
593
2,070
7,504
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
11
11
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alcraza
Baron Samedi
4
0
0
4
W
Apollo
Buddah12
Apollo
2
2
0
1
W
0
4
0
0
L
Cthulhu
0
2
6
1.5
L
Persephone
Jolkestar
Persephone
0
3
0
0
L
0
3
0
0
W
Discordia
Sakeebomb
Discordia
3
0
4
5
W
Bakasura
WimppLo
Bakasura
2
0
5
4.5
L
Danzaburou
Xanpakutes
Danzaburou
4
1
1
4.5
L
Vamana
vahnzizka
Vamana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,218
Damage
19,237
31,498
Taken
29,968
12,889
Mitigated
12,498
8,896
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alcraza
Baron Samedi
7,272
916
445
3,410
5,654
4,360
168
1,029
4,518
32,790
0
W
Apollo
Buddah12
Apollo
2,416
1,181
0
1,903
5,974
1,545
0
1,934
3,919
0
30,816
W
3,450
345
0
1,228
7,405
2,964
0
2,260
4,928
12,321
0
L
Cthulhu
4,532
156
180
2,479
6,638
4,486
35
1,629
4,967
24,396
0
L
Persephone
Jolkestar
Persephone
909
65
0
56
4,535
1,319
0
2,007
2,190
22,899
0
L
1,578
121
243
1,538
5,345
1,731
0
4,033
1,003
16,015
0
W
Discordia
Sakeebomb
Discordia
4,029
625
0
1,848
3,431
1,095
197
728
2,703
46,102
0
W
Bakasura
WimppLo
Bakasura
2,070
1,479
0
5,102
7,504
2,534
0
579
6,881
0
25,311
L
Danzaburou
Xanpakutes
Danzaburou
4,618
2,804
0
1,596
5,012
1,549
615
2,548
2,464
0
24,310
L
Vamana
vahnzizka
Vamana
3,581
2,052
0
2,804
9,968
3,804
0
3,836
5,647
0
36,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
31,534
248
Minions Killed
346
0
Camps Cleared
0
1,038,728
Distance Traveled
1,054,138
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,865
624
73
7
0
184,557
1
W
Apollo
5,525
502
67
6
0
202,666
4
W
Ymir
5,235
476
23
2
0
197,286
3
L
Cthulhu
5,690
517
45
4
0
213,055
0
L
Persephone
4,952
450
42
4
0
196,782
4
L
Chang'e
5,258
478
38
3
0
206,609
1
W
Discordia
7,386
671
103
9
0
218,282
5
W
Bakasura
6,523
593
80
7
0
251,347
3
L
Danzaburou
6,084
553
53
5
0
189,213
0
L
Vamana
5,858
533
70
6
0
233,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role