Player Matchup

Bacchus
Bacchus
BNGeez
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 66L
1,829 Elo+
Party 2
Sylvanus
Sylvanus
CassTechStudent
Sylvanus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,510 Elo+
Party 3
Osiris
Osiris
Evanish
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
marcelo86
Tsukuyomi
Level 18
God Stats
14W - 9L
1,802 SR
Queue Stats
65W - 49L
1,653 Elo+
Party 3
Merlin
Merlin
treywea
Merlin
Level 121
God Stats
9W - 5L
1,289 SR
Queue Stats
637W - 563L
1,497 Elo+
Party 2
Team Averages
Level 72
1,518 SR
1,598 Elo+

VS

Team Averages
Level 45
1,581 SR
1,580 Elo+
Ra
Ra
BigLakkyBoy
Ra
Level 15
God Stats
21W - 27L
1,720 SR
Queue Stats
53W - 64L
1,586 Elo+
Party 1
Susano
Susano
MexicanPeppito
Susano
Level 25
God Stats
2W - 8L
1,366 SR
Queue Stats
40W - 48L
1,655 Elo+
Party 1
Bellona
Bellona
arthurLjohnson
Bellona
Level 103
God Stats
10W - 15L
1,510 SR
Queue Stats
193W - 177L
1,607 Elo+
Party 1
Cabrakan
Cabrakan
gazdabear
Cabrakan
Level 17
God Stats
23W - 14L
1,810 SR
Queue Stats
81W - 92L
1,554 Elo+
Party 1
Apollo
Apollo
narwhal891
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BNGeez
Bacchus
11
7 / 1 / 7
7,360
613
5,991
7,246
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
12
3 / 1 / 7
7,258
605
6,099
5,766
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Evanish
Osiris
12
6 / 0 / 4
7,139
595
3,464
5,484
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
marcelo86
Tsukuyomi
13
2 / 1 / 1
7,123
594
4,951
7,815
2,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
treywea
Merlin
14
5 / 1 / 4
7,823
652
5,796
3,413
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,234
436
1,648
6,136
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 6 / 1
5,283
440
1,832
7,864
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
6,690
558
4,121
6,546
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
gazdabear
Cabrakan
7
1 / 5 / 1
4,802
400
2,973
7,572
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
narwhal891
Apollo
8
1 / 5 / 1
5,442
454
3,918
8,022
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
23
Kills
4
4
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BNGeez
Bacchus
7
1
7
10.5
L
0
5
0
0
W
Sylvanus
3
1
7
6.5
W
Osiris
Evanish
Osiris
6
0
4
8
L
1
6
1
0.25
L
1
2
0
0.5
L
Cabrakan
gazdabear
Cabrakan
1
5
1
0.3
W
Tsukuyomi
marcelo86
Tsukuyomi
2
1
1
2.5
L
Apollo
narwhal891
Apollo
1
5
1
0.3
W
Merlin
treywea
Merlin
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
14,492
29,724
Taken
36,140
16,872
Mitigated
18,013
8,907
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BNGeez
Bacchus
5,991
1,129
0
2,945
7,246
5,200
42
1,775
5,471
22,119
0
L
1,648
250
0
863
6,136
1,997
0
4,230
1,906
30,770
0
W
Sylvanus
6,099
3,038
287
1,995
5,766
3,500
316
706
5,060
33,210
6,208
W
Osiris
Evanish
Osiris
3,464
1,282
0
710
5,484
4,187
18
447
5,037
0
46,501
L
1,832
714
0
1,896
7,864
2,124
0
2,832
5,032
0
16,165
L
4,121
1,567
0
1,365
6,546
6,294
0
0
6,546
0
35,935
L
Cabrakan
gazdabear
Cabrakan
2,973
748
0
1,348
7,572
5,277
0
4,723
2,849
6,905
727
W
Tsukuyomi
marcelo86
Tsukuyomi
4,951
1,097
0
2,294
7,815
2,780
307
0
7,815
0
42,187
L
Apollo
narwhal891
Apollo
3,918
2,899
0
2,020
8,022
2,321
0
5,686
2,336
0
23,951
W
Merlin
treywea
Merlin
5,796
898
0
676
3,413
1,205
34
1,600
1,813
55,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
27,451
388
Minions Killed
235
0
Camps Cleared
0
1,146,659
Distance Traveled
1,008,472
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,360
613
29
2
0
245,811
3
L
Ra
5,234
436
42
4
0
145,861
0
W
Sylvanus
7,258
605
81
7
0
195,715
2
W
Osiris
7,139
595
90
8
0
258,768
3
L
Susano
5,283
440
28
2
0
231,258
0
L
Bellona
6,690
558
98
8
0
219,135
2
L
Cabrakan
4,802
400
13
1
0
218,121
3
W
Tsukuyomi
7,123
594
86
7
0
213,304
0
L
Apollo
5,442
454
54
5
0
194,097
4
W
Merlin
7,823
652
102
9
0
233,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role