Player Matchup

Set
Set
A1KillJoy
Set
Level 69
God Stats
9W - 16L
1,617 SR
Queue Stats
188W - 166L
1,521 Elo+
Solo
Xbalanque
Xbalanque
DementedSphinx
Xbalanque
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Janus
Janus
Satanizim
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 299L
1,460 Elo+
Party 2
Artio
Artio
Steviiee
Artio
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
20W - 6L
1,500 Elo+
Party 3
Bellona
Bellona
WafflesaurasRex
Bellona
Level 117
God Stats
48W - 37L
1,613 SR
Queue Stats
448W - 406L
1,484 Elo+
Party 2
Team Averages
Level 114
1,546 SR
1,493 Elo+

VS

Team Averages
Level 114
1,640 SR
1,553 Elo+
Ravana
Ravana
NoseRunning
Ravana
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
363W - 350L
1,541 Elo+
Party 1
Izanami
Izanami
Rogelioram
Izanami
Level 125
God Stats
2W - 0L
1,828 SR
Queue Stats
64W - 46L
1,585 Elo+
Solo
Hera
Hera
TheBeego
Hera
Level 127
God Stats
30W - 13L
1,635 SR
Queue Stats
326W - 303L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
VitorSSou
Sylvanus
Level 95
God Stats
27W - 24L
1,712 SR
Queue Stats
441W - 429L
1,541 Elo+
Solo
Amaterasu
Amaterasu
mikejoneslol
Amaterasu
Level 157
God Stats
18W - 16L
1,527 SR
Queue Stats
364W - 349L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,832
490
3,608
8,519
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
DementedSphinx
Xbalanque
14
8 / 2 / 2
8,519
532
10,912
10,170
4,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Satanizim
Janus
13
1 / 5 / 0
7,642
478
2,097
9,411
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Steviiee
Artio
13
1 / 1 / 5
8,063
504
5,482
11,605
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 2 / 0
8,274
517
6,964
10,215
9,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
3 / 2 / 2
8,013
501
5,079
7,300
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Rogelioram
Izanami
16
4 / 4 / 0
9,468
592
8,952
11,055
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
15
4 / 2 / 1
9,058
566
6,134
4,985
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
VitorSSou
Sylvanus
12
0 / 4 / 3
7,288
456
5,165
11,155
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
mikejoneslol
Amaterasu
17
2 / 0 / 0
9,469
592
6,916
9,997
9,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
12
Kills
13
13
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Xbalanque
DementedSphinx
Xbalanque
8
2
2
4.5
W
Ravana
3
2
2
2
W
Izanami
Rogelioram
Izanami
4
4
0
1
L
Janus
Satanizim
Janus
1
5
0
0.2
L
Artio
Steviiee
Artio
1
1
5
3.5
W
Hera
4
2
1
2.25
W
Sylvanus
VitorSSou
Sylvanus
0
4
3
0.38
L
0
2
0
0
W
Amaterasu
mikejoneslol
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
32,246
49,920
Taken
44,492
26,610
Mitigated
28,552
16,850
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,608
922
0
3,314
8,519
3,160
0
1,883
6,470
0
45,675
L
Xbalanque
DementedSphinx
Xbalanque
10,912
6,639
0
3,387
10,170
4,047
0
1,520
8,642
0
56,531
W
Ravana
5,079
1,391
0
2,002
7,300
3,232
0
875
6,373
0
41,281
W
Izanami
Rogelioram
Izanami
8,952
5,407
0
3,133
11,055
5,755
1,096
2,934
8,084
0
65,726
L
Janus
Satanizim
Janus
2,097
39
0
2,614
9,411
2,775
0
3,384
5,735
42,999
0
L
Artio
Steviiee
Artio
5,482
603
210
4,055
11,605
6,946
0
3,976
7,625
30,377
0
W
Hera
6,134
529
0
894
4,985
1,686
0
1,025
3,800
51,612
0
W
Sylvanus
VitorSSou
Sylvanus
5,165
932
1,271
3,691
11,155
8,348
276
2,634
8,519
25,055
0
L
6,964
3,267
0
3,270
10,215
9,682
0
66
10,149
5,299
54,100
W
Amaterasu
mikejoneslol
Amaterasu
6,916
3,589
0
3,099
9,997
9,531
952
1,245
8,752
0
70,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
43,296
460
Minions Killed
497
0
Camps Cleared
0
1,492,937
Distance Traveled
1,532,726
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,832
490
88
6
0
325,081
5
L
Xbalanque
8,519
532
90
6
0
289,381
2
W
Ravana
8,013
501
64
4
0
358,812
5
W
Izanami
9,468
592
126
8
0
260,293
3
L
Janus
7,642
478
94
6
0
256,796
4
L
Artio
8,063
504
55
3
0
323,676
4
W
Hera
9,058
566
117
7
0
334,989
3
W
Sylvanus
7,288
456
37
2
0
293,314
1
L
Bellona
8,274
517
133
8
0
298,003
0
W
Amaterasu
9,469
592
153
10
0
285,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role