Player Matchup

Achilles
Achilles
ChipsticksReborn
Achilles
Level 28
God Stats
13W - 10L
1,658 SR
Queue Stats
102W - 110L
1,537 Elo+
Party 2
Zeus
Zeus
FakeAb
Zeus
Level 27
God Stats
29W - 17L
1,655 SR
Queue Stats
64W - 43L
1,568 Elo+
Solo
Fenrir
Fenrir
TheChikinGod
Fenrir
Level 29
God Stats
31W - 32L
1,517 SR
Queue Stats
112W - 122L
1,499 Elo+
Party 2
Athena
Athena
magners1996
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,494 Elo+
Solo
Apollo
Apollo
yanz89
Apollo
Level 14
God Stats
7W - 9L
1,544 SR
Queue Stats
18W - 22L
1,423 Elo+
Party 2
Team Averages
Level 25
1,575 SR
1,504 Elo+

VS

Team Averages
Level 26
1,516 SR
1,551 Elo+
Loki
Loki
Essteller
Loki
Level 28
God Stats
10W - 5L
1,500 SR
Queue Stats
17W - 11L
1,712 Elo+
Party 3
Anubis
Anubis
JackExecutioner
Anubis
Level 29
God Stats
30W - 14L
1,577 SR
Queue Stats
35W - 23L
1,518 Elo+
Party 3
Xing Tian
Xing Tian
nthuni
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,515 Elo+
Party 1
Apollo
Apollo
oOICrankOo
Apollo
Level 27
God Stats
34W - 17L
1,504 SR
Queue Stats
87W - 98L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
u2qq
Zhong Kui
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 149L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,961
433
8,231
19,040
16,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
FakeAb
Zeus
18
5 / 5 / 3
11,477
499
9,810
11,573
2,730
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
4 / 1 / 1
10,806
470
6,577
12,754
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
14
0 / 3 / 2
9,043
393
5,366
19,159
17,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
yanz89
Apollo
14
0 / 4 / 1
8,277
360
3,699
10,342
3,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 4 / 5
9,698
422
5,956
11,246
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 2
11,107
483
12,654
11,187
5,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
nthuni
Xing Tian
16
3 / 2 / 3
10,522
457
9,293
11,989
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
oOICrankOo
Apollo
17
1 / 0 / 5
9,753
424
11,786
13,078
5,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
u2qq
Zhong Kui
20
3 / 1 / 1
12,028
523
11,762
15,466
16,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
11
Kills
16
16
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Loki
3
4
5
1.38
L
Zeus
FakeAb
Zeus
5
5
3
1.3
W
6
5
2
1.4
L
Fenrir
4
1
1
4.5
L
Athena
0
3
2
0.33
W
Xing Tian
nthuni
Xing Tian
3
2
3
2.25
W
Apollo
oOICrankOo
Apollo
1
0
5
3.5
W
Zhong Kui
u2qq
Zhong Kui
3
1
1
3.5
L
Apollo
yanz89
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,683
Damage
51,451
72,868
Taken
62,966
45,619
Mitigated
40,978
17,776
Healing
27,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,231
1,886
0
4,005
19,040
16,315
720
9,427
9,088
0
47,836
W
Loki
5,956
2,797
0
3,108
11,246
3,719
130
1,835
9,338
0
47,614
L
Zeus
FakeAb
Zeus
9,810
1,361
0
519
11,573
2,730
1,411
8,249
3,324
69,209
0
W
12,654
271
0
4,996
11,187
5,722
731
7,299
3,888
65,304
0
L
Fenrir
6,577
1,466
0
6,249
12,754
5,726
0
3,545
9,159
0
83,413
L
Athena
5,366
2,488
0
4,755
19,159
17,005
128
8,266
10,868
22,805
0
W
Xing Tian
nthuni
Xing Tian
9,293
1,026
0
1,573
11,989
9,620
180
3,282
8,707
37,910
0
W
Apollo
oOICrankOo
Apollo
11,786
8,668
0
6,416
13,078
5,299
2,053
2,287
10,741
0
85,641
W
Zhong Kui
u2qq
Zhong Kui
11,762
1,366
0
11,302
15,466
16,618
629
473
14,468
90,004
0
L
Apollo
yanz89
Apollo
3,699
3,164
0
2,248
10,342
3,843
797
3,622
6,720
0
51,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
53,108
550
Minions Killed
570
0
Camps Cleared
0
2,093,820
Distance Traveled
1,996,592
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,961
433
97
4
0
431,233
5
W
Loki
9,698
422
88
4
0
474,996
1
L
Zeus
11,477
499
168
7
0
287,630
0
W
Anubis
11,107
483
126
5
0
349,082
1
L
Fenrir
10,806
470
137
6
0
525,469
2
L
Athena
9,043
393
58
3
0
453,714
4
W
Xing Tian
10,522
457
67
3
0
434,349
7
W
Apollo
9,753
424
109
5
0
391,033
8
W
Zhong Kui
12,028
523
180
8
0
347,132
4
L
Apollo
8,277
360
90
4
0
395,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role