Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CallMePants
Chaac
Level 160
God Stats
20W - 7L
1,500 SR
Queue Stats
997W - 1,122L
1,391 Elo+
Party 2
Hera
Hera
DreamFox
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Nifftieness
Chang'e
Level 104
God Stats
1W - 0L
1,848 SR
Queue Stats
34W - 26L
1,732 Elo+
Party 1
Tyr
Tyr
kindcanes
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,732 Elo+
Party 1
Team Averages
Level 102
1,570 SR
1,571 Elo+

VS

Team Averages
Level 59
1,457 SR
1,427 Elo+
Aphrodite
Aphrodite
Legendary USN
Aphrodite
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 17L
1,462 Elo+
Party 3
Zhong Kui
Zhong Kui
Vinusmars
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
superCRUNCHY PB
Skadi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,462 Elo+
Party 3
Anhur
Anhur
xtraCREAMY PB
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,388 Elo+
Party 3
Ymir
Ymir
xtraSALTY PB
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
2 / 7 / 16
12,057
670
15,849
28,926
16,578
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 5 / 12
14,388
799
25,008
31,290
39,397
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
20
11 / 5 / 15
14,294
794
47,350
15,182
6,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Nifftieness
Chang'e
17
1 / 6 / 16
11,459
637
13,448
17,694
9,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 6 / 12
10,644
591
3,204
15,819
12,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Legendary USN
Aphrodite
19
2 / 5 / 19
12,491
694
14,022
21,818
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Vinusmars
Zhong Kui
20
10 / 5 / 14
13,245
736
30,692
24,554
17,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 16
11,026
613
16,700
16,107
7,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 5 / 12
13,933
774
18,017
23,801
11,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 8 / 15
11,775
654
8,372
31,563
36,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
103
28
Kills
27
29
Deaths
28
71
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
7
16
1.43
W
14
5
12
4
W
Hera
11
5
15
3.7
L
Aphrodite
Legendary USN
Aphrodite
2
5
19
2.3
W
Chang'e
Nifftieness
Chang'e
1
6
16
1.5
L
Zhong Kui
Vinusmars
Zhong Kui
10
5
14
3.4
W
0
6
12
1
L
1
5
16
1.8
L
10
5
12
3.2
L
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,859
Damage
87,803
108,911
Taken
117,843
84,827
Mitigated
88,979
47,486
Healing
51,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,849
1,944
2,780
4,224
28,926
16,578
1,284
14,711
14,215
45,129
0
W
25,008
2,230
3,583
14,221
31,290
39,397
971
11,446
19,844
0
47,969
W
Hera
47,350
8,379
1,434
1,655
15,182
6,226
1,909
8,137
7,045
71,663
0
L
Aphrodite
Legendary USN
Aphrodite
14,022
1,688
13,047
10,821
21,818
15,688
343
15,080
6,463
31,662
0
W
Chang'e
Nifftieness
Chang'e
13,448
1,041
12,423
6,737
17,694
9,760
1,838
9,864
7,830
23,869
0
L
Zhong Kui
Vinusmars
Zhong Kui
30,692
5,610
3,445
7,995
24,554
17,312
1,000
16,651
7,753
49,155
0
W
3,204
633
0
429
15,819
12,866
1,013
8,928
6,891
167
6,067
L
16,700
7,498
637
1,933
16,107
7,687
703
9,623
6,384
0
36,589
L
18,017
9,281
2,400
4,979
23,801
11,318
1,428
16,329
7,271
0
57,870
L
8,372
1,197
1,851
4,025
31,563
36,974
406
19,131
12,067
19,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,842
Gold Earned
62,470
171
Minions Killed
183
0
Camps Cleared
0
1,512,976
Distance Traveled
1,511,851
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,057
670
48
3
0
294,777
4
W
Chaac
14,388
799
42
2
0
321,653
0
W
Hera
14,294
794
52
3
0
276,541
0
L
Aphrodite
12,491
694
42
2
0
314,542
0
W
Chang'e
11,459
637
26
1
0
292,531
0
L
Zhong Kui
13,245
736
36
2
0
299,121
2
W
Tyr
10,644
591
3
0
0
327,474
0
L
Skadi
11,026
613
36
2
0
323,094
0
L
Anhur
13,933
774
53
3
0
289,725
0
L
Ymir
11,775
654
16
1
0
285,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role