Player Matchup

Danzaburou
Danzaburou
DaijuMononoke
Danzaburou
Level 16
God Stats
11W - 13L
1,793 SR
Queue Stats
242W - 265L
1,369 Elo+
Party 1
Ullr
Ullr
HHomles
Ullr
Level 22
God Stats
1W - 1L
1,681 SR
Queue Stats
149W - 183L
1,422 Elo+
Solo
Fafnir
Fafnir
HiroTakamori
Fafnir
Level 13
God Stats
4W - 8L
1,686 SR
Queue Stats
75W - 76L
1,377 Elo+
Party 1
Xbalanque
Xbalanque
MasterBates13
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo
Mercury
Mercury
lAnthauri
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 19
1,632 SR
1,434 Elo+

VS

Team Averages
Level 8
1,338 SR
1,299 Elo+
Khepri
Khepri
Calixtoman
Khepri
Level 6
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 1L
1,338 Elo+
Solo
Olorun
Olorun
Peshtocle
Olorun
Level 5
God Stats
2W - 1L
1,203 SR
Queue Stats
2W - 1L
1,434 Elo+
Solo
Yemoja
Yemoja
Seejayedee
Yemoja
Level 7
God Stats
8W - 10L
1,257 SR
Queue Stats
11W - 14L
1,286 Elo+
Solo
Thanatos
Thanatos
flipperdasiy
Thanatos
Level 16
God Stats
3W - 0L
1,490 SR
Queue Stats
9W - 10L
1,137 Elo+
Solo
Da Ji
Da Ji
itsLesh
Da Ji
Level 6
God Stats
6W - 9L
1,417 SR
Queue Stats
9W - 16L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaijuMononoke
Danzaburou
12
2 / 1 / 2
7,400
1,057
4,843
4,226
1,343
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
HHomles
Ullr
12
0 / 3 / 4
6,928
990
2,073
4,800
1,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
12
0 / 7 / 6
7,462
1,066
4,635
15,762
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
MasterBates13
Xbalanque
13
4 / 6 / 2
8,282
1,183
11,408
12,644
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
lAnthauri
Mercury
12
1 / 8 / 4
7,043
1,006
2,934
11,494
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

170

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Calixtoman
Khepri
14
3 / 3 / 12
7,966
1,138
2,530
7,429
9,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
Peshtocle
Olorun
15
4 / 0 / 11
8,395
1,199
6,553
4,343
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Seejayedee
Yemoja
14
1 / 0 / 15
8,457
1,208
5,921
2,028
1,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
flipperdasiy
Thanatos
14
12 / 2 / 6
9,333
1,333
19,067
11,154
5,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
itsLesh
Da Ji
14
5 / 2 / 9
8,214
1,173
7,929
6,357
3,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
7
Kills
25
25
Deaths
7
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Khepri
Calixtoman
Khepri
3
3
12
3
L
Danzaburou
DaijuMononoke
Danzaburou
2
1
2
3
L
Ullr
HHomles
Ullr
0
3
4
0.67
L
Fafnir
0
7
6
0.43
L
Xbalanque
MasterBates13
Xbalanque
4
6
2
0.83
W
Olorun
Peshtocle
Olorun
4
0
11
9.5
W
Yemoja
Seejayedee
Yemoja
1
0
15
8.5
W
Thanatos
flipperdasiy
Thanatos
12
2
6
7.5
W
Da Ji
itsLesh
Da Ji
5
2
9
4.75
L
Mercury
lAnthauri
Mercury
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
42,000
48,926
Taken
31,311
21,106
Mitigated
21,752
3,092
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Calixtoman
Khepri
2,530
734
0
0
7,429
9,175
0
1,494
5,935
7,646
0
L
Danzaburou
DaijuMononoke
Danzaburou
4,843
1,893
0
235
4,226
1,343
0
2,377
1,849
0
10,880
L
Ullr
HHomles
Ullr
2,073
1,620
0
13
4,800
1,643
0
1,839
2,961
0
12,537
L
Fafnir
4,635
2,309
0
1,334
15,762
10,513
0
5,089
10,673
9,456
0
L
Xbalanque
MasterBates13
Xbalanque
11,408
8,530
0
1,154
12,644
4,363
0
2,809
9,835
0
26,799
W
Olorun
Peshtocle
Olorun
6,553
3,561
688
2,040
4,343
1,943
0
1,163
3,180
19,979
0
W
Yemoja
Seejayedee
Yemoja
5,921
1,178
2,177
393
2,028
1,635
0
201
1,827
18,510
0
W
Thanatos
flipperdasiy
Thanatos
19,067
10,793
504
7,410
11,154
5,810
0
1,296
9,858
0
28,498
W
Da Ji
itsLesh
Da Ji
7,929
1,933
0
0
6,357
3,189
0
481
5,876
0
10,122
L
Mercury
lAnthauri
Mercury
2,934
1,441
0
356
11,494
3,244
0
2,890
8,604
0
6,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
42,365
79
Minions Killed
113
4
Camps Cleared
4
486,219
Distance Traveled
615,427
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,966
1,138
20
3
0
101,404
0
L
Danzaburou
7,400
1,057
11
2
2
93,878
0
L
Ullr
6,928
990
25
4
1
54,846
0
L
Fafnir
7,462
1,066
2
0
1
125,271
1
L
Xbalanque
8,282
1,183
34
5
0
103,515
0
W
Olorun
8,395
1,199
33
5
0
111,900
0
W
Yemoja
8,457
1,208
31
4
1
128,023
2
W
Thanatos
9,333
1,333
28
4
2
143,042
0
W
Da Ji
8,214
1,173
1
0
1
131,058
3
L
Mercury
7,043
1,006
7
1
0
108,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role