Player Matchup

Ymir
Ymir
BayGlue61148623
Ymir
Level 12
God Stats
135W - 127L
1,447 SR
Queue Stats
1,093W - 1,174L
1,268 Elo+
Solo
Aphrodite
Aphrodite
Chewatcha22
Aphrodite
Level 19
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 11L
1,065 Elo+
Solo
Neith
Neith
DarkShark904
Neith
Level 8
God Stats
13W - 10L
1,729 SR
Queue Stats
118W - 120L
1,154 Elo+
Solo
Cthulhu
Cthulhu
aglass8177
Cthulhu
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Agni
Agni
saimpere
Agni
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,578 SR
1,297 Elo+

VS

Team Averages
Level 14
1,306 SR
1,253 Elo+
Artemis
Artemis
Badsk8rDan
Artemis
Level 25
God Stats
1W - 1L
1,262 SR
Queue Stats
22W - 23L
1,283 Elo+
Solo
Izanami
Izanami
HarleyTheGirl
Izanami
Level 8
God Stats
9W - 7L
1,284 SR
Queue Stats
9W - 8L
1,120 Elo+
Solo
Kukulkan
Kukulkan
MinimumPlayer30
Kukulkan
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Athena
Athena
Sokillz
Athena
Level 27
God Stats
4W - 2L
1,304 SR
Queue Stats
30W - 18L
1,237 Elo+
Solo
Chaac
Chaac
Wha_Eva_Dude
Chaac
Level 6
God Stats
12W - 15L
1,179 SR
Queue Stats
15W - 22L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 12 / 5
12,522
963
8,786
27,395
16,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Chewatcha22
Aphrodite
18
4 / 6 / 5
12,256
943
10,715
19,167
9,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
5 / 11 / 7
12,457
958
18,240
25,979
10,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
aglass8177
Cthulhu
18
1 / 14 / 7
11,268
867
9,989
27,875
26,119
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Agni
18
3 / 1 / 5
12,158
935
11,915
11,569
4,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Badsk8rDan
Artemis
20
10 / 3 / 21
13,570
1,044
29,766
13,213
9,035
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
8 / 5 / 21
13,210
1,016
13,951
13,268
6,564
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
20
9 / 4 / 16
13,085
1,007
29,375
10,774
5,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Sokillz
Athena
20
13 / 0 / 22
16,254
1,250
13,045
13,321
21,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 4 / 17
11,935
918
13,914
15,737
10,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
141
16
Kills
44
44
Deaths
16
29
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Artemis
Badsk8rDan
Artemis
10
3
21
6.83
L
3
12
5
0.46
L
Aphrodite
Chewatcha22
Aphrodite
4
6
5
1.08
L
5
11
7
0.77
W
Izanami
8
5
21
3.7
W
Kukulkan
9
4
16
4.25
W
Athena
Sokillz
Athena
13
0
22
24
W
4
4
17
3.13
L
Cthulhu
aglass8177
Cthulhu
1
14
7
0.32
L
Agni
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,645
Damage
100,051
111,985
Taken
66,313
66,725
Mitigated
52,373
9,257
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Badsk8rDan
Artemis
29,766
21,554
1,110
1,399
13,213
9,035
0
8,760
4,453
0
51,567
L
8,786
1,670
0
806
27,395
16,933
0
10,180
17,215
28,714
0
L
Aphrodite
Chewatcha22
Aphrodite
10,715
2,227
632
4,788
19,167
9,270
0
5,664
13,503
26,749
0
L
18,240
13,576
0
2,251
25,979
10,167
0
11,267
14,712
0
27,735
W
Izanami
13,951
11,070
0
1,461
13,268
6,564
0
8,936
4,332
0
23,925
W
Kukulkan
29,375
5,493
0
0
10,774
5,229
0
5,722
5,052
50,795
0
W
Athena
Sokillz
Athena
13,045
3,177
0
1,088
13,321
21,437
0
6,790
6,531
31,475
0
W
13,914
5,790
0
4,189
15,737
10,108
0
11,197
4,540
0
26,423
L
Cthulhu
aglass8177
Cthulhu
9,989
1,034
0
0
27,875
26,119
0
9,833
18,042
28,794
0
L
Agni
11,915
806
130
650
11,569
4,236
0
5,476
6,093
32,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,661
Gold Earned
68,054
176
Minions Killed
201
4
Camps Cleared
0
1,004,161
Distance Traveled
1,014,444
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,570
1,044
50
4
0
159,528
0
L
Ymir
12,522
963
44
3
0
182,265
1
L
Aphrodite
12,256
943
34
3
1
215,024
1
L
Neith
12,457
958
14
1
1
196,849
0
W
Izanami
13,210
1,016
22
2
0
178,756
0
W
Kukulkan
13,085
1,007
56
4
0
212,121
1
W
Athena
16,254
1,250
43
3
0
288,435
0
W
Chaac
11,935
918
30
2
0
175,604
1
L
Cthulhu
11,268
867
33
3
1
193,459
0
L
Agni
12,158
935
51
4
1
216,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role