Player Matchup

Amaterasu
Amaterasu
Gold II
CRutherford
Amaterasu
Gold II
Level 125
God Stats
5W - 6L
1,308 SR
Queue Stats
123W - 122L
1,554 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Marneuss
Cthulhu
Gold IV
Level 157
God Stats
40W - 34L
1,639 SR
Queue Stats
42W - 40L
1,592 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Venatør
Heimdallr
Platinum IV
Level 159
God Stats
60W - 43L
1,698 SR
Queue Stats
310W - 297L
1,581 MMR
Solo
Chang'e
Chang'e
Gold IV
subkick
Chang'e
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
xXjulenbs1Xx
Ao Kuang
Gold V
Level 114
God Stats
6W - 3L
1,821 SR
Queue Stats
59W - 50L
1,552 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,593 SR
1,556 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,558 SR
1,565 MMR
Mercury
Mercury
Gold II
CHUNLY
Mercury
Gold II
Level 144
God Stats
2W - 6L
1,375 SR
Queue Stats
110W - 101L
1,530 MMR
Party 1
Osiris
Osiris
Gold I
Etsura
Osiris
Gold I
Level 147
God Stats
4W - 3L
1,897 SR
Queue Stats
123W - 120L
1,670 MMR
Party 1
Serqet
Serqet
Bronze III
MadShaw
Serqet
Bronze III
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
214W - 219L
1,500 MMR
Solo
Discordia
Discordia
Gold II
MarleyBuds
Discordia
Gold II
Level 66
God Stats
31W - 32L
1,585 SR
Queue Stats
824W - 816L
1,564 MMR
Solo
Cupid
Cupid
Gold III
joeyell0
Cupid
Gold III
Level 148
God Stats
8W - 9L
1,434 SR
Queue Stats
252W - 255L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CRutherford
Amaterasu
18
3 / 4 / 5
11,124
618
8,032
19,110
13,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cthulhu
Marneuss
Cthulhu
16
5 / 2 / 15
11,261
626
10,895
15,997
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Venatør
Heimdallr
18
5 / 1 / 3
11,731
652
10,173
10,507
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
subkick
Chang'e
19
8 / 3 / 7
11,956
664
13,678
17,552
6,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
xXjulenbs1Xx
Ao Kuang
19
11 / 2 / 4
12,114
673
14,414
18,567
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ApolloTsukuyomiSetFenrirDanzaburou

VS

Bans
PersephoneNemesisGebThanatosGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHUNLY
Mercury
15
5 / 4 / 4
9,253
514
7,576
14,394
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Etsura
Osiris
15
3 / 4 / 2
9,525
529
12,869
16,797
9,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
MadShaw
Serqet
12
0 / 10 / 8
7,299
406
6,064
16,932
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
MarleyBuds
Discordia
14
4 / 9 / 4
9,168
509
12,794
13,668
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
joeyell0
Cupid
14
0 / 5 / 2
8,381
466
4,186
12,077
4,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
32
Kills
12
12
Deaths
32
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
CHUNLY
Mercury
5
4
4
1.75
W
Amaterasu
CRutherford
Amaterasu
3
4
5
1.38
L
Osiris
Etsura
Osiris
3
4
2
1
L
Serqet
MadShaw
Serqet
0
10
8
0.4
L
Discordia
MarleyBuds
Discordia
4
9
4
0.67
W
Cthulhu
Marneuss
Cthulhu
5
2
15
6.25
W
Heimdallr
Venatør
Heimdallr
5
1
3
6.5
L
Cupid
joeyell0
Cupid
0
5
2
0.2
W
Chang'e
subkick
Chang'e
8
3
7
3.83
W
Ao Kuang
xXjulenbs1Xx
Ao Kuang
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,192
Damage
43,489
81,733
Taken
73,868
46,211
Mitigated
31,500
43,193
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CHUNLY
Mercury
7,576
4,277
0
3,755
14,394
5,203
0
6,608
7,786
0
51,342
W
Amaterasu
CRutherford
Amaterasu
8,032
3,882
0
8,048
19,110
13,051
844
2,027
16,881
2,025
65,089
L
Osiris
Etsura
Osiris
12,869
4,846
0
6,943
16,797
9,105
0
9,332
7,465
6,259
51,972
L
Serqet
MadShaw
Serqet
6,064
1,650
0
2,364
16,932
7,170
0
10,425
6,503
0
21,485
L
Discordia
MarleyBuds
Discordia
12,794
41
0
1,324
13,668
5,029
0
10,255
3,413
61,646
0
W
Cthulhu
Marneuss
Cthulhu
10,895
557
579
4,536
15,997
13,386
180
3,873
11,878
40,694
0
W
Heimdallr
Venatør
Heimdallr
10,173
2,237
0
4,921
10,507
5,490
5,858
1,009
9,386
0
90,544
L
Cupid
joeyell0
Cupid
4,186
1,814
0
3,503
12,077
4,993
0
2,367
9,710
0
56,815
W
Chang'e
subkick
Chang'e
13,678
828
3,265
10,137
17,552
6,919
1,274
5,538
11,314
91,457
0
W
Ao Kuang
xXjulenbs1Xx
Ao Kuang
14,414
3,769
0
11,707
18,567
7,365
1,709
3,358
14,515
76,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,186
Gold Earned
43,626
564
Minions Killed
457
0
Camps Cleared
0
1,793,641
Distance Traveled
1,800,765
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,253
514
96
5
0
394,490
4
W
Amaterasu
11,124
618
134
7
0
346,354
2
L
Osiris
9,525
529
117
7
0
341,226
3
L
Serqet
7,299
406
36
2
0
406,255
1
L
Discordia
9,168
509
108
6
0
341,282
3
W
Cthulhu
11,261
626
49
3
0
381,288
11
W
Heimdallr
11,731
652
145
8
0
340,409
3
L
Cupid
8,381
466
100
6
0
317,512
6
W
Chang'e
11,956
664
133
7
0
353,389
4
W
Ao Kuang
12,114
673
103
6
0
372,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role