Player Matchup

Bakasura
Bakasura
Durin23
Bakasura
Level 29
God Stats
8W - 19L
1,481 SR
Queue Stats
450W - 537L
1,392 Elo+
Party 1
Nike
Nike
FriendlyKitten
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,281 Elo+
Solo
Neith
Neith
Gardinor
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,383 Elo+
Solo
Nox
Nox
LaKatt
Nox
Level 18
God Stats
25W - 30L
1,592 SR
Queue Stats
206W - 299L
1,290 Elo+
Party 1
Yemoja
Yemoja
Кitsunе
Yemoja
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
19W - 17L
1,448 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,359 Elo+

VS

Team Averages
Level 16
1,434 SR
1,440 Elo+
Chaac
Chaac
Eizen6527
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,463 Elo+
Solo
Loki
Loki
Fox5922
Loki
Level 21
God Stats
10W - 8L
1,159 SR
Queue Stats
68W - 41L
1,444 Elo+
Solo
Neith
Neith
ManosDK
Neith
Level 29
God Stats
33W - 41L
1,512 SR
Queue Stats
33W - 44L
1,389 Elo+
Solo
Ra
Ra
RooiBuffel
Ra
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Bacchus
Bacchus
lholhe
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Durin23
Bakasura
16
2 / 4 / 4
10,140
441
9,250
19,619
9,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
1 / 2 / 2
12,059
524
12,649
18,230
16,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Gardinor
Neith
16
6 / 5 / 3
11,197
487
10,840
16,060
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
LaKatt
Nox
15
1 / 7 / 3
9,548
415
4,066
10,708
4,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Кitsunе
Yemoja
13
1 / 5 / 4
9,628
419
5,568
20,921
17,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eizen6527
Chaac
20
3 / 0 / 4
12,811
557
19,517
18,568
28,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Fox5922
Loki
16
4 / 6 / 9
10,614
461
9,191
16,848
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ManosDK
Neith
18
1 / 3 / 2
11,345
493
4,703
8,999
3,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 2 / 5
13,411
583
22,802
17,903
9,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
lholhe
Bacchus
15
3 / 0 / 11
10,751
467
5,856
12,305
17,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
11
Kills
23
23
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Durin23
Bakasura
2
4
4
1
W
Chaac
Eizen6527
Chaac
3
0
4
5
W
Loki
Fox5922
Loki
4
6
9
1.42
L
1
2
2
1
L
Neith
Gardinor
Neith
6
5
3
1.5
L
Nox
LaKatt
Nox
1
7
3
0.36
W
Neith
ManosDK
Neith
1
3
2
0.67
W
12
2
5
7.25
W
Bacchus
lholhe
Bacchus
3
0
11
8.5
L
Yemoja
Кitsunе
Yemoja
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,373
Damage
62,069
85,538
Taken
74,623
56,330
Mitigated
64,967
15,841
Healing
34,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Durin23
Bakasura
9,250
7,144
0
2,263
19,619
9,276
1,054
4,901
14,524
0
71,787
W
Chaac
Eizen6527
Chaac
19,517
2,593
0
10,821
18,568
28,331
477
2,026
16,472
0
105,729
W
Loki
Fox5922
Loki
9,191
2,995
0
4,071
16,848
6,632
0
2,945
13,903
0
56,972
L
12,649
1,792
0
4,638
18,230
16,433
0
3,176
14,924
11,635
88,066
L
Neith
Gardinor
Neith
10,840
5,519
0
4,061
16,060
8,050
804
8,751
7,127
0
41,717
L
Nox
LaKatt
Nox
4,066
660
0
0
10,708
4,858
186
3,483
7,011
37,670
0
W
Neith
ManosDK
Neith
4,703
995
0
2,113
8,999
3,687
2,510
794
7,355
0
77,170
W
22,802
1,373
5,335
10,541
17,903
9,050
1,230
3,022
14,342
113,222
0
W
Bacchus
lholhe
Bacchus
5,856
803
0
1,488
12,305
17,267
566
3,326
8,979
16,220
0
L
Yemoja
Кitsunе
Yemoja
5,568
495
2,074
2,805
20,921
17,713
0
7,334
13,294
37,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,572
Gold Earned
58,932
488
Minions Killed
629
0
Camps Cleared
0
1,998,565
Distance Traveled
2,116,336
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,140
441
112
5
0
515,015
0
W
Chaac
12,811
557
189
8
0
454,141
3
W
Loki
10,614
461
88
4
0
378,787
4
L
Nike
12,059
524
175
8
0
346,806
5
L
Neith
11,197
487
70
3
0
358,876
4
L
Nox
9,548
415
76
3
0
378,173
2
W
Neith
11,345
493
146
6
0
335,473
5
W
Ra
13,411
583
190
8
0
467,553
3
W
Bacchus
10,751
467
16
1
0
480,382
3
L
Yemoja
9,628
419
55
2
0
399,695
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role