Player Matchup

Bellona
Bellona
ArrivederciBoi
Bellona
Level 29
God Stats
10W - 17L
1,403 SR
Queue Stats
24W - 27L
1,415 Elo+
Solo
Horus
Horus
KitsumeYeetsume
Horus
Level 24
God Stats
7W - 3L
1,500 SR
Queue Stats
43W - 43L
1,500 Elo+
Solo
Neith
Neith
RedrumBertrum
Neith
Level 20
God Stats
1W - 0L
1,351 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
gingersnap68
Camazotz
Level 27
God Stats
5W - 3L
1,774 SR
Queue Stats
285W - 231L
1,602 Elo+
Solo
Hel
Hel
talgumi
Hel
Level 17
God Stats
12W - 10L
1,499 SR
Queue Stats
89W - 81L
1,446 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,493 Elo+

VS

Team Averages
Level 16
1,468 SR
1,411 Elo+
Ymir
Ymir
AmP_NoahTime2193
Ymir
Level 27
God Stats
1W - 7L
1,268 SR
Queue Stats
46W - 66L
1,254 Elo+
Party 1
Bellona
Bellona
An0malisas
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
ESTIMATEDDD
Da Ji
Level 24
God Stats
5W - 5L
1,501 SR
Queue Stats
22W - 29L
1,518 Elo+
Solo
Neith
Neith
Julia20003
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ra
Ra
dripgamer
Ra
Level 18
God Stats
7W - 11L
1,569 SR
Queue Stats
12W - 26L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
9,125
608
4,101
7,934
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 6
7,099
473
4,332
8,977
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 3 / 1
6,194
413
4,499
6,251
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
gingersnap68
Camazotz
13
11 / 1 / 1
8,670
578
12,602
10,810
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
12
0 / 4 / 3
7,582
505
3,016
7,359
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,420
428
5,504
16,605
11,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
An0malisas
Bellona
3
0 / 2 / 0
4,624
308
324
2,416
1,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 4 / 1
7,946
530
10,327
13,879
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
1
0 / 0 / 0
2,886
192
0
0
0
11
1 / 6 / 2
6,359
424
7,049
8,889
2,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
8
8
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Bellona
An0malisas
Bellona
0
2
0
0
W
3
0
0
3
L
5
4
1
1.38
L
Neith
0
0
0
0
W
1
0
6
4
W
0
3
1
0.17
L
1
6
2
0.33
W
Camazotz
gingersnap68
Camazotz
11
1
1
11.5
W
Hel
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
23,204
41,331
Taken
41,789
21,249
Mitigated
20,266
14,348
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,504
1,261
0
158
16,605
11,313
506
383
15,813
20,281
0
L
Bellona
An0malisas
Bellona
324
241
0
25
2,416
1,214
19
0
2,391
0
2,721
W
4,101
1,037
0
1,719
7,934
7,888
3,734
0
7,934
333
54,688
L
10,327
3,365
0
4,476
13,879
5,010
240
914
12,765
0
47,543
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
4,332
2,532
856
2,813
8,977
4,181
224
5,009
3,943
0
13,417
W
4,499
1,871
0
1,704
6,251
1,871
160
3,095
3,156
0
24,850
L
7,049
1,313
772
2,752
8,889
2,729
498
1,719
7,170
31,340
0
W
Camazotz
gingersnap68
Camazotz
12,602
5,590
0
6,023
10,810
4,877
0
2,923
7,887
0
39,951
W
Hel
3,016
451
238
995
7,359
2,432
1,662
1,526
5,833
41,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,670
Gold Earned
28,235
322
Minions Killed
146
0
Camps Cleared
0
1,377,501
Distance Traveled
887,103
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,420
428
30
2
0
229,024
4
L
Bellona
4,624
308
3
0
0
111,722
0
W
Bellona
9,125
608
134
9
0
300,394
0
L
Da Ji
7,946
530
70
5
0
294,052
3
L
Neith
2,886
192
0
0
0
0
0
W
Horus
7,099
473
8
1
0
304,730
0
W
Neith
6,194
413
43
3
0
239,684
2
L
Ra
6,359
424
43
3
0
252,305
0
W
Camazotz
8,670
578
55
4
0
298,876
1
W
Hel
7,582
505
82
5
0
233,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role