Player Matchup

Serqet
Serqet
BizonXTP
Serqet
Level 30
God Stats
11W - 16L
1,345 SR
Queue Stats
316W - 328L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
JoggyJogg
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 3
Bellona
Bellona
NoHitBox
Bellona
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,688 Elo+
Party 3
Skadi
Skadi
TXEMAGORE
Skadi
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 36L
1,643 Elo+
Party 3
Ra
Ra
YTAQwertBro
Ra
Level 41
God Stats
219W - 190L
1,466 SR
Queue Stats
378W - 381L
1,393 Elo+
Party 2
Team Averages
Level 43
1,462 SR
1,565 Elo+

VS

Team Averages
Level 90
1,560 SR
1,502 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AndySmirnovff
Arachne
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
444W - 448L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Insurma
Baron Samedi
Level 108
God Stats
24W - 12L
1,798 SR
Queue Stats
229W - 220L
1,633 Elo+
Solo
Hercules
Hercules
Wirrzle
Hercules
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,441 Elo+
Solo
Heimdallr
Heimdallr
XXXWarchild
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BizonXTP
Serqet
14
0 / 3 / 1
8,597
409
2,072
12,189
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
JoggyJogg
Sylvanus
13
0 / 4 / 0
8,605
410
3,900
11,216
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
NoHitBox
Bellona
16
2 / 3 / 0
9,732
463
8,446
11,099
7,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
TXEMAGORE
Skadi
13
0 / 6 / 0
7,967
379
6,514
12,533
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 1 / 0
11,410
543
10,527
9,163
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 0 / 11
10,411
496
4,069
13,745
15,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
17
3 / 2 / 11
10,544
502
7,879
14,937
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Insurma
Baron Samedi
19
3 / 2 / 3
11,840
564
12,858
13,767
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Wirrzle
Hercules
18
4 / 0 / 3
11,037
526
7,529
13,923
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
XXXWarchild
Heimdallr
18
6 / 0 / 6
11,066
527
8,256
8,581
4,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
4
Kills
17
17
Deaths
4
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
11
6.5
W
Arachne
3
2
11
4.25
L
Serqet
BizonXTP
Serqet
0
3
1
0.17
W
Baron Samedi
Insurma
Baron Samedi
3
2
3
2.25
L
Sylvanus
JoggyJogg
Sylvanus
0
4
0
0
L
Bellona
NoHitBox
Bellona
2
3
0
0.67
L
Skadi
TXEMAGORE
Skadi
0
6
0
0
W
Hercules
Wirrzle
Hercules
4
0
3
5.5
W
Heimdallr
XXXWarchild
Heimdallr
6
0
6
9
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
40,591
56,200
Taken
64,953
31,766
Mitigated
43,577
14,767
Healing
31,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,069
314
0
6,371
13,745
15,632
310
3,109
10,596
0
35,742
W
Arachne
7,879
5,731
0
6,850
14,937
7,453
0
2,099
12,788
0
55,070
L
Serqet
BizonXTP
Serqet
2,072
1,124
0
2,062
12,189
6,585
0
3,205
8,783
0
54,507
W
Baron Samedi
Insurma
Baron Samedi
12,858
0
483
4,610
13,767
6,138
915
5,572
7,318
95,861
0
L
Sylvanus
JoggyJogg
Sylvanus
3,900
1,054
895
1,750
11,216
10,180
0
854
10,260
22,622
0
L
Bellona
NoHitBox
Bellona
8,446
3,640
174
2,314
11,099
7,355
1,654
1,923
8,747
0
50,483
L
Skadi
TXEMAGORE
Skadi
6,514
2,741
0
2,107
12,533
3,620
0
1,491
11,024
0
56,448
W
Hercules
Wirrzle
Hercules
7,529
1,967
0
6,459
13,923
10,177
175
1,597
11,954
0
51,157
W
Heimdallr
XXXWarchild
Heimdallr
8,256
3,196
0
6,528
8,581
4,177
2,400
1,257
7,324
0
92,897
L
10,527
113
1,263
4,202
9,163
4,026
794
4,804
4,081
93,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,311
Gold Earned
54,898
568
Minions Killed
582
0
Camps Cleared
0
2,030,750
Distance Traveled
2,055,891
22
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,411
496
39
2
0
452,924
9
W
Arachne
10,544
502
96
5
0
437,995
5
L
Serqet
8,597
409
103
5
0
414,845
9
W
Baron Samedi
11,840
564
170
8
0
381,176
9
L
Sylvanus
8,605
410
43
2
0
360,657
2
L
Bellona
9,732
463
103
5
0
419,689
3
L
Skadi
7,967
379
113
5
0
388,891
2
W
Hercules
11,037
526
102
5
0
416,047
6
W
Heimdallr
11,066
527
175
8
0
367,749
8
L
Ra
11,410
543
206
10
0
446,668
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role