Player Matchup

Vulcan
Vulcan
NinjaBo_5509
Vulcan
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Odin
Odin
Tezhuu
Odin
Level 89
God Stats
16W - 8L
1,500 SR
Queue Stats
371W - 256L
1,750 Elo+
Party 1
Pele
Pele
uwuowotwt1
Pele
Level 29
God Stats
9W - 5L
1,397 SR
Queue Stats
106W - 72L
1,483 Elo+
Party 1
Team Averages
Level 59
1,466 SR
1,578 Elo+

VS

Team Averages
Level 45
1,632 SR
1,381 Elo+
Cthulhu
Cthulhu
A Creepert
Cthulhu
Level 28
God Stats
13W - 6L
1,889 SR
Queue Stats
101W - 131L
1,476 Elo+
Party 2
Skadi
Skadi
Baconpants1965
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Solo
Arachne
Arachne
Infrigilis
Arachne
Level 89
God Stats
3W - 8L
1,507 SR
Queue Stats
162W - 211L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
5 / 1 / 11
8,487
849
11,249
4,608
1,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Tezhuu
Odin
12
3 / 2 / 15
8,899
890
7,644
8,779
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
11 / 5 / 3
9,304
930
11,015
9,276
3,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Creepert
Cthulhu
10
2 / 4 / 4
7,579
758
4,894
12,860
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 8 / 7
7,041
704
3,916
10,142
2,899
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Infrigilis
Arachne
10
5 / 7 / 3
8,154
815
7,583
9,739
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
8
8
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A Creepert
Cthulhu
2
4
4
1
L
1
8
7
0.56
L
Arachne
Infrigilis
Arachne
5
7
3
0.93
W
Vulcan
5
1
11
10.5
W
Odin
Tezhuu
Odin
3
2
15
5.25
W
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
16,393
22,663
Taken
32,741
10,304
Mitigated
13,973
5,458
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A Creepert
Cthulhu
4,894
651
0
2,861
12,860
6,631
0
7,150
5,710
20,437
0
L
3,916
2,420
0
0
10,142
2,899
0
1,795
8,347
0
8,383
L
Arachne
Infrigilis
Arachne
7,583
5,057
111
1,609
9,739
4,443
0
2,304
7,435
0
15,772
W
Vulcan
11,249
5,050
0
1,737
4,608
1,626
377
1,388
3,220
32,965
0
W
Odin
Tezhuu
Odin
7,644
2,349
0
2,577
8,779
5,617
0
2,230
6,549
0
24,861
W
11,015
2,958
0
1,144
9,276
3,061
0
1,339
7,937
0
37,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
22,774
133
Minions Killed
75
0
Camps Cleared
0
567,410
Distance Traveled
470,682
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,579
758
41
4
0
151,556
0
L
Skadi
7,041
704
10
1
0
142,284
1
L
Arachne
8,154
815
24
2
0
176,842
1
W
Vulcan
8,487
849
53
5
0
206,179
2
W
Odin
8,899
890
28
3
0
191,685
6
W
Pele
9,304
930
52
5
0
169,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role