Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Mr Gimpson
Serqet
Level 11
God Stats
4W - 5L
1,509 SR
Queue Stats
7W - 9L
1,489 Elo+
Solo
Agni
Agni
Paaauuuuuuulll_
Agni
Level 25
God Stats
0W - 1L
1,643 SR
Queue Stats
2W - 7L
1,394 Elo+
Party 1
Vulcan
Vulcan
Ratboy272
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 225L
1,370 Elo+
Solo
Ullr
Ullr
ThyArtIsMurphy
Ullr
Level 11
God Stats
2W - 5L
1,607 SR
Queue Stats
2W - 5L
1,792 Elo+
Party 1
Team Averages
Level 17
1,552 SR
1,509 Elo+

VS

Team Averages
Level 16
1,343 SR
1,311 Elo+
Kukulkan
Kukulkan
DrDamage187
Kukulkan
Level 29
God Stats
12W - 13L
1,368 SR
Queue Stats
13W - 15L
1,364 Elo+
Solo
Loki
Loki
MuratayaN
Loki
Level 15
God Stats
2W - 0L
1,404 SR
Queue Stats
10W - 6L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Smitesmurf198443
Danzaburou
Level 17
God Stats
35W - 27L
1,258 SR
Queue Stats
207W - 221L
1,382 Elo+
Solo
Hel
Hel
Tropico_Bendo
Hel
Level 8
God Stats
2W - 4L
1,188 SR
Queue Stats
6W - 8L
1,068 Elo+
Solo
Ymir
Ymir
captain_penguin3
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
0 / 9 / 6
10,227
852
4,986
14,198
5,950
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
Mr Gimpson
Serqet
16
1 / 8 / 4
10,520
877
5,390
16,374
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 4 / 4
11,915
993
16,693
21,556
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Ratboy272
Vulcan
17
1 / 9 / 4
11,034
920
11,609
21,301
8,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 4
10,442
870
6,475
11,052
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrDamage187
Kukulkan
20
21 / 1 / 9
15,506
1,292
37,367
8,999
3,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
4 / 1 / 12
11,358
947
9,557
9,956
3,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Smitesmurf198443
Danzaburou
17
2 / 0 / 7
11,096
925
3,957
3,848
1,527
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 15
12,163
1,014
15,082
11,586
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 4 / 17
12,282
1,024
10,648
16,982
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
9
Kills
33
33
Deaths
9
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
6
0.33
W
Kukulkan
DrDamage187
Kukulkan
21
1
9
25.5
L
Serqet
Mr Gimpson
Serqet
1
8
4
0.38
W
Loki
4
1
12
10
L
5
4
4
1.75
L
Vulcan
Ratboy272
Vulcan
1
9
4
0.33
W
Danzaburou
Smitesmurf198443
Danzaburou
2
0
7
5.5
L
2
3
4
1.33
W
4
3
15
3.83
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,153
Damage
76,611
84,481
Taken
51,371
31,962
Mitigated
29,254
2,511
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,986
1,473
0
255
14,198
5,950
0
10,061
4,137
0
8,950
W
Kukulkan
DrDamage187
Kukulkan
37,367
3,847
0
0
8,999
3,775
0
5,706
3,293
63,742
0
L
Serqet
Mr Gimpson
Serqet
5,390
500
0
160
16,374
5,919
0
12,626
3,748
0
9,742
W
Loki
9,557
3,803
0
0
9,956
3,798
0
6,070
3,886
0
22,756
L
16,693
1,652
250
1,816
21,556
7,861
0
14,827
6,729
51,493
0
L
Vulcan
Ratboy272
Vulcan
11,609
3,461
0
0
21,301
8,282
0
17,169
4,132
42,393
0
W
Danzaburou
Smitesmurf198443
Danzaburou
3,957
1,145
0
1,385
3,848
1,527
0
2,849
999
0
29,303
L
6,475
4,909
0
30
11,052
3,950
0
8,414
2,638
0
22,474
W
15,082
1,494
6,554
5,742
11,586
4,816
0
7,025
4,171
35,017
0
W
10,648
3,440
0
833
16,982
15,338
0
6,652
9,321
20,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,138
Gold Earned
62,405
186
Minions Killed
250
4
Camps Cleared
5
953,388
Distance Traveled
1,062,473
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,227
852
14
1
0
193,563
0
W
Kukulkan
15,506
1,292
66
6
1
228,029
0
L
Serqet
10,520
877
13
1
2
226,961
0
W
Loki
11,358
947
31
3
3
215,348
0
L
Agni
11,915
993
68
6
0
199,539
0
L
Vulcan
11,034
920
63
5
0
209,469
0
W
Danzaburou
11,096
925
58
5
0
183,569
0
L
Ullr
10,442
870
28
2
2
123,856
1
W
Hel
12,163
1,014
64
5
1
232,444
2
W
Ymir
12,282
1,024
31
3
0
203,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role