Player Matchup

Odin
Odin
Ant_-U-
Odin
Level 49
God Stats
0W - 2L
1,265 SR
Queue Stats
181W - 182L
1,469 Elo+
Party 2
Janus
Janus
Deadliest6ore
Janus
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
615W - 643L
1,364 Elo+
Party 1
Geb
Geb
Noe_-U-
Geb
Level 29
God Stats
2W - 9L
1,180 SR
Queue Stats
138W - 155L
1,243 Elo+
Party 2
Da Ji
Da Ji
Syriie
Da Ji
Level 49
God Stats
1W - 2L
1,713 SR
Queue Stats
112W - 121L
1,424 Elo+
Party 2
Izanami
Izanami
naV7326
Izanami
Level 57
God Stats
10W - 7L
1,323 SR
Queue Stats
752W - 743L
1,358 Elo+
Party 1
Team Averages
Level 42
1,396 SR
1,372 Elo+

VS

Team Averages
Level 67
1,586 SR
1,370 Elo+
Ah Puch
Ah Puch
CaseFlea3607979
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 85L
1,395 Elo+
Party 3
Ymir
Ymir
Evanashon
Ymir
Level 69
God Stats
2W - 2L
1,375 SR
Queue Stats
47W - 51L
1,405 Elo+
Party 3
Amaterasu
Amaterasu
Syyico
Amaterasu
Level 16
God Stats
11W - 3L
1,675 SR
Queue Stats
21W - 22L
1,398 Elo+
Party 3
Medusa
Medusa
WB Gorilla
Medusa
Level 40
God Stats
2W - 1L
1,880 SR
Queue Stats
37W - 52L
1,259 Elo+
Solo
Bakasura
Bakasura
Z0MBIEkillr3904
Bakasura
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 26L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ant_-U-
Odin
10
0 / 1 / 0
5,511
501
1,504
5,246
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 2
5,185
471
970
5,820
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
9
2 / 3 / 5
5,686
517
4,322
9,269
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Syriie
Da Ji
8
3 / 6 / 1
5,299
482
3,509
8,345
2,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
naV7326
Izanami
9
4 / 3 / 3
5,586
508
3,625
5,895
1,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 5
7,048
641
6,049
5,010
1,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
11
2 / 0 / 1
6,171
561
2,832
2,976
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Syyico
Amaterasu
9
3 / 5 / 3
5,702
518
5,552
8,028
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
WB Gorilla
Medusa
8
1 / 4 / 5
5,204
473
3,002
5,047
1,290
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
12
6 / 0 / 2
7,382
671
4,013
8,317
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
17
19
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
Ant_-U-
Odin
0
1
0
0
W
5
3
5
2.5
L
1
6
2
0.33
W
Ymir
2
0
1
2.5
L
Geb
2
3
5
1.5
L
Da Ji
Syriie
Da Ji
3
6
1
0.58
W
Amaterasu
Syyico
Amaterasu
3
5
3
0.9
W
Medusa
WB Gorilla
Medusa
1
4
5
0.88
W
Bakasura
6
0
2
7
L
Izanami
naV7326
Izanami
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
21,448
34,575
Taken
29,378
11,792
Mitigated
12,262
5,757
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Ant_-U-
Odin
1,504
473
0
1,000
5,246
2,867
0
2,359
2,812
0
26,272
W
6,049
282
0
978
5,010
1,347
1,066
591
4,341
30,696
0
L
970
162
0
78
5,820
1,456
0
3,117
2,566
17,805
0
W
Ymir
2,832
845
0
707
2,976
2,959
0
277
2,699
23,466
1,475
L
Geb
4,322
817
0
2,157
9,269
3,727
0
0
9,249
18,268
0
L
Da Ji
Syriie
Da Ji
3,509
979
88
310
8,345
2,369
0
3,322
4,775
0
13,866
W
Amaterasu
Syyico
Amaterasu
5,552
2,447
0
2,078
8,028
3,850
0
2,687
5,341
0
18,049
W
Medusa
WB Gorilla
Medusa
3,002
1,291
0
250
5,047
1,290
872
1,347
3,700
0
18,128
W
Bakasura
4,013
2,942
0
3,499
8,317
2,816
0
312
8,005
0
37,958
L
Izanami
naV7326
Izanami
3,625
2,955
0
2,124
5,895
1,373
15
0
5,643
0
27,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
31,507
208
Minions Killed
246
0
Camps Cleared
0
932,967
Distance Traveled
974,403
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,511
501
69
6
0
211,303
0
W
Ah Puch
7,048
641
60
5
0
165,023
0
L
Janus
5,185
471
35
3
0
159,949
0
W
Ymir
6,171
561
50
5
0
199,713
1
L
Geb
5,686
517
34
3
0
201,240
0
L
Da Ji
5,299
482
25
2
0
203,474
0
W
Amaterasu
5,702
518
28
3
0
186,738
2
W
Medusa
5,204
473
23
2
0
184,969
1
W
Bakasura
7,382
671
85
8
0
237,960
0
L
Izanami
5,586
508
45
4
0
157,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role