Player Matchup

Cthulhu
Cthulhu
Carlosauri0
Cthulhu
Level 29
God Stats
5W - 1L
1,759 SR
Queue Stats
17W - 18L
1,440 Elo+
Solo
Set
Set
Gambare06
Set
Level 29
God Stats
7W - 3L
1,723 SR
Queue Stats
29W - 18L
1,573 Elo+
Solo
Guan Yu
Guan Yu
Mugin0
Guan Yu
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Ra
Ra
OneBoop
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Scoped Killer
Danzaburou
Level 14
God Stats
6W - 7L
1,419 SR
Queue Stats
90W - 78L
1,419 Elo+
Solo
Team Averages
Level 15
1,580 SR
1,486 Elo+

VS

Team Averages
Level 22
1,501 SR
1,441 Elo+
Bacchus
Bacchus
X_Densetsu
Bacchus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,507 Elo+
Solo
Ra
Ra
ak47gael1427
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
buddha22357
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,336 Elo+
Solo
Nike
Nike
cosmiclust_
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,440 Elo+
Party 1
Chernobog
Chernobog
spence-lth
Chernobog
Level 30
God Stats
6W - 8L
1,503 SR
Queue Stats
13W - 20L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carlosauri0
Cthulhu
16
8 / 0 / 3
11,404
600
8,785
6,092
4,091
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
20 / 2 / 2
13,408
706
18,784
19,023
10,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Mugin0
Guan Yu
14
1 / 7 / 6
8,484
447
6,146
13,429
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 7
9,759
514
8,482
8,864
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Scoped Killer
Danzaburou
16
4 / 2 / 2
10,575
557
10,098
9,663
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
X_Densetsu
Bacchus
13
2 / 6 / 7
8,653
455
6,888
16,309
13,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

4
0 / 3 / 3
5,845
308
28
1,715
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
buddha22357
Jing Wei
14
3 / 12 / 1
9,009
474
7,823
18,866
6,545
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 1
7,962
419
3,744
12,712
6,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
spence-lth
Chernobog
14
9 / 8 / 1
10,167
535
12,601
20,836
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
34
Kills
16
16
Deaths
35
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Carlosauri0
Cthulhu
8
0
3
9.5
W
20
2
2
10.5
W
Guan Yu
Mugin0
Guan Yu
1
7
6
0.57
W
1
5
7
0.9
W
Danzaburou
Scoped Killer
Danzaburou
4
2
2
2.5
L
Bacchus
X_Densetsu
Bacchus
2
6
7
0.92
L
0
3
3
0.5
L
Jing Wei
buddha22357
Jing Wei
3
12
1
0.29
L
2
6
1
0.42
L
Chernobog
spence-lth
Chernobog
9
8
1
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,295
Damage
31,084
57,071
Taken
70,438
31,277
Mitigated
33,845
20,522
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Carlosauri0
Cthulhu
8,785
395
581
1,357
6,092
4,091
1,289
257
5,715
41,228
0
W
18,784
11,611
0
12,069
19,023
10,220
2,161
788
18,160
0
110,522
W
Guan Yu
Mugin0
Guan Yu
6,146
861
412
2,508
13,429
10,406
817
1,780
11,599
0
22,407
W
8,482
3,006
671
1,485
8,864
3,231
2,260
629
8,185
53,541
0
W
Danzaburou
Scoped Killer
Danzaburou
10,098
4,709
0
1,439
9,663
3,329
1,642
3,462
6,201
0
49,311
L
Bacchus
X_Densetsu
Bacchus
6,888
1,271
0
1,159
16,309
13,459
248
2,374
13,797
20,413
0
L
28
28
0
0
1,715
356
0
526
1,164
913
0
L
Jing Wei
buddha22357
Jing Wei
7,823
4,900
390
1,913
18,866
6,545
2,116
5,274
13,492
0
52,407
L
3,744
362
0
2,029
12,712
6,173
168
3,955
8,657
0
26,902
L
Chernobog
spence-lth
Chernobog
12,601
8,762
0
6,270
20,836
7,312
1,176
5,138
15,575
0
50,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,630
Gold Earned
41,636
470
Minions Killed
269
0
Camps Cleared
0
1,731,953
Distance Traveled
1,368,086
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,404
600
64
3
0
335,431
0
W
Set
13,408
706
164
9
0
380,741
3
W
Guan Yu
8,484
447
36
2
0
353,814
1
W
Ra
9,759
514
104
5
0
317,514
0
W
Danzaburou
10,575
557
102
5
0
344,453
6
L
Bacchus
8,653
455
26
1
0
393,065
0
L
Ra
5,845
308
3
0
0
83,074
0
L
Jing Wei
9,009
474
104
5
0
288,000
0
L
Nike
7,962
419
51
3
0
297,490
4
L
Chernobog
10,167
535
85
4
0
306,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role