Player Matchup

Merlin
Merlin
PickleRickFunny
Merlin
Level 121
God Stats
1W - 1L
1,057 SR
Queue Stats
126W - 83L
1,730 Elo+
Party 1
Fenrir
Fenrir
SleepingBBears
Fenrir
Level 108
God Stats
1W - 2L
1,687 SR
Queue Stats
187W - 162L
1,730 Elo+
Party 1
Osiris
Osiris
Zelda102
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,500 Elo+
Solo
Team Averages
Level 83
1,415 SR
1,654 Elo+

VS

Team Averages
Level 134
1,690 SR
1,582 Elo+
Chaac
Chaac
Footscray
Chaac
Level 135
God Stats
35W - 33L
1,855 SR
Queue Stats
220W - 276L
1,598 Elo+
Party 2
Da Ji
Da Ji
JohnnyLawrence
Da Ji
Level 123
God Stats
15W - 19L
1,715 SR
Queue Stats
417W - 509L
1,598 Elo+
Party 2
Scylla
Scylla
Third WorId
Scylla
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 44L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,724
594
6,063
6,289
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
7,712
593
4,809
8,891
5,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
Zelda102
Osiris
11
0 / 2 / 1
7,437
572
1,284
5,557
3,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Footscray
Chaac
13
2 / 0 / 5
8,750
673
3,986
6,295
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 1 / 3
8,989
691
3,751
5,608
3,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Scylla
13
3 / 0 / 6
9,114
701
10,022
6,182
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
Footscray
Chaac
2
0
5
4.5
W
4
1
3
5.5
L
0
3
0
0
L
1
4
0
0.25
W
Scylla
3
0
6
6
L
Osiris
Zelda102
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,156
Damage
17,759
20,737
Taken
18,085
10,620
Mitigated
9,366
2,668
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Footscray
Chaac
3,986
181
0
3,980
6,295
4,169
350
2,023
4,067
0
38,934
W
3,751
1,313
0
1,229
5,608
3,489
843
2,043
3,264
0
19,318
L
6,063
128
0
930
6,289
2,121
0
3,643
2,372
47,777
0
L
4,809
1,090
0
1,738
8,891
5,031
0
3,013
5,585
0
21,736
W
Scylla
10,022
267
0
1,332
6,182
1,708
488
2,044
3,796
51,081
0
L
Osiris
Zelda102
Osiris
1,284
151
0
0
5,557
3,468
0
2,888
2,348
0
7,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
26,853
156
Minions Killed
160
0
Camps Cleared
0
707,763
Distance Traveled
749,493
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,750
673
60
5
0
258,179
5
W
Da Ji
8,989
691
23
2
0
247,794
0
L
Merlin
7,724
594
100
8
0
216,417
4
L
Fenrir
7,712
593
36
3
0
246,297
2
W
Scylla
9,114
701
77
6
0
243,520
1
L
Osiris
7,437
572
20
2
0
245,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role