Player Matchup

Eset
Eset
DioxRexito
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 1
Ymir
Ymir
MANOLILLO27
Ymir
Level 5
God Stats
2W - 0L
1,761 SR
Queue Stats
3W - 0L
1,711 Elo+
Party 1
Artemis
Artemis
MessageMeForGems
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,834 Elo+
Party 1
Team Averages
Level 15
1,587 SR
1,752 Elo+

VS

Team Averages
Level 10
1,408 SR
1,350 Elo+
Izanami
Izanami
Mortura
Izanami
Level 11
God Stats
0W - 3L
1,285 SR
Queue Stats
12W - 22L
1,296 Elo+
Solo
Discordia
Discordia
TroubleMaaker
Discordia
Level 12
God Stats
12W - 25L
1,306 SR
Queue Stats
14W - 28L
1,254 Elo+
Solo
Sun Wukong
Sun Wukong
ZRiderGonTakeU
Sun Wukong
Level 6
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 14
8,911
891
3,356
7,670
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 12
7,681
768
1,855
10,726
6,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
16 / 2 / 3
10,519
1,052
19,207
13,651
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mortura
Izanami
11
4 / 5 / 3
7,915
792
6,140
9,084
3,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TroubleMaaker
Discordia
10
1 / 7 / 5
7,358
736
8,901
6,925
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ZRiderGonTakeU
Sun Wukong
10
2 / 7 / 3
6,939
694
4,586
11,922
7,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
7
7
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
1
3
12
2.33
W
16
2
3
8.75
L
Izanami
Mortura
Izanami
4
5
3
1.1
L
Discordia
TroubleMaaker
Discordia
1
7
5
0.5
L
Sun Wukong
ZRiderGonTakeU
Sun Wukong
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,418
Damage
19,627
32,047
Taken
27,931
14,388
Mitigated
12,207
11,400
Healing
1,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,356
561
433
2,653
7,670
2,976
317
1,622
5,745
28,600
0
W
1,855
462
0
0
10,726
6,330
657
2,927
7,473
11,532
0
W
19,207
13,214
0
8,314
13,651
5,082
1,333
3,514
9,916
0
45,520
L
Izanami
Mortura
Izanami
6,140
3,713
0
197
9,084
3,109
0
2,836
6,248
0
13,648
L
Discordia
TroubleMaaker
Discordia
8,901
63
0
170
6,925
1,976
0
184
6,741
25,256
0
L
Sun Wukong
ZRiderGonTakeU
Sun Wukong
4,586
1,497
0
1,518
11,922
7,122
0
2,267
9,655
0
18,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,111
Gold Earned
22,212
130
Minions Killed
75
0
Camps Cleared
0
536,231
Distance Traveled
476,603
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,911
891
49
5
0
184,964
0
W
Ymir
7,681
768
12
1
0
191,725
1
W
Artemis
10,519
1,052
69
7
0
159,542
0
L
Izanami
7,915
792
19
2
0
162,174
1
L
Discordia
7,358
736
35
4
0
150,512
0
L
Sun Wukong
6,939
694
21
2
0
163,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role