Player Matchup

Hel
Hel
Platinum III
 
Hel
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
Alex-_-SG00
Awilix
Platinum V
Level 136
God Stats
1W - 3L
1,733 SR
Queue Stats
441W - 437L
1,711 MMR
Solo
Chaac
Chaac
Gold IV
ApexEmSiCk
Chaac
Gold IV
Level 124
God Stats
0W - 2L
1,315 SR
Queue Stats
136W - 126L
1,757 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
DaniEolo
Danzaburou
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold II
TTV--Darkness--
Cabrakan
Gold II
Level 86
God Stats
0W - 3L
1,267 SR
Queue Stats
56W - 45L
1,743 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,463 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,503 SR
1,766 MMR
Cernunnos
Cernunnos
Platinum III
Bozkurt6720
Cernunnos
Platinum III
Level 128
God Stats
2W - 3L
1,339 SR
Queue Stats
77W - 65L
1,789 MMR
Solo
Nemesis
Nemesis
Platinum II
Elum1nous
Nemesis
Platinum II
Level 151
God Stats
4W - 4L
1,351 SR
Queue Stats
139W - 122L
1,804 MMR
Party 1
Odin
Odin
Gold I
KZY00
Odin
Gold I
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 138L
1,710 MMR
Solo
Aphrodite
Aphrodite
Gold IV
LuvBeautt-
Aphrodite
Gold IV
Level 79
God Stats
60W - 28L
1,825 SR
Queue Stats
174W - 123L
1,757 MMR
Party 1
Bacchus
Bacchus
Gold III
lMogry-
Bacchus
Gold III
Level 136
God Stats
6W - 3L
1,500 SR
Queue Stats
489W - 470L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 6 / 4
11,543
428
12,590
17,821
7,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
19
2 / 8 / 5
12,151
450
13,209
23,802
9,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
20
2 / 4 / 1
13,548
502
15,937
26,964
27,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DaniEolo
Danzaburou
20
6 / 3 / 3
14,124
523
19,408
22,951
10,259
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
17
1 / 9 / 5
11,037
409
8,716
28,435
36,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetJanusNu WaScyllaCu Chulainn

VS

Bans
TsukuyomiLokiGebFenrirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bozkurt6720
Cernunnos
20
6 / 2 / 7
14,023
519
19,408
19,921
9,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Elum1nous
Nemesis
20
9 / 2 / 12
14,676
544
21,579
23,632
16,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
KZY00
Odin
20
1 / 2 / 12
13,992
518
13,957
25,308
28,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
LuvBeautt-
Aphrodite
20
11 / 2 / 7
15,505
574
28,640
19,315
11,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
lMogry-
Bacchus
17
3 / 4 / 16
12,991
481
11,575
26,402
44,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
12
Kills
30
30
Deaths
12
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
4
0.5
L
Awilix
2
8
5
0.56
L
Chaac
2
4
1
0.63
W
Cernunnos
Bozkurt6720
Cernunnos
6
2
7
4.75
L
Danzaburou
DaniEolo
Danzaburou
6
3
3
2.5
W
Nemesis
Elum1nous
Nemesis
9
2
12
7.5
W
Odin
KZY00
Odin
1
2
12
3.5
W
Aphrodite
LuvBeautt-
Aphrodite
11
2
7
7.25
L
Cabrakan
1
9
5
0.39
W
Bacchus
lMogry-
Bacchus
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,860
Damage
95,159
119,973
Taken
114,578
91,498
Mitigated
109,044
36,906
Healing
53,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,590
556
3,646
7,118
17,821
7,918
0
7,313
10,228
82,155
0
L
Awilix
13,209
5,584
0
5,100
23,802
9,314
0
8,127
15,408
0
107,382
L
Chaac
15,937
3,760
0
11,637
26,964
27,057
0
8,044
18,708
0
89,011
W
Cernunnos
Bozkurt6720
Cernunnos
19,408
9,797
0
11,912
19,921
9,194
4,076
2,874
16,995
0
144,682
L
Danzaburou
DaniEolo
Danzaburou
19,408
11,419
0
7,228
22,951
10,259
436
7,119
15,614
0
115,930
W
Nemesis
Elum1nous
Nemesis
21,579
10,544
0
3,614
23,632
16,204
1,431
6,810
16,741
0
112,538
W
Odin
KZY00
Odin
13,957
1,540
0
7,412
25,308
28,139
104
2,744
22,460
703
92,823
W
Aphrodite
LuvBeautt-
Aphrodite
28,640
2,468
13,910
13,741
19,315
11,267
1,045
5,728
13,235
113,452
0
L
Cabrakan
8,716
562
0
2,177
28,435
36,950
0
8,952
19,146
43,151
0
W
Bacchus
lMogry-
Bacchus
11,575
1,795
0
2,668
26,402
44,240
344
3,837
22,466
34,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,403
Gold Earned
71,187
734
Minions Killed
689
0
Camps Cleared
0
2,442,253
Distance Traveled
2,618,687
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,543
428
154
6
0
503,520
4
L
Awilix
12,151
450
153
6
0
521,040
1
L
Chaac
13,548
502
191
7
0
502,824
1
W
Cernunnos
14,023
519
154
6
0
484,298
9
L
Danzaburou
14,124
523
183
7
0
454,249
7
W
Nemesis
14,676
544
139
5
0
549,952
7
W
Odin
13,992
518
184
7
0
554,179
3
W
Aphrodite
15,505
574
184
7
0
494,488
7
L
Cabrakan
11,037
409
53
2
0
460,620
13
W
Bacchus
12,991
481
28
1
0
535,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role