Player Matchup

Merlin
Merlin
DavidBMontes
Merlin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,801 Elo+
Solo
Anubis
Anubis
Deadly7771
Anubis
Level 40
God Stats
13W - 17L
1,362 SR
Queue Stats
24W - 26L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Lemony Log
Sun Wukong
Level 61
God Stats
23W - 9L
1,855 SR
Queue Stats
116W - 105L
1,569 Elo+
Party 1
Ymir
Ymir
PrefacedBison51
Ymir
Level 41
God Stats
10W - 7L
1,532 SR
Queue Stats
20W - 26L
1,524 Elo+
Party 1
Ullr
Ullr
TheVirginMobile
Ullr
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,734 Elo+
Party 1
Team Averages
Level 68
1,550 SR
1,633 Elo+

VS

Team Averages
Level 96
1,576 SR
1,545 Elo+
Janus
Janus
ALGFIRE
Janus
Level 34
God Stats
4W - 7L
1,824 SR
Queue Stats
52W - 73L
1,643 Elo+
Solo
Amaterasu
Amaterasu
BushMaine
Amaterasu
Level 108
God Stats
14W - 14L
1,556 SR
Queue Stats
64W - 61L
1,576 Elo+
Solo
Medusa
Medusa
BushyChipmunk91
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,523 Elo+
Solo
Thanatos
Thanatos
MonttXO
Thanatos
Level 94
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 180L
1,500 Elo+
Solo
Bacchus
Bacchus
NeedMorePercs
Bacchus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 169L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 11 / 1
7,875
342
1,921
13,030
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Deadly7771
Anubis
17
8 / 9 / 4
11,468
499
17,659
20,032
8,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Lemony Log
Sun Wukong
19
4 / 1 / 9
12,184
530
15,182
19,497
13,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 7 / 10
9,827
427
8,262
24,939
18,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
8 / 2 / 7
12,794
556
24,955
13,181
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ALGFIRE
Janus
17
4 / 3 / 4
11,013
479
14,783
13,260
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
BushMaine
Amaterasu
17
7 / 3 / 6
11,025
479
18,072
23,564
19,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 6 / 9
10,609
461
15,501
19,055
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
MonttXO
Thanatos
16
9 / 5 / 4
10,610
461
10,226
16,067
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
14
5 / 4 / 13
10,359
450
13,087
22,751
29,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
66
21
Kills
30
30
Deaths
21
31
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
ALGFIRE
Janus
4
3
4
2
L
Amaterasu
BushMaine
Amaterasu
7
3
6
3.33
L
5
6
9
1.58
W
Merlin
0
11
1
0.05
W
Anubis
Deadly7771
Anubis
8
9
4
1.11
W
Sun Wukong
Lemony Log
Sun Wukong
4
1
9
8.5
L
Thanatos
MonttXO
Thanatos
9
5
4
2.2
L
Bacchus
5
4
13
2.88
W
1
7
10
0.86
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,979
Damage
71,669
90,679
Taken
94,697
51,860
Mitigated
66,464
24,290
Healing
34,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ALGFIRE
Janus
14,783
388
0
4,495
13,260
4,503
0
3,906
9,354
78,713
0
L
Amaterasu
BushMaine
Amaterasu
18,072
10,101
0
4,983
23,564
19,307
129
8,624
14,940
0
69,475
L
15,501
8,481
0
4,214
19,055
7,023
1,158
6,514
12,541
0
79,345
W
Merlin
1,921
452
0
0
13,030
3,927
191
4,710
8,192
18,319
0
W
Anubis
Deadly7771
Anubis
17,659
1,074
255
8,248
20,032
8,887
661
6,935
12,865
60,592
0
W
Sun Wukong
Lemony Log
Sun Wukong
15,182
2,460
0
8,370
19,497
13,330
439
3,579
15,784
0
80,258
L
Thanatos
MonttXO
Thanatos
10,226
2,988
0
15,438
16,067
6,201
1,002
1,202
14,865
0
66,727
L
Bacchus
13,087
1,597
0
5,105
22,751
29,430
0
7,596
15,155
31,541
0
W
8,262
1,217
448
4,406
24,939
18,221
196
6,743
17,970
38,755
0
W
24,955
13,931
0
2,563
13,181
7,495
2,184
5,134
7,998
0
104,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,148
Gold Earned
53,616
448
Minions Killed
521
0
Camps Cleared
0
2,007,449
Distance Traveled
2,065,428
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,013
479
150
7
0
403,044
3
L
Amaterasu
11,025
479
118
5
0
406,490
1
L
Medusa
10,609
461
119
5
0
359,998
0
W
Merlin
7,875
342
39
2
0
376,914
0
W
Anubis
11,468
499
73
3
0
303,432
3
W
Sun Wukong
12,184
530
135
6
0
486,181
6
L
Thanatos
10,610
461
100
4
0
445,404
5
L
Bacchus
10,359
450
34
1
0
450,492
6
W
Ymir
9,827
427
59
3
0
405,705
6
W
Ullr
12,794
556
142
6
0
435,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role